Player Matchup

Artemis
Artemis
Alyvrae
Artemis
Level 100
God Stats
43W - 62L
1,370 SR
Queue Stats
570W - 718L
1,377 Elo+
Party 1
Scylla
Scylla
EvilKungFu
Scylla
Level 149
God Stats
2W - 2L
1,367 SR
Queue Stats
115W - 145L
1,434 Elo+
Party 1
Lancelot
Lancelot
Jollyroger303
Lancelot
Level 116
God Stats
3W - 8L
1,508 SR
Queue Stats
32W - 87L
1,293 Elo+
Party 1
Baron Samedi
Baron Samedi
Punisher2D
Baron Samedi
Level 143
God Stats
24W - 32L
1,410 SR
Queue Stats
630W - 804L
1,365 Elo+
Party 1
Tyr
Tyr
destroyxa156
Tyr
Level 105
God Stats
0W - 2L
1,272 SR
Queue Stats
101W - 105L
1,470 Elo+
Solo
Team Averages
Level 123
1,385 SR
1,388 Elo+

VS

Team Averages
Level 118
1,472 SR
1,456 Elo+
Ishtar
Ishtar
CA5PER 84
Ishtar
Level 129
God Stats
18W - 14L
1,522 SR
Queue Stats
475W - 475L
1,456 Elo+
Solo
Cabrakan
Cabrakan
Diamond_Kittehh
Cabrakan
Level 97
God Stats
3W - 3L
1,447 SR
Queue Stats
87W - 87L
1,414 Elo+
Solo
Janus
Janus
ElvisTeck83
Janus
Level 157
God Stats
51W - 48L
1,514 SR
Queue Stats
138W - 142L
1,503 Elo+
Solo
Olorun
Olorun
Exotic_Origin_
Olorun
Level 106
God Stats
11W - 14L
1,391 SR
Queue Stats
238W - 239L
1,450 Elo+
Party 2
Thanatos
Thanatos
ROCKETFELLER
Thanatos
Level 102
God Stats
30W - 27L
1,486 SR
Queue Stats
279W - 284L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alyvrae
Artemis
8
0 / 1 / 0
4,594
459
2,691
6,064
1,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
EvilKungFu
Scylla
10
4 / 2 / 1
5,829
583
7,243
5,923
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
Jollyroger303
Lancelot
8
2 / 5 / 0
5,115
512
4,677
8,803
3,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Punisher2D
Baron Samedi
8
0 / 3 / 4
5,272
527
2,772
8,097
4,240
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
0 / 4 / 0
5,107
511
3,616
11,026
6,758
Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CA5PER 84
Ishtar
10
0 / 0 / 2
5,559
556
3,785
4,202
1,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
8
1 / 2 / 2
5,285
529
2,707
7,846
6,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

11
2 / 2 / 4
6,688
669
4,831
5,206
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 1 / 5
6,368
637
7,592
8,516
3,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
ROCKETFELLER
Thanatos
11
10 / 1 / 3
7,173
717
10,337
9,769
4,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
15
15
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
Alyvrae
Artemis
0
1
0
0
W
Ishtar
CA5PER 84
Ishtar
0
0
2
1
W
Cabrakan
1
2
2
1
W
2
2
4
2
L
Scylla
EvilKungFu
Scylla
4
2
1
2.25
W
2
1
5
4.5
L
Lancelot
Jollyroger303
Lancelot
2
5
0
0.4
L
Baron Samedi
Punisher2D
Baron Samedi
0
3
4
0.67
W
Thanatos
ROCKETFELLER
Thanatos
10
1
3
11.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,999
Damage
29,252
39,913
Taken
35,539
17,537
Mitigated
18,482
10,918
Healing
19,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Alyvrae
Artemis
2,691
1,418
0
2,775
6,064
1,603
624
630
5,434
0
25,797
W
Ishtar
CA5PER 84
Ishtar
3,785
1,574
0
1,343
4,202
1,855
0
427
3,775
0
44,277
W
Cabrakan
2,707
576
0
1,645
7,846
6,082
0
3,282
4,564
10,368
0
W
4,831
162
0
730
5,206
2,189
71
3,097
2,109
47,729
0
L
Scylla
EvilKungFu
Scylla
7,243
1,180
0
782
5,923
1,912
0
3,457
2,260
34,619
0
W
7,592
4,652
497
4,960
8,516
3,480
1,367
1,411
7,105
46,415
0
L
Lancelot
Jollyroger303
Lancelot
4,677
1,626
0
930
8,803
3,024
0
2,646
6,097
0
28,638
L
Baron Samedi
Punisher2D
Baron Samedi
2,772
204
960
2,321
8,097
4,240
0
2,790
5,246
15,915
0
W
Thanatos
ROCKETFELLER
Thanatos
10,337
3,422
0
10,121
9,769
4,876
0
1,798
7,971
0
45,976
L
3,616
294
0
3,150
11,026
6,758
0
5,280
5,746
0
35,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,917
Gold Earned
31,073
234
Minions Killed
355
0
Camps Cleared
0
932,051
Distance Traveled
983,885
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,594
459
45
5
0
156,966
0
W
Ishtar
5,559
556
91
9
0
184,464
2
W
Cabrakan
5,285
529
15
2
0
201,039
3
W
Janus
6,688
669
97
10
0
193,211
1
L
Scylla
5,829
583
50
5
0
180,709
4
W
Olorun
6,368
637
78
8
0
173,485
1
L
Lancelot
5,115
512
50
5
0
221,416
1
L
Baron Samedi
5,272
527
20
2
0
171,979
0
W
Thanatos
7,173
717
74
7
0
231,686
4
L
Tyr
5,107
511
69
7
0
200,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role