Player Matchup

Tyr
Tyr
 
Tyr
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
FightForLand
Ishtar
Level 59
God Stats
7W - 10L
1,240 SR
Queue Stats
251W - 335L
1,282 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KidsInATrnchCoat
Tsukuyomi
Level 124
God Stats
21W - 16L
1,513 SR
Queue Stats
525W - 548L
1,365 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mr_Foxxyyy
Morgan Le Fay
Level 66
God Stats
6W - 6L
1,500 SR
Queue Stats
386W - 484L
1,288 Elo+
Party 2
Ymir
Ymir
RedZ1707
Ymir
Level 27
God Stats
9W - 12L
1,446 SR
Queue Stats
62W - 85L
1,303 Elo+
Party 2
Team Averages
Level 74
1,440 SR
1,348 Elo+

VS

Team Averages
Level 67
1,549 SR
1,400 Elo+
Sun Wukong
Sun Wukong
AMF AldoCop
Sun Wukong
Level 46
God Stats
14W - 18L
1,468 SR
Queue Stats
140W - 135L
1,371 Elo+
Party 1
Neith
Neith
CHILAKILLER8515
Neith
Level 85
God Stats
3W - 9L
1,222 SR
Queue Stats
399W - 418L
1,364 Elo+
Party 1
Jormungandr
Jormungandr
CheddarBoug2020
Jormungandr
Level 107
God Stats
3W - 1L
1,725 SR
Queue Stats
105W - 97L
1,382 Elo+
Solo
Arachne
Arachne
DinorwoYT
Arachne
Level 29
God Stats
8W - 2L
1,710 SR
Queue Stats
45W - 37L
1,419 Elo+
Party 3
Sol
Sol
alvarado847
Sol
Level 66
God Stats
7W - 4L
1,619 SR
Queue Stats
279W - 265L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
0 / 2 / 0
7,159
511
5,520
14,617
9,034
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ishtar
10
0 / 2 / 0
5,638
403
5,174
8,110
3,360
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
11
0 / 4 / 1
6,429
459
8,439
13,641
5,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Mr_Foxxyyy
Morgan Le Fay
12
2 / 2 / 0
6,756
483
7,031
8,412
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
10
0 / 0 / 0
6,549
468
3,086
6,884
5,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AMF AldoCop
Sun Wukong
13
3 / 0 / 0
8,243
589
8,926
9,478
7,185
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 0 / 1
7,229
516
7,061
8,431
3,143
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
CheddarBoug2020
Jormungandr
11
0 / 0 / 3
7,363
526
4,483
9,683
4,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
DinorwoYT
Arachne
11
1 / 0 / 5
6,818
487
4,753
9,683
3,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 2 / 1
8,079
577
6,622
10,849
4,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
10
10
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
2
0
0
W
Sun Wukong
AMF AldoCop
Sun Wukong
3
0
0
3
W
2
0
1
2.5
W
Jormungandr
CheddarBoug2020
Jormungandr
0
0
3
1.5
W
Arachne
DinorwoYT
Arachne
1
0
5
3.5
L
Ishtar
0
2
0
0
L
Tsukuyomi
0
4
1
0.13
L
Morgan Le Fay
Mr_Foxxyyy
Morgan Le Fay
2
2
0
1
L
Ymir
0
0
0
0
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,250
Damage
31,845
51,664
Taken
48,124
26,978
Mitigated
23,204
14,678
Healing
19,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,520
1,249
0
7,390
14,617
9,034
0
694
13,923
0
53,638
W
Sun Wukong
AMF AldoCop
Sun Wukong
8,926
4,023
66
2,540
9,478
7,185
22
400
9,078
0
62,246
W
7,061
1,784
322
3,590
8,431
3,143
683
1,671
6,760
0
56,382
W
Jormungandr
CheddarBoug2020
Jormungandr
4,483
379
197
6,122
9,683
4,908
182
1,262
8,421
27,954
0
W
Arachne
DinorwoYT
Arachne
4,753
4,022
243
1,601
9,683
3,871
144
2,364
7,319
0
34,292
L
Ishtar
5,174
2,657
0
1,297
8,110
3,360
513
1,227
6,883
0
46,213
L
Tsukuyomi
8,439
1,700
106
2,369
13,641
5,421
0
2,519
11,122
0
56,863
L
Morgan Le Fay
Mr_Foxxyyy
Morgan Le Fay
7,031
662
113
1,721
8,412
3,897
92
4,509
3,903
48,443
0
L
Ymir
3,086
199
0
1,682
6,884
5,266
0
2,156
4,728
18,430
0
W
6,622
3,811
0
4,439
10,849
4,097
1,173
4,420
6,429
61,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,531
Gold Earned
37,732
372
Minions Killed
398
0
Camps Cleared
0
1,445,010
Distance Traveled
1,408,795
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,159
511
102
7
0
302,832
4
W
Sun Wukong
8,243
589
101
7
0
301,662
1
W
Neith
7,229
516
91
7
0
254,098
0
W
Jormungandr
7,363
526
47
3
0
284,628
4
W
Arachne
6,818
487
52
4
0
313,657
0
L
Ishtar
5,638
403
73
5
0
280,195
7
L
Tsukuyomi
6,429
459
92
7
0
292,996
2
L
Morgan Le Fay
6,756
483
85
6
0
293,503
3
L
Ymir
6,549
468
20
1
0
275,484
0
W
Sol
8,079
577
107
8
0
254,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role