Player Matchup

Scylla
Scylla
Discomanx5O6O9
Scylla
Level 148
God Stats
5W - 9L
1,497 SR
Queue Stats
519W - 514L
1,432 Elo+
Party 1
Bakasura
Bakasura
EclipDuality
Bakasura
Level 68
God Stats
11W - 11L
1,334 SR
Queue Stats
62W - 66L
1,384 Elo+
Party 1
Discordia
Discordia
Kayli Culver
Discordia
Level 29
God Stats
9W - 12L
1,333 SR
Queue Stats
68W - 81L
1,436 Elo+
Party 1
Izanami
Izanami
bosSTEELE
Izanami
Level 118
God Stats
15W - 16L
1,414 SR
Queue Stats
259W - 248L
1,516 Elo+
Party 1
Bellona
Bellona
cra5her022
Bellona
Level 63
God Stats
50W - 36L
1,483 SR
Queue Stats
71W - 68L
1,391 Elo+
Party 1
Team Averages
Level 85
1,412 SR
1,432 Elo+

VS

Team Averages
Level 63
1,473 SR
1,427 Elo+
Baron Samedi
Baron Samedi
A Wittle Snek
Baron Samedi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Horus
Horus
FalconBlade27
Horus
Level 88
God Stats
3W - 2L
1,508 SR
Queue Stats
26W - 16L
1,342 Elo+
Party 2
Mercury
Mercury
GB Sw3rvo
Mercury
Level 48
God Stats
1W - 1L
1,449 SR
Queue Stats
3W - 4L
1,405 Elo+
Solo
Bakasura
Bakasura
I SmokeDemon
Bakasura
Level 109
God Stats
6W - 1L
1,546 SR
Queue Stats
10W - 6L
1,570 Elo+
Party 3
Chronos
Chronos
Voodooknigh
Chronos
Level 67
God Stats
10W - 4L
1,364 SR
Queue Stats
23W - 12L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
7,718
386
11,229
15,427
5,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
EclipDuality
Bakasura
13
3 / 8 / 1
8,368
418
10,843
18,419
7,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
Kayli Culver
Discordia
13
2 / 4 / 3
8,597
430
6,866
11,296
4,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
bosSTEELE
Izanami
19
1 / 2 / 1
11,030
552
4,638
10,680
5,067
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
cra5her022
Bellona
13
1 / 6 / 0
8,549
427
13,300
19,020
16,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A Wittle Snek
Baron Samedi
15
4 / 3 / 10
10,410
521
10,653
14,566
8,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
4 / 1 / 14
11,123
556
9,994
17,512
18,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
GB Sw3rvo
Mercury
15
4 / 6 / 5
10,129
506
10,299
19,015
7,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bakasura
I SmokeDemon
Bakasura
20
11 / 1 / 2
13,133
657
17,222
17,750
12,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Voodooknigh
Chronos
17
3 / 0 / 8
11,065
553
11,713
13,940
5,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
9
Kills
26
26
Deaths
11
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
A Wittle Snek
Baron Samedi
4
3
10
3
L
2
6
4
0.67
L
Bakasura
EclipDuality
Bakasura
3
8
1
0.44
W
4
1
14
11
W
Mercury
GB Sw3rvo
Mercury
4
6
5
1.08
W
Bakasura
I SmokeDemon
Bakasura
11
1
2
12
L
Discordia
Kayli Culver
Discordia
2
4
3
0.88
W
Chronos
Voodooknigh
Chronos
3
0
8
7
L
Izanami
bosSTEELE
Izanami
1
2
1
0.75
L
Bellona
cra5her022
Bellona
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,876
Damage
59,881
74,842
Taken
82,783
40,201
Mitigated
53,008
7,262
Healing
32,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
A Wittle Snek
Baron Samedi
10,653
251
1,584
3,666
14,566
8,714
592
4,940
9,303
73,237
0
L
11,229
1,421
0
780
15,427
5,928
0
5,783
9,147
34,896
0
L
Bakasura
EclipDuality
Bakasura
10,843
6,643
0
1,758
18,419
7,900
0
4,260
13,761
0
55,925
W
9,994
4,534
3,114
7,062
17,512
18,966
465
5,677
11,400
757
33,728
W
Mercury
GB Sw3rvo
Mercury
10,299
7,010
0
2,127
19,015
7,097
1,042
1,961
16,410
90
79,147
W
Bakasura
I SmokeDemon
Bakasura
17,222
11,895
0
7,456
17,750
12,779
3,304
397
17,247
33
90,369
L
Discordia
Kayli Culver
Discordia
6,866
29
0
338
11,296
4,849
0
6,553
4,533
54,272
0
W
Chronos
Voodooknigh
Chronos
11,713
4,638
0
7,762
13,940
5,452
3,353
5,130
8,481
96,428
0
L
Izanami
bosSTEELE
Izanami
4,638
3,381
0
1,511
10,680
5,067
222
2,053
8,627
0
120,138
L
Bellona
cra5her022
Bellona
13,300
6,951
0
2,875
19,020
16,457
0
4,597
11,993
0
67,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,262
Gold Earned
55,860
567
Minions Killed
596
0
Camps Cleared
0
1,753,710
Distance Traveled
2,005,357
6
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,410
521
106
5
0
342,496
3
L
Scylla
7,718
386
51
3
0
346,122
0
L
Bakasura
8,368
418
96
5
0
370,022
0
W
Horus
11,123
556
33
2
0
433,592
9
W
Mercury
10,129
506
98
5
0
426,103
1
W
Bakasura
13,133
657
198
10
0
412,654
5
L
Discordia
8,597
430
88
4
0
341,387
1
W
Chronos
11,065
553
161
8
0
390,512
6
L
Izanami
11,030
552
211
11
0
369,473
5
L
Bellona
8,549
427
121
6
0
326,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role