Player Matchup

Thanatos
Thanatos
Aye_Khi
Thanatos
Level 125
God Stats
38W - 20L
1,653 SR
Queue Stats
796W - 595L
1,581 Elo+
Party 1
Nu Wa
Nu Wa
AyoBlkDynamite_
Nu Wa
Level 85
God Stats
48W - 53L
1,398 SR
Queue Stats
185W - 180L
1,514 Elo+
Solo
Skadi
Skadi
Gab_rie_l-11
Skadi
Level 47
God Stats
17W - 2L
1,836 SR
Queue Stats
89W - 30L
1,619 Elo+
Party 1
Jormungandr
Jormungandr
callmekingkai
Jormungandr
Level 113
God Stats
11W - 4L
1,864 SR
Queue Stats
337W - 239L
1,533 Elo+
Party 1
Ymir
Ymir
lewis0282
Ymir
Level 127
God Stats
15W - 6L
1,778 SR
Queue Stats
630W - 444L
1,584 Elo+
Party 1
Team Averages
Level 99
1,706 SR
1,566 Elo+

VS

Team Averages
Level 55
1,369 SR
1,394 Elo+
Ganesha
Ganesha
Agent7465
Ganesha
Level 44
God Stats
3W - 5L
1,375 SR
Queue Stats
26W - 39L
1,357 Elo+
Party 2
Kukulkan
Kukulkan
DeHolyCheezit
Kukulkan
Level 38
God Stats
8W - 9L
1,316 SR
Queue Stats
25W - 39L
1,290 Elo+
Party 2
Aphrodite
Aphrodite
Soupiestyak85
Aphrodite
Level 49
God Stats
159W - 171L
1,541 SR
Queue Stats
164W - 190L
1,445 Elo+
Solo
Chaac
Chaac
The Highdra
Chaac
Level 108
God Stats
0W - 1L
1,433 SR
Queue Stats
41W - 38L
1,508 Elo+
Solo
Awilix
Awilix
ld_seixs
Awilix
Level 34
God Stats
9W - 17L
1,181 SR
Queue Stats
54W - 93L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aye_Khi
Thanatos
17
6 / 2 / 9
11,621
1,056
17,368
11,479
6,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 1 / 11
10,574
961
15,016
5,542
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 0 / 5
10,814
983
6,487
7,486
3,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
callmekingkai
Jormungandr
17
5 / 0 / 8
11,401
1,036
10,043
12,285
16,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
16
0 / 0 / 14
11,276
1,025
10,454
12,934
18,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

284

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Agent7465
Ganesha
16
0 / 0 / 1
10,978
998
5,925
7,885
8,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
DeHolyCheezit
Kukulkan
16
0 / 0 / 1
10,052
914
8,590
7,877
3,888
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Soupiestyak85
Aphrodite
15
0 / 5 / 1
9,891
899
6,468
16,543
8,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 2 / 2
10,073
916
15,258
15,962
17,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
ld_seixs
Awilix
15
3 / 8 / 0
10,359
942
8,934
16,880
5,804
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
15
Kills
3
3
Deaths
15
47
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Agent7465
Ganesha
0
0
1
0.5
W
Thanatos
Aye_Khi
Thanatos
6
2
9
5.25
W
1
1
11
6.5
L
Kukulkan
DeHolyCheezit
Kukulkan
0
0
1
0.5
W
3
0
5
5.5
L
Aphrodite
Soupiestyak85
Aphrodite
0
5
1
0.1
L
0
2
2
0.5
W
Jormungandr
callmekingkai
Jormungandr
5
0
8
9
L
Awilix
ld_seixs
Awilix
3
8
0
0.38
W
Ymir
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,368
Damage
45,175
49,726
Taken
65,147
47,095
Mitigated
44,033
9,902
Healing
16,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Agent7465
Ganesha
5,925
304
0
1,101
7,885
8,614
0
6,270
1,557
20,311
0
W
Thanatos
Aye_Khi
Thanatos
17,368
5,628
0
7,354
11,479
6,794
0
3,458
7,853
0
28,728
W
15,016
4,955
106
472
5,542
2,334
0
1,304
4,191
41,632
0
L
Kukulkan
DeHolyCheezit
Kukulkan
8,590
265
0
0
7,877
3,888
0
4,145
3,626
44,604
0
W
6,487
3,227
0
0
7,486
3,122
0
1,236
6,163
0
27,946
L
Aphrodite
Soupiestyak85
Aphrodite
6,468
324
5,138
4,967
16,543
8,398
0
8,738
7,447
33,054
0
L
15,258
1,654
350
5,143
15,962
17,329
0
10,036
5,786
0
39,040
W
Jormungandr
callmekingkai
Jormungandr
10,043
1,737
0
756
12,285
16,817
0
7,246
4,641
21,870
0
L
Awilix
ld_seixs
Awilix
8,934
3,485
0
0
16,880
5,804
0
6,324
10,302
0
16,062
W
Ymir
10,454
388
0
1,214
12,934
18,028
0
7,739
4,921
18,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,686
Gold Earned
51,353
197
Minions Killed
221
3
Camps Cleared
10
1,045,705
Distance Traveled
1,123,930
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,978
998
0
0
0
222,198
0
W
Thanatos
11,621
1,056
34
3
1
210,779
0
W
Nu Wa
10,574
961
62
6
1
206,938
0
L
Kukulkan
10,052
914
94
9
1
232,986
0
W
Skadi
10,814
983
63
6
0
210,058
0
L
Aphrodite
9,891
899
64
6
3
211,472
6
L
Chaac
10,073
916
53
5
1
238,341
1
W
Jormungandr
11,401
1,036
27
2
0
212,966
0
L
Awilix
10,359
942
10
1
5
218,933
0
W
Ymir
11,276
1,025
11
1
1
204,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role