Player Matchup

Yemoja
Yemoja
About813Cats
Yemoja
Level 17
God Stats
5W - 4L
1,632 SR
Queue Stats
37W - 24L
1,572 Elo+
Party 1
Janus
Janus
BLazerPM
Janus
Level 124
God Stats
0W - 5L
1,343 SR
Queue Stats
99W - 82L
1,570 Elo+
Party 1
Nemesis
Nemesis
ObiWanComeBloMe
Nemesis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 80L
1,592 Elo+
Party 1
Tyr
Tyr
OpTicDashy
Tyr
Level 27
God Stats
0W - 2L
1,317 SR
Queue Stats
105W - 76L
1,654 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ST0RIES
Ah Muzen Cab
Level 129
God Stats
2W - 3L
1,604 SR
Queue Stats
68W - 61L
1,511 Elo+
Party 3
Team Averages
Level 85
1,479 SR
1,580 Elo+

VS

Team Averages
Level 67
1,540 SR
1,539 Elo+
Bellona
Bellona
JTizzleTV
Bellona
Level 28
God Stats
17W - 7L
1,841 SR
Queue Stats
24W - 17L
1,628 Elo+
Party 2
Nu Wa
Nu Wa
Soon
Nu Wa
Level 120
God Stats
16W - 12L
1,510 SR
Queue Stats
189W - 171L
1,525 Elo+
Party 2
Vamana
Vamana
Zachv09
Vamana
Level 100
God Stats
5W - 4L
1,556 SR
Queue Stats
263W - 234L
1,572 Elo+
Party 2
Heimdallr
Heimdallr
coalástico
Heimdallr
Level 36
God Stats
1W - 3L
1,168 SR
Queue Stats
21W - 32L
1,366 Elo+
Solo
Sylvanus
Sylvanus
zuukos
Sylvanus
Level 49
God Stats
4W - 1L
1,622 SR
Queue Stats
90W - 70L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 5 / 2
7,766
370
5,374
16,336
13,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
BLazerPM
Janus
15
2 / 6 / 0
9,777
466
9,953
10,717
3,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 6 / 2
9,209
439
8,737
21,846
9,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
0 / 4 / 0
11,669
556
9,854
26,126
24,091
Mystical Earring

Mystical Earring

+15
Mp 5

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
ST0RIES
Ah Muzen Cab
17
4 / 8 / 1
10,749
512
16,682
20,427
7,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JTizzleTV
Bellona
18
3 / 0 / 3
11,316
539
10,174
12,482
13,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Soon
Nu Wa
20
9 / 0 / 8
12,502
595
22,539
11,829
4,955
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
Zachv09
Vamana
19
6 / 0 / 7
11,748
559
16,140
17,663
12,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
coalástico
Heimdallr
17
4 / 5 / 5
11,273
537
10,358
17,110
7,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
zuukos
Sylvanus
15
6 / 1 / 13
11,220
534
10,828
24,769
23,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
64
6
Kills
28
29
Deaths
6
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
5
2
0.2
L
Janus
BLazerPM
Janus
2
6
0
0.33
W
Bellona
JTizzleTV
Bellona
3
0
3
4.5
L
0
6
2
0.17
L
0
4
0
0
L
Ah Muzen Cab
ST0RIES
Ah Muzen Cab
4
8
1
0.56
W
Nu Wa
Soon
Nu Wa
9
0
8
13
W
Vamana
Zachv09
Vamana
6
0
7
9.5
W
Heimdallr
coalástico
Heimdallr
4
5
5
1.3
W
Sylvanus
zuukos
Sylvanus
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,600
Damage
70,039
95,452
Taken
83,853
58,016
Mitigated
61,740
17,518
Healing
31,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
5,374
1,331
1,920
1,002
16,336
13,053
349
8,018
8,318
24,168
0
L
Janus
BLazerPM
Janus
9,953
152
0
274
10,717
3,745
430
6,451
4,266
79,925
0
W
Bellona
JTizzleTV
Bellona
10,174
3,722
0
5,490
12,482
13,082
337
196
12,232
47
80,582
L
8,737
3,269
0
1,140
21,846
9,241
546
7,794
14,052
0
90,745
L
9,854
455
0
9,534
26,126
24,091
0
5,975
20,151
0
112,699
L
Ah Muzen Cab
ST0RIES
Ah Muzen Cab
16,682
8,788
0
3,648
20,427
7,886
2,541
5,284
15,143
0
96,571
W
Nu Wa
Soon
Nu Wa
22,539
6,023
202
2,882
11,829
4,955
790
3,840
7,647
137,422
0
W
Vamana
Zachv09
Vamana
16,140
8,768
0
3,645
17,663
12,305
468
1,506
15,924
73
125,807
W
Heimdallr
coalástico
Heimdallr
10,358
3,626
0
5,531
17,110
7,787
1,808
1,569
15,310
35
87,387
W
Sylvanus
zuukos
Sylvanus
10,828
3,508
5,226
8,652
24,769
23,611
741
7,358
16,637
24,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,170
Gold Earned
58,059
682
Minions Killed
707
0
Camps Cleared
0
2,053,897
Distance Traveled
2,078,767
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,766
370
47
2
0
430,057
3
L
Janus
9,777
466
152
7
0
392,036
2
W
Bellona
11,316
539
160
8
0
421,809
3
L
Nemesis
9,209
439
119
6
0
464,735
0
L
Tyr
11,669
556
200
10
0
419,538
12
L
Ah Muzen Cab
10,749
512
164
8
0
347,531
0
W
Nu Wa
12,502
595
186
9
0
394,116
2
W
Vamana
11,748
559
184
9
0
505,776
6
W
Heimdallr
11,273
537
138
7
0
367,175
2
W
Sylvanus
11,220
534
39
2
0
389,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role