Player Matchup

Ao Kuang
Ao Kuang
Equinox98
Ao Kuang
Level 25
God Stats
1W - 2L
1,404 SR
Queue Stats
26W - 43L
1,279 Elo+
Party 2
Ishtar
Ishtar
LORD-CHUPISTRAKI
Ishtar
Level 108
God Stats
17W - 37L
1,340 SR
Queue Stats
106W - 178L
1,225 Elo+
Party 2
Thanatos
Thanatos
thelastjedi12345
Thanatos
Level 49
God Stats
3W - 11L
1,271 SR
Queue Stats
83W - 134L
1,234 Elo+
Party 2
Team Averages
Level 61
1,338 SR
1,246 Elo+

VS

Team Averages
Level 51
1,279 SR
1,316 Elo+
Ao Kuang
Ao Kuang
OkuTheWolf
Ao Kuang
Level 28
God Stats
8W - 12L
1,156 SR
Queue Stats
82W - 176L
1,139 Elo+
Party 1
Baron Samedi
Baron Samedi
nardizzisbeard2
Baron Samedi
Level 76
God Stats
4W - 15L
1,182 SR
Queue Stats
118W - 226L
1,179 Elo+
Party 1
Cthulhu
Cthulhu
pewpewJones
Cthulhu
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 64L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Equinox98
Ao Kuang
14
3 / 6 / 1
9,535
681
7,759
16,045
8,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 1 / 2
8,530
609
5,835
8,114
3,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
1 / 8 / 4
9,086
649
7,543
13,763
6,545
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
OkuTheWolf
Ao Kuang
14
4 / 2 / 9
10,363
740
6,094
13,128
6,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
nardizzisbeard2
Baron Samedi
15
7 / 2 / 8
10,592
757
12,278
10,283
6,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
pewpewJones
Cthulhu
16
4 / 1 / 11
11,227
802
12,187
18,583
24,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
5
Kills
15
15
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Equinox98
Ao Kuang
3
6
1
0.58
L
1
1
2
2
W
Ao Kuang
OkuTheWolf
Ao Kuang
4
2
9
4.25
W
Baron Samedi
nardizzisbeard2
Baron Samedi
7
2
8
5.5
W
Cthulhu
pewpewJones
Cthulhu
4
1
11
9.5
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,137
Damage
30,559
37,922
Taken
41,994
18,511
Mitigated
36,445
12,976
Healing
15,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Equinox98
Ao Kuang
7,759
2,470
0
6,341
16,045
8,083
0
12,932
3,113
22,512
0
L
5,835
4,014
0
857
8,114
3,883
0
6,806
1,308
0
20,266
W
Ao Kuang
OkuTheWolf
Ao Kuang
6,094
2,417
0
4,009
13,128
6,217
1,437
3,927
9,201
18,915
0
W
Baron Samedi
nardizzisbeard2
Baron Samedi
12,278
923
2,698
2,836
10,283
6,052
652
2,430
7,853
37,401
0
W
Cthulhu
pewpewJones
Cthulhu
12,187
709
0
6,179
18,583
24,176
56
1,876
16,707
47,764
0
L
7,543
528
0
5,778
13,763
6,545
0
10,989
2,774
0
20,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,151
Gold Earned
32,182
94
Minions Killed
157
2
Camps Cleared
11
667,286
Distance Traveled
847,669
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,535
681
28
2
2
218,747
2
L
Ishtar
8,530
609
44
3
0
217,218
0
W
Ao Kuang
10,363
740
44
3
7
282,600
0
W
Baron Samedi
10,592
757
46
3
2
264,484
1
W
Cthulhu
11,227
802
67
5
2
300,585
3
L
Thanatos
9,086
649
22
2
0
231,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role