Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Cheetomaster02
Chaac
Level 3
God Stats
0W - 2L
1,320 SR
Queue Stats
1W - 7L
1,244 Elo+
Party 2
Poseidon
Poseidon
ViraLaw666
Poseidon
Level 124
God Stats
26W - 21L
1,524 SR
Queue Stats
142W - 171L
1,448 Elo+
Solo
Guan Yu
Guan Yu
YOURNEWSTEPDAD19
Guan Yu
Level 15
God Stats
1W - 8L
1,500 SR
Queue Stats
3W - 14L
1,244 Elo+
Party 2
Kukulkan
Kukulkan
z-Jcan
Kukulkan
Level 155
God Stats
1W - 1L
1,606 SR
Queue Stats
20W - 24L
1,528 Elo+
Party 2
Team Averages
Level 91
1,490 SR
1,393 Elo+

VS

Team Averages
Level 49
1,444 SR
1,457 Elo+
Tyr
Tyr
InkMirage
Tyr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 36L
1,400 Elo+
Solo
Izanami
Izanami
Itachigotbanned
Izanami
Level 27
God Stats
5W - 5L
1,536 SR
Queue Stats
13W - 22L
1,390 Elo+
Party 3
Merlin
Merlin
TrapDoujins
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,473 Elo+
Party 3
Jormungandr
Jormungandr
joethespartan
Jormungandr
Level 119
God Stats
1W - 1L
1,200 SR
Queue Stats
85W - 75L
1,533 Elo+
Party 1
Bakasura
Bakasura
wizardoflkw
Bakasura
Level 47
God Stats
2W - 1L
1,484 SR
Queue Stats
22W - 22L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
18
3 / 7 / 1
11,254
662
13,562
20,158
8,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 2 / 4
10,267
604
7,154
15,886
12,282
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Poseidon
ViraLaw666
Poseidon
17
2 / 7 / 1
10,810
636
11,241
16,765
7,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 3 / 3
10,127
596
7,212
22,017
24,247
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
z-Jcan
Kukulkan
20
3 / 2 / 2
12,470
734
20,710
13,082
7,103
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 3 / 7
11,848
697
10,832
21,390
31,416
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

19
5 / 1 / 3
11,957
703
10,482
12,014
5,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
20
5 / 2 / 5
13,035
767
27,271
15,024
8,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
joethespartan
Jormungandr
20
7 / 0 / 9
13,628
802
21,731
18,906
26,181
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bakasura
wizardoflkw
Bakasura
19
4 / 2 / 3
12,239
720
7,813
18,202
12,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
8
Kills
21
21
Deaths
8
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
3
7
1
0.5
L
0
2
4
1
W
0
3
7
1.17
W
5
1
3
6.5
W
Merlin
5
2
5
3.75
L
Poseidon
ViraLaw666
Poseidon
2
7
1
0.36
L
0
3
3
0.5
W
Jormungandr
joethespartan
Jormungandr
7
0
9
11.5
W
Bakasura
wizardoflkw
Bakasura
4
2
3
2.75
L
Kukulkan
z-Jcan
Kukulkan
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,879
Damage
78,129
87,908
Taken
85,536
59,369
Mitigated
83,457
14,492
Healing
23,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
13,562
6,353
413
1,593
20,158
8,385
0
15,579
4,308
0
38,954
L
7,154
1,243
0
2,578
15,886
12,282
0
9,991
5,813
0
17,844
W
10,832
1,246
110
5,351
21,390
31,416
437
4,717
16,673
0
38,957
W
10,482
7,401
0
1,733
12,014
5,612
5,684
7,328
4,686
0
49,086
W
Merlin
27,271
1,156
0
4,839
15,024
8,238
670
4,017
11,007
84,008
0
L
Poseidon
ViraLaw666
Poseidon
11,241
1,385
287
1,630
16,765
7,352
0
6,804
9,858
42,364
0
L
7,212
733
1,782
4,102
22,017
24,247
160
7,971
13,556
0
19,928
W
Jormungandr
joethespartan
Jormungandr
21,731
4,273
2,666
3,184
18,906
26,181
320
8,444
10,462
45,574
0
W
Bakasura
wizardoflkw
Bakasura
7,813
4,115
0
5,470
18,202
12,010
1,892
7,445
10,757
0
36,802
L
Kukulkan
z-Jcan
Kukulkan
20,710
1,601
0
2,107
13,082
7,103
0
8,227
4,775
78,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,928
Gold Earned
62,707
302
Minions Killed
363
0
Camps Cleared
0
1,551,699
Distance Traveled
1,814,496
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,254
662
42
2
0
237,972
0
L
Chaac
10,267
604
29
2
0
345,687
0
W
Tyr
11,848
697
63
4
0
343,270
3
W
Izanami
11,957
703
74
4
0
344,896
1
W
Merlin
13,035
767
115
7
0
362,896
2
L
Poseidon
10,810
636
70
4
0
281,669
3
L
Guan Yu
10,127
596
20
1
0
354,502
0
W
Jormungandr
13,628
802
45
3
0
383,996
7
W
Bakasura
12,239
720
66
4
0
379,438
2
L
Kukulkan
12,470
734
141
8
0
331,869
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role