Player Matchup

Bacchus
Bacchus
BigKeag
Bacchus
Level 47
God Stats
18W - 12L
1,601 SR
Queue Stats
112W - 91L
1,521 Elo+
Party 2
Chiron
Chiron
LGBTQuinn
Chiron
Level 87
God Stats
6W - 4L
1,699 SR
Queue Stats
256W - 190L
1,503 Elo+
Party 2
Poseidon
Poseidon
Mecha8818
Poseidon
Level 54
God Stats
1W - 2L
1,509 SR
Queue Stats
76W - 81L
1,509 Elo+
Party 2
Achilles
Achilles
TTVProfessorDxcc
Achilles
Level 82
God Stats
19W - 19L
1,440 SR
Queue Stats
354W - 244L
1,514 Elo+
Party 2
Gilgamesh
Gilgamesh
xKidsSeeGhostx
Gilgamesh
Level 87
God Stats
2W - 1L
1,866 SR
Queue Stats
200W - 144L
1,553 Elo+
Party 2
Team Averages
Level 71
1,623 SR
1,520 Elo+

VS

Team Averages
Level 81
1,658 SR
1,473 Elo+
Bellona
Bellona
CONNORTRON12
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,207 Elo+
Party 3
Hades
Hades
DYNAMITE 420886
Hades
Level 119
God Stats
4W - 1L
1,850 SR
Queue Stats
176W - 177L
1,545 Elo+
Party 3
Sylvanus
Sylvanus
EvilWizOfSouth
Sylvanus
Level 28
God Stats
3W - 0L
1,699 SR
Queue Stats
30W - 29L
1,552 Elo+
Party 1
Bakasura
Bakasura
Redstone Robber
Bakasura
Level 124
God Stats
5W - 1L
1,647 SR
Queue Stats
174W - 180L
1,535 Elo+
Party 3
Chiron
Chiron
hades309standing
Chiron
Level 118
God Stats
7W - 6L
1,596 SR
Queue Stats
103W - 107L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigKeag
Bacchus
19
5 / 6 / 7
14,624
418
14,061
36,177
57,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
LGBTQuinn
Chiron
20
4 / 5 / 12
15,057
430
41,572
34,625
17,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
Mecha8818
Poseidon
20
3 / 13 / 4
15,906
454
16,623
27,793
11,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 5 / 7
18,173
519
40,238
43,881
64,237
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
xKidsSeeGhostx
Gilgamesh
20
8 / 8 / 6
15,568
445
22,509
39,355
31,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CONNORTRON12
Bellona
20
2 / 7 / 12
16,714
478
14,853
32,942
34,687
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
18 / 6 / 10
21,808
623
47,167
40,868
32,130
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
20
0 / 2 / 15
16,480
471
18,508
43,230
72,782
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bakasura
20
10 / 8 / 12
21,874
625
39,240
46,604
33,773
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 10 / 3
18,732
535
23,960
37,801
18,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
89
33
Kills
37
37
Deaths
33
36
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BigKeag
Bacchus
5
6
7
1.42
W
Bellona
CONNORTRON12
Bellona
2
7
12
1.14
W
18
6
10
3.83
W
Sylvanus
0
2
15
3.75
L
Chiron
LGBTQuinn
Chiron
4
5
12
2
L
Poseidon
Mecha8818
Poseidon
3
13
4
0.38
W
Bakasura
10
8
12
2
L
13
5
7
3.3
W
7
10
3
0.85
L
Gilgamesh
xKidsSeeGhostx
Gilgamesh
8
8
6
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,003
Damage
143,728
181,831
Taken
201,445
182,437
Mitigated
192,189
44,882
Healing
94,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BigKeag
Bacchus
14,061
1,313
1,329
5,653
36,177
57,163
0
16,690
18,829
39,200
0
W
Bellona
CONNORTRON12
Bellona
14,853
5,406
0
7,751
32,942
34,687
1,181
3,774
29,122
0
91,729
W
47,167
1,135
2,302
32,761
40,868
32,130
545
10,817
29,412
220,169
0
W
Sylvanus
18,508
4,803
5,050
15,921
43,230
72,782
2,199
6,950
36,158
73,556
24,498
L
Chiron
LGBTQuinn
Chiron
41,572
15,831
2,289
10,837
34,625
17,457
0
13,874
20,406
0
177,176
L
Poseidon
Mecha8818
Poseidon
16,623
2,650
0
774
27,793
11,938
0
11,978
14,988
124,215
0
W
Bakasura
39,240
26,689
0
18,940
46,604
33,773
2,375
6,076
40,070
0
260,676
L
40,238
9,798
0
14,234
43,881
64,237
0
10,590
31,156
0
126,604
W
23,960
9,765
1,523
10,423
37,801
18,817
7,395
7,683
29,919
0
152,683
L
Gilgamesh
xKidsSeeGhostx
Gilgamesh
22,509
7,755
0
9,766
39,355
31,642
0
11,784
26,217
0
151,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,328
Gold Earned
95,608
833
Minions Killed
925
0
Camps Cleared
0
3,144,050
Distance Traveled
3,175,157
29
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
14,624
418
44
1
0
633,828
9
W
Bellona
16,714
478
106
3
0
661,930
0
W
Hades
21,808
623
235
7
0
660,196
4
W
Sylvanus
16,480
471
105
3
0
570,128
2
L
Chiron
15,057
430
236
7
0
608,341
6
L
Poseidon
15,906
454
196
6
0
627,494
2
W
Bakasura
21,874
625
281
8
0
710,683
7
L
Achilles
18,173
519
175
5
0
631,381
7
W
Chiron
18,732
535
198
6
0
572,220
0
L
Gilgamesh
15,568
445
182
5
0
643,006
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role