Player Matchup

Janus
Janus
ITZCANELO
Janus
Level 120
God Stats
18W - 16L
1,669 SR
Queue Stats
114W - 139L
1,520 Elo+
Party 1
Bakasura
Bakasura
SlouchyBacon223
Bakasura
Level 5
God Stats
18W - 2L
1,500 SR
Queue Stats
169W - 33L
1,810 Elo+
Party 1
Jormungandr
Jormungandr
Xevmeister
Jormungandr
Level 158
God Stats
8W - 6L
1,504 SR
Queue Stats
560W - 457L
1,565 Elo+
Party 1
Team Averages
Level 94
1,558 SR
1,632 Elo+

VS

Team Averages
Level 91
1,582 SR
1,500 Elo+
Guan Yu
Guan Yu
GetLikeFrost
Guan Yu
Level 129
God Stats
1W - 1L
1,516 SR
Queue Stats
20W - 29L
1,409 Elo+
Solo
Ishtar
Ishtar
SnaffyDuke
Ishtar
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,504 Elo+
Party 2
Vulcan
Vulcan
nevetsbh182
Vulcan
Level 127
God Stats
3W - 1L
1,729 SR
Queue Stats
46W - 38L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ITZCANELO
Janus
13
2 / 0 / 8
8,047
732
9,433
7,218
3,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
13
8 / 0 / 3
8,877
807
10,370
13,630
8,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Xevmeister
Jormungandr
12
2 / 0 / 9
7,747
704
8,268
13,593
13,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GetLikeFrost
Guan Yu
10
0 / 4 / 0
6,282
571
5,347
12,878
11,018
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
SnaffyDuke
Ishtar
8
0 / 6 / 0
5,888
535
8,269
11,970
3,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
9
0 / 2 / 0
6,053
550
9,609
6,197
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
12
Kills
0
0
Deaths
12
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
GetLikeFrost
Guan Yu
0
4
0
0
W
Janus
ITZCANELO
Janus
2
0
8
6
W
Bakasura
8
0
3
9.5
L
Ishtar
SnaffyDuke
Ishtar
0
6
0
0
W
Jormungandr
Xevmeister
Jormungandr
2
0
9
6.5
L
Vulcan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,071
Damage
23,225
34,441
Taken
31,045
25,571
Mitigated
16,935
10,588
Healing
6,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
GetLikeFrost
Guan Yu
5,347
699
1,027
3,003
12,878
11,018
142
7,260
4,699
0
16,837
W
Janus
ITZCANELO
Janus
9,433
323
390
1,404
7,218
3,232
877
2,316
4,902
30,076
0
W
Bakasura
10,370
7,383
0
5,897
13,630
8,706
958
3,718
9,912
0
28,181
L
Ishtar
SnaffyDuke
Ishtar
8,269
5,377
500
999
11,970
3,997
153
8,661
2,775
0
16,271
W
Jormungandr
Xevmeister
Jormungandr
8,268
2,222
278
2,619
13,593
13,633
525
4,013
9,580
24,786
0
L
Vulcan
9,609
3,556
0
876
6,197
1,920
165
1,276
4,100
24,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,671
Gold Earned
18,223
138
Minions Killed
66
9
Camps Cleared
1
670,769
Distance Traveled
607,902
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,282
571
23
2
1
229,155
1
W
Janus
8,047
732
52
5
1
230,378
3
W
Bakasura
8,877
807
51
5
8
243,523
3
L
Ishtar
5,888
535
16
1
0
166,565
0
W
Jormungandr
7,747
704
35
3
0
196,868
2
L
Vulcan
6,053
550
27
2
0
212,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role