Player Matchup

Chaac
Chaac
E3TREmi
Chaac
Level 26
God Stats
5W - 7L
1,463 SR
Queue Stats
39W - 40L
1,362 Elo+
Party 2
Janus
Janus
chicho_1015
Janus
Level 124
God Stats
10W - 14L
1,374 SR
Queue Stats
196W - 211L
1,350 Elo+
Party 2
Ishtar
Ishtar
ofwgkta487
Ishtar
Level 129
God Stats
5W - 5L
1,408 SR
Queue Stats
209W - 225L
1,374 Elo+
Party 2
Team Averages
Level 93
1,415 SR
1,362 Elo+

VS

Team Averages
Level 73
1,354 SR
1,315 Elo+
Tiamat
Tiamat
Ashmire 0
Tiamat
Level 34
God Stats
3W - 17L
1,111 SR
Queue Stats
71W - 122L
1,200 Elo+
Solo
Lancelot
Lancelot
RisE Doc
Lancelot
Level 156
God Stats
12W - 11L
1,545 SR
Queue Stats
23W - 37L
1,370 Elo+
Party 1
Kukulkan
Kukulkan
WakkenBlakee
Kukulkan
Level 29
God Stats
19W - 35L
1,407 SR
Queue Stats
23W - 36L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
E3TREmi
Chaac
17
9 / 4 / 9
13,234
735
18,938
25,907
21,510
17
4 / 4 / 14
13,010
723
15,617
13,296
5,132
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
ofwgkta487
Ishtar
17
7 / 1 / 9
13,055
725
20,618
11,454
4,707
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ashmire 0
Tiamat
15
3 / 9 / 2
11,250
625
7,890
20,534
10,986
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
RisE Doc
Lancelot
16
5 / 5 / 3
12,853
714
16,068
21,212
9,805
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
WakkenBlakee
Kukulkan
17
1 / 6 / 6
11,827
657
8,081
20,315
8,333
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
20
Kills
9
9
Deaths
20
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Ashmire 0
Tiamat
3
9
2
0.44
W
Chaac
E3TREmi
Chaac
9
4
9
3.38
L
Lancelot
RisE Doc
Lancelot
5
5
3
1.3
L
Kukulkan
WakkenBlakee
Kukulkan
1
6
6
0.67
W
4
4
14
2.75
W
Ishtar
ofwgkta487
Ishtar
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,173
Damage
32,039
50,657
Taken
62,061
31,349
Mitigated
29,124
17,353
Healing
7,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Ashmire 0
Tiamat
7,890
439
0
2,827
20,534
10,986
0
4,482
16,052
32,842
0
W
Chaac
E3TREmi
Chaac
18,938
2,745
0
9,761
25,907
21,510
126
9,761
16,146
0
51,281
L
Lancelot
RisE Doc
Lancelot
16,068
3,274
0
4,528
21,212
9,805
0
5,003
16,209
0
32,809
L
Kukulkan
WakkenBlakee
Kukulkan
8,081
860
0
478
20,315
8,333
0
6,467
13,848
46,835
0
W
15,617
590
500
3,858
13,296
5,132
524
3,488
9,808
48,314
0
W
Ishtar
ofwgkta487
Ishtar
20,618
12,297
0
3,234
11,454
4,707
1,454
3,339
8,115
0
61,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,299
Gold Earned
35,930
206
Minions Killed
163
9
Camps Cleared
4
976,980
Distance Traveled
877,989
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,250
625
34
2
2
284,777
0
W
Chaac
13,234
735
57
3
3
336,388
2
L
Lancelot
12,853
714
32
2
0
306,827
0
L
Kukulkan
11,827
657
97
5
2
286,385
0
W
Janus
13,010
723
87
5
2
304,663
4
W
Ishtar
13,055
725
62
3
4
335,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role