Player Matchup

He Bo
He Bo
Kingflc
He Bo
Level 115
God Stats
33W - 30L
1,512 SR
Queue Stats
346W - 271L
1,527 Elo+
Party 2
Hercules
Hercules
Noboutski
Hercules
Level 28
God Stats
31W - 49L
1,701 SR
Queue Stats
65W - 79L
1,542 Elo+
Party 2
Chiron
Chiron
ThorTheAlmighty
Chiron
Level 124
God Stats
22W - 25L
1,539 SR
Queue Stats
362W - 283L
1,567 Elo+
Party 2
Team Averages
Level 89
1,584 SR
1,545 Elo+

VS

Team Averages
Level 30
1,477 SR
1,400 Elo+
Janus
Janus
 
Janus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Why Slip
Skadi
Level 6
God Stats
0W - 1L
1,431 SR
Queue Stats
0W - 3L
1,199 Elo+
Party 1
Amaterasu
Amaterasu
WhyDrinkSoda
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Kingflc
He Bo
14
6 / 1 / 13
8,830
883
11,336
5,767
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Noboutski
Hercules
13
3 / 2 / 14
8,953
895
5,756
11,510
7,800
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
10 / 1 / 8
9,355
936
12,680
8,721
3,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 7 / 1
7,100
710
5,339
9,432
3,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
Why Slip
Skadi
10
1 / 8 / 2
6,989
699
7,107
12,914
4,651
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Amaterasu
WhyDrinkSoda
Amaterasu
10
1 / 4 / 3
7,409
741
3,845
11,886
6,980
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
19
Kills
4
4
Deaths
19
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
7
1
0.36
W
He Bo
Kingflc
He Bo
6
1
13
12.5
W
Hercules
Noboutski
Hercules
3
2
14
5
W
10
1
8
14
L
Skadi
Why Slip
Skadi
1
8
2
0.25
L
Amaterasu
WhyDrinkSoda
Amaterasu
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,772
Damage
16,291
25,998
Taken
34,232
13,246
Mitigated
15,251
9,861
Healing
1,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,339
102
0
240
9,432
3,620
0
4,156
5,276
19,801
0
W
He Bo
Kingflc
He Bo
11,336
862
0
1,445
5,767
2,188
399
1,981
3,600
33,568
0
W
Hercules
Noboutski
Hercules
5,756
1,080
0
3,974
11,510
7,800
249
1,593
9,743
0
17,099
W
12,680
6,215
560
3,882
8,721
3,258
1,494
1,553
7,026
0
42,696
L
Skadi
Why Slip
Skadi
7,107
3,933
0
292
12,914
4,651
0
3,493
9,421
0
20,452
L
Amaterasu
WhyDrinkSoda
Amaterasu
3,845
1,580
270
1,032
11,886
6,980
0
4,059
7,827
0
8,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,138
Gold Earned
21,498
124
Minions Killed
73
8
Camps Cleared
1
561,143
Distance Traveled
448,746
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,100
710
33
3
1
146,546
3
W
He Bo
8,830
883
47
5
3
176,502
4
W
Hercules
8,953
895
37
4
2
203,663
1
W
Chiron
9,355
936
40
4
3
180,978
8
L
Skadi
6,989
699
31
3
0
130,806
0
L
Amaterasu
7,409
741
9
1
0
171,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role