Player Matchup

Shiva
Shiva
Daslothman93
Shiva
Level 142
God Stats
21W - 15L
1,695 SR
Queue Stats
490W - 478L
1,561 Elo+
Solo
Charybdis
Charybdis
JAGERxBOMB
Charybdis
Level 135
God Stats
12W - 12L
1,676 SR
Queue Stats
116W - 120L
1,534 Elo+
Solo
Kumbhakarna
Kumbhakarna
SlurpSausage
Kumbhakarna
Level 98
God Stats
0W - 2L
1,249 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
King Arthur
King Arthur
XxLostvV
King Arthur
Level 160
God Stats
7W - 9L
1,525 SR
Queue Stats
436W - 333L
1,588 Elo+
Party 1
Cthulhu
Cthulhu
okichitsu
Cthulhu
Level 124
God Stats
1W - 3L
1,161 SR
Queue Stats
134W - 93L
1,502 Elo+
Party 1
Team Averages
Level 132
1,461 SR
1,537 Elo+

VS

Team Averages
Level 130
1,605 SR
1,609 Elo+
Jormungandr
Jormungandr
A Big Iguana
Jormungandr
Level 160
God Stats
14W - 25L
1,445 SR
Queue Stats
320W - 286L
1,618 Elo+
Party 2
Yu Huang
Yu Huang
JAY69ONLYFANS
Yu Huang
Level 135
God Stats
50W - 47L
1,618 SR
Queue Stats
279W - 261L
1,567 Elo+
Solo
Kali
Kali
Mrjosesanchez
Kali
Level 141
God Stats
2W - 2L
1,535 SR
Queue Stats
56W - 51L
1,645 Elo+
Party 2
Mulan
Mulan
Rokinmaster
Mulan
Level 88
God Stats
4W - 0L
1,795 SR
Queue Stats
68W - 65L
1,552 Elo+
Solo
Danzaburou
Danzaburou
veyd geki
Danzaburou
Level 127
God Stats
24W - 22L
1,634 SR
Queue Stats
313W - 263L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 3
13,055
484
12,883
26,265
25,537
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
JAGERxBOMB
Charybdis
19
1 / 5 / 2
11,834
438
9,090
19,135
8,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kumbhakarna
SlurpSausage
Kumbhakarna
14
0 / 6 / 2
9,720
360
3,563
20,317
20,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
XxLostvV
King Arthur
19
5 / 6 / 1
12,683
470
27,039
34,414
48,873
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cthulhu
okichitsu
Cthulhu
19
0 / 4 / 2
11,662
432
14,394
22,670
11,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A Big Iguana
Jormungandr
20
2 / 0 / 16
14,386
533
16,435
26,756
29,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
JAY69ONLYFANS
Yu Huang
20
3 / 2 / 10
14,672
543
17,613
11,961
6,496
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 4 / 14
16,116
597
16,479
27,971
15,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
4 / 4 / 8
16,037
594
20,540
35,958
38,890
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
veyd geki
Danzaburou
20
11 / 1 / 5
17,529
649
23,463
18,456
10,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
77
10
Kills
24
24
Deaths
11
10
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
A Big Iguana
Jormungandr
2
0
16
10
L
4
3
3
1.83
L
Charybdis
JAGERxBOMB
Charybdis
1
5
2
0.4
W
Yu Huang
JAY69ONLYFANS
Yu Huang
3
2
10
4
W
4
4
14
2.75
W
4
4
8
2
L
Kumbhakarna
SlurpSausage
Kumbhakarna
0
6
2
0.17
L
King Arthur
XxLostvV
King Arthur
5
6
1
0.92
L
Cthulhu
okichitsu
Cthulhu
0
4
2
0.25
W
Danzaburou
veyd geki
Danzaburou
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,969
Damage
94,530
122,801
Taken
121,102
114,328
Mitigated
101,283
29,346
Healing
54,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
A Big Iguana
Jormungandr
16,435
7,101
931
9,393
26,756
29,906
1,467
6,361
20,395
105,308
0
L
12,883
854
386
11,996
26,265
25,537
0
7,310
18,955
0
113,312
L
Charybdis
JAGERxBOMB
Charybdis
9,090
5,015
0
7,027
19,135
8,059
0
2,651
16,484
0
99,472
W
Yu Huang
JAY69ONLYFANS
Yu Huang
17,613
985
0
2,498
11,961
6,496
728
4,537
7,424
141,399
0
W
16,479
6,737
0
8,375
27,971
15,980
3,606
4,437
23,534
0
186,447
W
20,540
2,123
969
20,199
35,958
38,890
487
3,320
32,638
473
128,663
L
Kumbhakarna
SlurpSausage
Kumbhakarna
3,563
825
168
3,669
20,317
20,069
0
9,667
10,650
27,547
0
L
King Arthur
XxLostvV
King Arthur
27,039
1,103
0
1,230
34,414
48,873
0
4,918
29,496
1,582
118,906
L
Cthulhu
okichitsu
Cthulhu
14,394
471
1,558
3,312
22,670
11,790
0
10,009
12,661
115,322
0
W
Danzaburou
veyd geki
Danzaburou
23,463
12,645
0
11,725
18,456
10,011
10,916
3,120
15,336
34
181,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,954
Gold Earned
78,740
772
Minions Killed
980
0
Camps Cleared
0
2,289,320
Distance Traveled
2,669,006
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,386
533
156
6
0
527,642
1
L
Shiva
13,055
484
203
8
0
477,432
2
L
Charybdis
11,834
438
162
6
0
395,131
8
W
Yu Huang
14,672
543
205
8
0
504,747
3
W
Kali
16,116
597
209
8
0
577,364
1
W
Mulan
16,037
594
203
8
0
502,819
10
L
Kumbhakarna
9,720
360
35
1
0
462,828
2
L
King Arthur
12,683
470
177
7
0
450,219
7
L
Cthulhu
11,662
432
195
7
0
503,710
2
W
Danzaburou
17,529
649
207
8
0
556,434
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role