Player Matchup

Zeus
Zeus
MRY4RN
Zeus
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
149W - 146L
1,404 Elo+
Party 1
Cliodhna
Cliodhna
NotHerdStupidity
Cliodhna
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 16L
1,578 Elo+
Party 3
Sol
Sol
SpenceSmokin
Sol
Level 148
God Stats
11W - 8L
1,419 SR
Queue Stats
373W - 363L
1,492 Elo+
Party 3
Thor
Thor
drchachee
Thor
Level 141
God Stats
6W - 4L
1,635 SR
Queue Stats
416W - 418L
1,435 Elo+
Party 1
He Bo
He Bo
xThuggishSplash
He Bo
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
184W - 197L
1,434 Elo+
Party 1
Team Averages
Level 98
1,511 SR
1,469 Elo+

VS

Team Averages
Level 124
1,594 SR
1,514 Elo+
Chaac
Chaac
AstroDT
Chaac
Level 142
God Stats
3W - 1L
1,819 SR
Queue Stats
170W - 142L
1,555 Elo+
Party 2
Apollo
Apollo
BUTCHDOG54
Apollo
Level 119
God Stats
2W - 4L
1,221 SR
Queue Stats
167W - 140L
1,554 Elo+
Party 2
Ymir
Ymir
BillSlithers
Ymir
Level 64
God Stats
1W - 1L
1,518 SR
Queue Stats
115W - 100L
1,521 Elo+
Party 2
Hun Batz
Hun Batz
UmaPurrman
Hun Batz
Level 143
God Stats
2W - 2L
1,675 SR
Queue Stats
172W - 151L
1,512 Elo+
Party 2
He Bo
He Bo
xLUCIFERx8324
He Bo
Level 150
God Stats
2W - 3L
1,737 SR
Queue Stats
207W - 204L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
MRY4RN
Zeus
13
1 / 2 / 5
6,798
850
4,431
4,404
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 8
7,338
917
5,998
6,599
3,126
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
3 / 1 / 5
7,370
921
4,988
3,761
1,306
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thor
14
7 / 2 / 3
8,546
1,068
5,829
5,574
3,184
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 3 / 7
6,486
811
4,547
6,779
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AstroDT
Chaac
16
7 / 2 / 1
8,086
1,011
8,707
9,756
11,166
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
BUTCHDOG54
Apollo
15
2 / 2 / 4
7,256
907
3,890
6,354
3,134
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 0 / 0
5,028
629
0
0
0
Hun Batz
UmaPurrman
Hun Batz
11
1 / 4 / 6
6,874
859
5,333
9,026
8,165
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 4 / 2
6,219
777
3,722
6,406
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
12
Kills
10
10
Deaths
12
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
AstroDT
Chaac
7
2
1
3.75
L
Apollo
BUTCHDOG54
Apollo
2
2
4
2
L
0
0
0
0
W
Zeus
MRY4RN
Zeus
1
2
5
1.75
W
1
2
8
2.5
W
3
1
5
5.5
L
Hun Batz
UmaPurrman
Hun Batz
1
4
6
1
W
Thor
7
2
3
4.25
L
0
4
2
0.25
W
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,793
Damage
21,652
27,117
Taken
31,542
12,172
Mitigated
25,123
9,536
Healing
9,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AstroDT
Chaac
8,707
426
540
2,185
9,756
11,166
0
4,033
5,723
0
17,623
L
Apollo
BUTCHDOG54
Apollo
3,890
1,021
2,272
2,264
6,354
3,134
818
3,683
2,671
0
19,773
L
0
0
0
0
0
0
0
0
0
0
0
W
Zeus
MRY4RN
Zeus
4,431
420
0
241
4,404
1,945
273
752
3,590
14,277
0
W
5,998
1,139
332
2,935
6,599
3,126
80
720
5,831
0
15,085
W
4,988
1,000
957
1,331
3,761
1,306
691
243
3,478
12,278
0
L
Hun Batz
UmaPurrman
Hun Batz
5,333
1,208
185
911
9,026
8,165
0
3,717
5,309
0
8,147
W
Thor
5,829
1,773
778
810
5,574
3,184
416
1,003
4,421
0
9,565
L
3,722
187
334
443
6,406
2,658
0
2,533
3,873
9,191
0
W
4,547
152
839
1,313
6,779
2,611
223
650
6,075
10,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,538
Gold Earned
33,463
85
Minions Killed
73
0
Camps Cleared
0
725,283
Distance Traveled
595,274
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,086
1,011
18
2
0
165,802
1
L
Apollo
7,256
907
41
5
0
142,939
0
L
Ymir
5,028
629
0
0
0
519
0
W
Zeus
6,798
850
21
3
0
141,486
0
W
Cliodhna
7,338
917
19
2
0
147,869
3
W
Sol
7,370
921
20
3
0
127,544
3
L
Hun Batz
6,874
859
7
1
0
135,431
0
W
Thor
8,546
1,068
14
2
0
148,188
0
L
He Bo
6,219
777
7
1
0
150,583
5
W
He Bo
6,486
811
11
1
0
160,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role