Player Matchup

Zhong Kui
Zhong Kui
I MR GLASS I
Zhong Kui
Level 107
God Stats
5W - 10L
1,615 SR
Queue Stats
83W - 107L
1,400 Elo+
Solo
Hun Batz
Hun Batz
ILOVEGRENADEZ
Hun Batz
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 228L
1,431 Elo+
Solo
Fafnir
Fafnir
R34P1N6 D347H
Fafnir
Level 149
God Stats
5W - 5L
1,507 SR
Queue Stats
587W - 602L
1,407 Elo+
Solo
Bellona
Bellona
TMP DETROIT
Bellona
Level 107
God Stats
2W - 1L
1,684 SR
Queue Stats
285W - 294L
1,425 Elo+
Solo
Ishtar
Ishtar
roman_by_2005
Ishtar
Level 155
God Stats
7W - 8L
1,595 SR
Queue Stats
324W - 373L
1,429 Elo+
Solo
Team Averages
Level 136
1,580 SR
1,418 Elo+

VS

Team Averages
Level 91
1,487 SR
1,385 Elo+
Ishtar
Ishtar
BalloonGibbon89
Ishtar
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 42L
1,436 Elo+
Solo
Tyr
Tyr
Thinkenstein
Tyr
Level 86
God Stats
5W - 3L
1,184 SR
Queue Stats
106W - 131L
1,397 Elo+
Party 2
Serqet
Serqet
VerTex-PANDA3103
Serqet
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
198W - 219L
1,355 Elo+
Party 1
Jormungandr
Jormungandr
aIIstarbear
Jormungandr
Level 75
God Stats
5W - 4L
1,500 SR
Queue Stats
150W - 148L
1,327 Elo+
Party 2
Chiron
Chiron
xNeo_-C
Chiron
Level 82
God Stats
13W - 3L
1,750 SR
Queue Stats
124W - 136L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
I MR GLASS I
Zhong Kui
12
1 / 4 / 0
7,541
397
13,238
15,351
9,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
ILOVEGRENADEZ
Hun Batz
12
1 / 6 / 0
7,697
405
7,742
15,136
5,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 5 / 0
7,877
415
2,919
18,606
18,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
TMP DETROIT
Bellona
12
0 / 4 / 1
7,808
411
7,348
15,044
15,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 1 / 0
8,086
426
7,035
9,128
3,441
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 8
9,514
501
5,979
13,666
6,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 0 / 3
10,082
531
9,133
15,380
13,567
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
6 / 2 / 5
10,285
541
7,697
15,581
7,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
aIIstarbear
Jormungandr
15
5 / 0 / 8
10,075
530
8,986
14,608
16,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
xNeo_-C
Chiron
16
4 / 0 / 12
9,998
526
15,722
12,322
6,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
56
2
Kills
20
20
Deaths
2
1
Assists
36
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
L
Zhong Kui
I MR GLASS I
Zhong Kui
1
4
0
0.25
L
Hun Batz
ILOVEGRENADEZ
Hun Batz
1
6
0
0.17
L
0
5
0
0
L
Bellona
TMP DETROIT
Bellona
0
4
1
0.13
W
3
0
3
4.5
W
6
2
5
4.25
W
Jormungandr
aIIstarbear
Jormungandr
5
0
8
9
L
0
1
0
0
W
Chiron
xNeo_-C
Chiron
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,282
Damage
47,517
73,265
Taken
71,557
52,279
Mitigated
50,543
16,122
Healing
25,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,979
3,976
468
7,360
13,666
6,709
1,377
2,200
11,396
0
61,246
L
Zhong Kui
I MR GLASS I
Zhong Kui
13,238
1,403
0
4,139
15,351
9,071
0
2,026
12,859
47,786
0
L
Hun Batz
ILOVEGRENADEZ
Hun Batz
7,742
3,284
45
554
15,136
5,492
0
586
14,550
0
58,445
L
2,919
311
222
4,369
18,606
18,931
0
4,176
13,687
32,222
0
L
Bellona
TMP DETROIT
Bellona
7,348
1,970
0
4,168
15,044
15,344
0
1,276
13,768
0
52,532
W
9,133
1,242
0
7,056
15,380
13,567
793
596
14,730
0
69,299
W
7,697
2,204
0
1,250
15,581
7,790
952
2,938
12,442
0
96,308
W
Jormungandr
aIIstarbear
Jormungandr
8,986
3,238
630
2,546
14,608
16,300
346
4,926
8,877
70,339
0
L
7,035
2,870
0
2,625
9,128
3,441
133
922
8,206
0
68,667
W
Chiron
xNeo_-C
Chiron
15,722
7,445
1,286
4,934
12,322
6,177
1,696
4,502
7,544
0
78,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,009
Gold Earned
49,954
423
Minions Killed
567
0
Camps Cleared
0
1,676,169
Distance Traveled
1,896,405
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,514
501
95
5
0
324,984
3
L
Zhong Kui
7,541
397
87
5
0
330,835
0
L
Hun Batz
7,697
405
84
4
0
376,890
0
L
Fafnir
7,877
415
40
2
0
329,042
1
L
Bellona
7,808
411
98
5
0
329,378
2
W
Tyr
10,082
531
119
6
0
418,136
1
W
Serqet
10,285
541
141
7
0
437,295
0
W
Jormungandr
10,075
530
105
6
0
352,275
3
L
Ishtar
8,086
426
114
6
0
310,024
2
W
Chiron
9,998
526
107
6
0
363,715
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role