Player Matchup

Ratatoskr
Ratatoskr
GetToTheHoppaXD
Ratatoskr
Level 65
God Stats
17W - 20L
1,472 SR
Queue Stats
106W - 121L
1,395 Elo+
Party 1
Sylvanus
Sylvanus
JohanNot-Lat
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,326 Elo+
Party 2
Anubis
Anubis
SN1P3ZX_41
Anubis
Level 82
God Stats
26W - 16L
1,781 SR
Queue Stats
245W - 264L
1,404 Elo+
Party 1
Bellona
Bellona
X--GoDsKilleR--Z
Bellona
Level 43
God Stats
11W - 4L
1,749 SR
Queue Stats
246W - 255L
1,346 Elo+
Party 2
Cabrakan
Cabrakan
slorsh75
Cabrakan
Level 18
God Stats
5W - 7L
1,419 SR
Queue Stats
17W - 28L
1,325 Elo+
Party 1
Team Averages
Level 43
1,584 SR
1,359 Elo+

VS

Team Averages
Level 44
1,386 SR
1,333 Elo+
King Arthur
King Arthur
Calwezzy
King Arthur
Level 35
God Stats
4W - 3L
1,879 SR
Queue Stats
86W - 69L
1,604 Elo+
Solo
Zeus
Zeus
LivingRevenge
Zeus
Level 48
God Stats
1W - 5L
1,246 SR
Queue Stats
102W - 162L
1,175 Elo+
Party 3
Nemesis
Nemesis
NobleBajan
Nemesis
Level 89
God Stats
3W - 4L
1,556 SR
Queue Stats
46W - 49L
1,472 Elo+
Party 3
Izanami
Izanami
VikingWilhelm
Izanami
Level 43
God Stats
1W - 4L
1,086 SR
Queue Stats
46W - 94L
1,206 Elo+
Party 3
Jormungandr
Jormungandr
icevein_killa13
Jormungandr
Level 6
God Stats
17W - 15L
1,162 SR
Queue Stats
170W - 215L
1,206 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
GetToTheHoppaXD
Ratatoskr
13
1 / 3 / 1
8,186
431
5,272
18,668
8,017
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
JohanNot-Lat
Sylvanus
11
0 / 6 / 0
7,018
369
3,556
19,319
19,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
SN1P3ZX_41
Anubis
15
6 / 3 / 0
9,169
483
13,309
13,410
7,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 6 / 0
8,021
422
9,791
20,428
21,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
slorsh75
Cabrakan
14
0 / 3 / 4
7,912
416
2,193
9,354
13,390
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Calwezzy
King Arthur
18
5 / 0 / 4
11,307
595
18,406
15,442
21,203
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
8 / 2 / 4
10,992
579
18,374
8,518
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
NobleBajan
Nemesis
17
4 / 2 / 11
10,598
558
13,541
15,033
7,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
14
2 / 2 / 5
8,924
470
3,210
9,663
3,399
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
icevein_killa13
Jormungandr
15
2 / 2 / 3
8,573
451
5,652
8,638
5,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
8
Kills
21
21
Deaths
8
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Calwezzy
King Arthur
5
0
4
7
L
Ratatoskr
GetToTheHoppaXD
Ratatoskr
1
3
1
0.5
L
Sylvanus
JohanNot-Lat
Sylvanus
0
6
0
0
W
8
2
4
5
W
Nemesis
NobleBajan
Nemesis
4
2
11
4.75
L
Anubis
SN1P3ZX_41
Anubis
6
3
0
2
W
Izanami
2
2
5
2.25
L
1
6
0
0.17
W
Jormungandr
icevein_killa13
Jormungandr
2
2
3
1.75
L
Cabrakan
slorsh75
Cabrakan
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,121
Damage
59,183
81,179
Taken
57,294
70,569
Mitigated
40,745
16,335
Healing
9,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Calwezzy
King Arthur
18,406
2,644
0
3,591
15,442
21,203
90
465
14,977
0
91,813
L
Ratatoskr
GetToTheHoppaXD
Ratatoskr
5,272
2,379
135
4,415
18,668
8,017
0
1,326
17,342
0
69,842
L
Sylvanus
JohanNot-Lat
Sylvanus
3,556
1,146
168
1,504
19,319
19,241
0
13,343
5,976
23,839
0
W
18,374
3,429
0
480
8,518
3,454
234
4,872
3,646
76,731
0
W
Nemesis
NobleBajan
Nemesis
13,541
7,420
0
3,280
15,033
7,461
987
4,294
10,739
0
93,147
L
Anubis
SN1P3ZX_41
Anubis
13,309
246
350
6,144
13,410
7,959
0
3,382
10,028
90,069
0
W
Izanami
3,210
2,126
0
827
9,663
3,399
2,078
4,695
4,968
0
51,173
L
9,791
3,936
0
3,082
20,428
21,962
98
2,094
18,334
0
50,470
W
Jormungandr
icevein_killa13
Jormungandr
5,652
1,739
149
797
8,638
5,228
115
5,104
3,534
54,186
0
L
Cabrakan
slorsh75
Cabrakan
2,193
234
36
501
9,354
13,390
0
3,881
5,473
31,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,306
Gold Earned
50,394
398
Minions Killed
548
0
Camps Cleared
0
1,640,780
Distance Traveled
1,852,718
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,307
595
156
8
0
382,321
7
L
Ratatoskr
8,186
431
90
5
0
358,495
1
L
Sylvanus
7,018
369
31
2
0
297,365
0
W
Zeus
10,992
579
125
7
0
330,062
2
W
Nemesis
10,598
558
99
5
0
432,107
4
L
Anubis
9,169
483
113
6
0
297,755
7
W
Izanami
8,924
470
82
4
0
358,413
2
L
Bellona
8,021
422
98
5
0
347,746
0
W
Jormungandr
8,573
451
86
5
0
349,815
5
L
Cabrakan
7,912
416
66
3
0
339,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role