Player Matchup

Cthulhu
Cthulhu
AManbearPig9
Cthulhu
Level 66
God Stats
6W - 3L
1,551 SR
Queue Stats
23W - 44L
1,374 Elo+
Party 1
Danzaburou
Danzaburou
GubbleBubble
Danzaburou
Level 105
God Stats
1W - 0L
1,343 SR
Queue Stats
158W - 172L
1,477 Elo+
Solo
Chronos
Chronos
kanis4425
Chronos
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 26L
1,546 Elo+
Party 3
Achilles
Achilles
nopuncake4u
Achilles
Level 119
God Stats
1W - 6L
1,564 SR
Queue Stats
70W - 90L
1,482 Elo+
Party 1
Baron Samedi
Baron Samedi
xxBENCHWARM3Rxx
Baron Samedi
Level 103
God Stats
9W - 2L
1,815 SR
Queue Stats
27W - 27L
1,552 Elo+
Party 3
Team Averages
Level 102
1,555 SR
1,486 Elo+

VS

Team Averages
Level 130
1,555 SR
1,463 Elo+
Cerberus
Cerberus
Cause_Of_Death87
Cerberus
Level 148
God Stats
0W - 2L
1,262 SR
Queue Stats
15W - 12L
1,395 Elo+
Solo
Mercury
Mercury
Chalanteur
Mercury
Level 135
God Stats
2W - 3L
1,442 SR
Queue Stats
213W - 218L
1,511 Elo+
Party 2
Chang'e
Chang'e
EdiblesMatter420
Chang'e
Level 128
God Stats
7W - 7L
1,709 SR
Queue Stats
116W - 123L
1,489 Elo+
Party 2
Ishtar
Ishtar
OCTAVIOUSZ
Ishtar
Level 114
God Stats
2W - 8L
1,456 SR
Queue Stats
48W - 66L
1,443 Elo+
Solo
Gilgamesh
Gilgamesh
TTP Purge
Gilgamesh
Level 124
God Stats
3W - 1L
1,907 SR
Queue Stats
110W - 131L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AManbearPig9
Cthulhu
16
1 / 3 / 9
9,880
760
6,654
13,235
11,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
GubbleBubble
Danzaburou
18
4 / 2 / 8
10,376
798
19,365
10,939
4,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
kanis4425
Chronos
18
3 / 2 / 10
9,970
767
9,714
10,547
4,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
nopuncake4u
Achilles
17
7 / 1 / 11
10,003
769
13,388
16,806
20,927
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
xxBENCHWARM3Rxx
Baron Samedi
19
8 / 1 / 10
10,741
826
16,686
11,213
6,507
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
9,225
710
4,484
21,356
17,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
Chalanteur
Mercury
16
2 / 4 / 5
9,235
710
10,027
12,683
5,715
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 4 / 6
9,040
695
8,619
15,057
6,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
OCTAVIOUSZ
Ishtar
16
2 / 3 / 3
8,868
682
12,683
14,605
6,795
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
TTP Purge
Gilgamesh
15
3 / 7 / 2
8,986
691
6,173
17,888
11,455
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
27
23
Kills
9
9
Deaths
23
48
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AManbearPig9
Cthulhu
1
3
9
1.83
L
1
5
2
0.4
L
Mercury
Chalanteur
Mercury
2
4
5
1.13
L
1
4
6
1
W
Danzaburou
GubbleBubble
Danzaburou
4
2
8
4
L
Ishtar
OCTAVIOUSZ
Ishtar
2
3
3
1.17
L
Gilgamesh
TTP Purge
Gilgamesh
3
7
2
0.57
W
Chronos
kanis4425
Chronos
3
2
10
4
W
Achilles
nopuncake4u
Achilles
7
1
11
12.5
W
Baron Samedi
xxBENCHWARM3Rxx
Baron Samedi
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,807
Damage
41,986
62,740
Taken
81,589
48,492
Mitigated
48,090
17,787
Healing
15,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AManbearPig9
Cthulhu
6,654
365
180
1,839
13,235
11,523
435
2,627
10,608
27,395
0
L
4,484
331
0
4,477
21,356
17,758
0
9,912
11,444
17,710
0
L
Mercury
Chalanteur
Mercury
10,027
4,264
0
224
12,683
5,715
0
4,682
8,001
0
26,819
L
8,619
444
3,245
4,051
15,057
6,367
0
5,958
9,099
33,695
0
W
Danzaburou
GubbleBubble
Danzaburou
19,365
8,719
0
4,000
10,939
4,626
1,880
1,927
9,012
0
51,019
L
Ishtar
OCTAVIOUSZ
Ishtar
12,683
5,027
0
1,709
14,605
6,795
0
3,522
11,083
0
38,226
L
Gilgamesh
TTP Purge
Gilgamesh
6,173
1,396
373
1,388
17,888
11,455
0
8,980
8,908
0
26,069
W
Chronos
kanis4425
Chronos
9,714
2,273
0
1,807
10,547
4,909
1,328
2,999
7,548
31,843
0
W
Achilles
nopuncake4u
Achilles
13,388
4,262
0
2,405
16,806
20,927
628
2,823
13,983
0
24,080
W
Baron Samedi
xxBENCHWARM3Rxx
Baron Samedi
16,686
1,009
3,123
4,433
11,213
6,507
480
2,727
8,486
49,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,970
Gold Earned
45,354
263
Minions Killed
217
0
Camps Cleared
0
1,368,955
Distance Traveled
1,223,232
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,880
760
28
2
0
252,723
0
L
Cerberus
9,225
710
31
2
0
230,752
1
L
Mercury
9,235
710
40
3
0
285,651
2
L
Chang'e
9,040
695
48
4
0
239,847
3
W
Danzaburou
10,376
798
85
7
0
270,154
2
L
Ishtar
8,868
682
58
4
0
246,879
1
L
Gilgamesh
8,986
691
40
3
0
220,103
3
W
Chronos
9,970
767
56
4
0
283,932
0
W
Achilles
10,003
769
18
1
0
307,438
0
W
Baron Samedi
10,741
826
76
6
0
254,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role