Player Matchup

Anubis
Anubis
BlueAkuma
Anubis
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 49L
1,531 Elo+
Party 2
Sobek
Sobek
RecreantRaze
Sobek
Level 87
God Stats
9W - 5L
1,547 SR
Queue Stats
27W - 36L
1,448 Elo+
Party 2
Neith
Neith
SnazzyNasty
Neith
Level 154
God Stats
6W - 3L
1,627 SR
Queue Stats
102W - 79L
1,513 Elo+
Party 2
Team Averages
Level 123
1,558 SR
1,497 Elo+

VS

Team Averages
Level 65
1,549 SR
1,471 Elo+
Apollo
Apollo
 
Apollo
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
DANRT
Terra
Level 83
God Stats
5W - 3L
1,630 SR
Queue Stats
25W - 33L
1,424 Elo+
Party 1
Kukulkan
Kukulkan
Rayzerbek
Kukulkan
Level 64
God Stats
61W - 89L
1,517 SR
Queue Stats
205W - 264L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BlueAkuma
Anubis
13
6 / 3 / 9
8,299
830
10,574
10,411
6,148
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 2 / 9
8,424
842
4,389
13,226
11,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
4 / 1 / 10
7,778
778
9,024
5,933
2,705
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
3 / 5 / 2
6,979
698
6,227
9,391
3,601
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
DANRT
Terra
12
2 / 4 / 4
7,846
785
6,089
12,549
10,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Rayzerbek
Kukulkan
10
1 / 7 / 5
6,875
688
9,957
8,815
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
15
Kills
6
6
Deaths
16
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
5
2
0.8
W
Anubis
BlueAkuma
Anubis
6
3
9
3.5
L
Terra
DANRT
Terra
2
4
4
1
L
Kukulkan
Rayzerbek
Kukulkan
1
7
5
0.5
W
5
2
9
4.75
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,987
Damage
22,273
29,570
Taken
30,755
20,240
Mitigated
17,085
12,049
Healing
3,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,227
2,636
0
292
9,391
3,601
0
6,176
3,215
0
18,446
W
Anubis
BlueAkuma
Anubis
10,574
344
180
4,392
10,411
6,148
192
5,836
4,575
26,627
0
L
Terra
DANRT
Terra
6,089
796
731
2,629
12,549
10,416
0
4,412
8,137
18,590
0
L
Kukulkan
Rayzerbek
Kukulkan
9,957
1,064
0
185
8,815
3,068
0
4,863
3,952
25,933
0
W
4,389
590
0
5,715
13,226
11,387
30
7,253
5,973
7,120
0
W
9,024
4,074
0
1,762
5,933
2,705
324
3,177
2,756
0
31,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,501
Gold Earned
21,700
102
Minions Killed
108
5
Camps Cleared
3
476,183
Distance Traveled
540,700
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,979
698
30
3
3
192,562
2
W
Anubis
8,299
830
40
4
2
125,395
0
L
Terra
7,846
785
25
3
0
191,997
0
L
Kukulkan
6,875
688
53
5
0
156,141
1
W
Sobek
8,424
842
7
1
0
181,535
0
W
Neith
7,778
778
55
6
3
169,253
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role