Player Matchup

Eset
Eset
Niike2226
Eset
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 168L
1,415 Elo+
Solo
Anhur
Anhur
Nyerter
Anhur
Level 37
God Stats
0W - 1L
1,284 SR
Queue Stats
1W - 1L
1,886 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
The1Desert1Fox
Morgan Le Fay
Level 102
God Stats
2W - 11L
1,778 SR
Queue Stats
8W - 18L
1,556 Elo+
Party 3
Erlang Shen
Erlang Shen
ThousandShoe
Erlang Shen
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 61L
1,602 Elo+
Party 3
Pele
Pele
WayPointMatrix
Pele
Level 127
God Stats
0W - 1L
1,880 SR
Queue Stats
35W - 36L
1,571 Elo+
Party 3
Team Averages
Level 87
1,588 SR
1,606 Elo+

VS

Team Averages
Level 70
1,687 SR
1,644 Elo+
Khepri
Khepri
ItWouldBeAShame
Khepri
Level 27
God Stats
4W - 3L
1,598 SR
Queue Stats
83W - 73L
1,509 Elo+
Party 2
Sun Wukong
Sun Wukong
REDEYESDRAGOON
Sun Wukong
Level 47
God Stats
11W - 0L
1,962 SR
Queue Stats
100W - 36L
1,821 Elo+
Party 1
Discordia
Discordia
kissesxoxo
Discordia
Level 49
God Stats
6W - 8L
1,310 SR
Queue Stats
209W - 213L
1,502 Elo+
Party 2
Scylla
Scylla
sowwy dude
Scylla
Level 100
God Stats
18W - 11L
1,562 SR
Queue Stats
40W - 27L
1,528 Elo+
Solo
Neith
Neith
MonkeyPooPoo
Neith
Level 129
God Stats
5W - 0L
2,005 SR
Queue Stats
74W - 23L
1,859 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
3 / 8 / 3
9,640
689
5,302
14,631
6,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
Nyerter
Anhur
17
1 / 6 / 5
10,101
722
8,992
13,877
6,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
The1Desert1Fox
Morgan Le Fay
16
1 / 4 / 5
9,203
657
11,222
10,843
5,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
ThousandShoe
Erlang Shen
16
3 / 8 / 4
9,379
670
7,798
22,547
22,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 6 / 1
9,418
673
5,844
16,048
6,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 15
10,428
745
6,251
14,269
21,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
REDEYESDRAGOON
Sun Wukong
19
10 / 1 / 12
11,743
839
17,800
18,191
15,565
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
kissesxoxo
Discordia
17
5 / 2 / 10
10,328
738
7,365
8,972
5,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
sowwy dude
Scylla
19
3 / 5 / 12
10,971
784
12,709
10,709
4,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
13 / 1 / 10
12,386
885
25,614
11,174
6,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
91
10
Kills
32
32
Deaths
10
18
Assists
59
Player
Kills
Deaths
Assists
KDA
W
1
1
15
8.5
L
Eset
3
8
3
0.56
L
Anhur
Nyerter
Anhur
1
6
5
0.58
W
Sun Wukong
REDEYESDRAGOON
Sun Wukong
10
1
12
16
L
Morgan Le Fay
The1Desert1Fox
Morgan Le Fay
1
4
5
0.88
L
Erlang Shen
ThousandShoe
Erlang Shen
3
8
4
0.63
L
2
6
1
0.42
W
Discordia
kissesxoxo
Discordia
5
2
10
5
W
Scylla
sowwy dude
Scylla
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,158
Damage
69,739
77,946
Taken
63,315
46,537
Mitigated
53,247
9,489
Healing
12,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,251
621
0
1,940
14,269
21,001
454
2,814
11,091
16,405
0
L
Eset
5,302
553
658
1,087
14,631
6,427
0
5,289
9,270
26,715
0
L
Anhur
Nyerter
Anhur
8,992
3,929
0
1,330
13,877
6,207
1,468
3,968
9,739
0
43,724
W
Sun Wukong
REDEYESDRAGOON
Sun Wukong
17,800
3,562
0
3,934
18,191
15,565
1,371
4,373
13,376
0
35,075
L
Morgan Le Fay
The1Desert1Fox
Morgan Le Fay
11,222
464
0
697
10,843
5,046
0
2,597
8,183
28,080
0
L
Erlang Shen
ThousandShoe
Erlang Shen
7,798
3,483
190
4,168
22,547
22,164
0
9,939
12,436
0
17,799
L
5,844
831
0
1,359
16,048
6,693
0
4,149
11,801
0
33,478
W
Discordia
kissesxoxo
Discordia
7,365
660
0
1,003
8,972
5,290
1,016
1,548
7,081
26,314
0
W
Scylla
sowwy dude
Scylla
12,709
1,350
0
1,066
10,709
4,776
507
2,707
7,679
43,887
0
W
25,614
10,376
0
4,311
11,174
6,615
1,980
4,070
6,710
0
69,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,741
Gold Earned
55,856
245
Minions Killed
243
0
Camps Cleared
0
1,303,206
Distance Traveled
1,508,818
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,428
745
26
2
0
306,295
0
L
Eset
9,640
689
48
3
0
213,262
1
L
Anhur
10,101
722
87
6
0
248,290
2
W
Sun Wukong
11,743
839
48
3
0
332,138
1
L
Morgan Le Fay
9,203
657
35
3
0
274,397
0
L
Erlang Shen
9,379
670
19
1
0
271,442
0
L
Pele
9,418
673
56
4
0
295,815
0
W
Discordia
10,328
738
36
3
0
283,928
1
W
Scylla
10,971
784
66
5
0
284,226
4
W
Neith
12,386
885
67
5
0
302,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role