Player Matchup

Mercury
Mercury
P_S_N__Account
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,267 Elo+
Party 1
Bacchus
Bacchus
XBlazer1
Bacchus
Level 60
God Stats
21W - 30L
1,528 SR
Queue Stats
42W - 50L
1,548 Elo+
Party 1
Tiamat
Tiamat
arkasia_kazuto
Tiamat
Level 102
God Stats
10W - 16L
1,420 SR
Queue Stats
338W - 376L
1,354 Elo+
Party 1
Lancelot
Lancelot
oceanic-hades908
Lancelot
Level 54
God Stats
2W - 4L
1,375 SR
Queue Stats
188W - 235L
1,304 Elo+
Party 1
Izanami
Izanami
probie2121
Izanami
Level 60
God Stats
4W - 6L
1,332 SR
Queue Stats
87W - 104L
1,360 Elo+
Party 1
Team Averages
Level 57
1,431 SR
1,367 Elo+

VS

Team Averages
Level 48
1,329 SR
1,329 Elo+
Baron Samedi
Baron Samedi
AscendedSlav
Baron Samedi
Level 28
God Stats
7W - 4L
1,208 SR
Queue Stats
53W - 44L
1,359 Elo+
Party 2
Chernobog
Chernobog
RYAN DEG8558
Chernobog
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,425 Elo+
Party 2
Pele
Pele
ThisXavierMac
Pele
Level 26
God Stats
11W - 10L
1,228 SR
Queue Stats
86W - 76L
1,359 Elo+
Party 2
King Arthur
King Arthur
Tired Meheecan
King Arthur
Level 20
God Stats
12W - 17L
1,286 SR
Queue Stats
33W - 44L
1,145 Elo+
Party 2
Jormungandr
Jormungandr
WhiteTpoisen491
Jormungandr
Level 25
God Stats
5W - 2L
1,422 SR
Queue Stats
26W - 39L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 4
12,007
480
11,967
21,332
10,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
XBlazer1
Bacchus
17
1 / 0 / 2
10,749
430
8,253
12,412
16,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
3 / 2 / 2
12,806
512
19,127
20,644
18,193
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 0 / 1
10,234
409
8,311
8,721
8,060
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
probie2121
Izanami
16
3 / 2 / 1
10,349
414
12,206
20,890
9,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AscendedSlav
Baron Samedi
19
5 / 6 / 2
12,969
519
18,584
23,505
13,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
RYAN DEG8558
Chernobog
19
4 / 4 / 1
12,005
480
18,677
19,621
9,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 2 / 3
11,873
475
8,917
23,742
11,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
Tired Meheecan
King Arthur
20
0 / 1 / 0
12,463
499
7,212
20,592
20,298
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
WhiteTpoisen491
Jormungandr
18
0 / 2 / 0
11,628
465
6,095
21,461
29,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
15
Kills
10
10
Deaths
15
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AscendedSlav
Baron Samedi
5
6
2
1
L
8
6
4
1.67
W
Chernobog
RYAN DEG8558
Chernobog
4
4
1
1.13
W
1
2
3
1.25
W
King Arthur
Tired Meheecan
King Arthur
0
1
0
0
W
Jormungandr
WhiteTpoisen491
Jormungandr
0
2
0
0
L
Bacchus
XBlazer1
Bacchus
1
0
2
2
L
3
2
2
2
L
0
0
1
0.5
L
Izanami
probie2121
Izanami
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,864
Damage
59,485
83,999
Taken
108,921
63,361
Mitigated
82,709
16,572
Healing
31,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AscendedSlav
Baron Samedi
18,584
1,151
422
7,192
23,505
13,112
308
13,041
10,464
89,805
0
L
11,967
4,700
0
1,250
21,332
10,295
0
7,887
13,254
0
83,695
W
Chernobog
RYAN DEG8558
Chernobog
18,677
12,692
0
7,616
19,621
9,068
514
5,890
13,731
0
126,492
W
8,917
2,655
0
7,609
23,742
11,013
0
3,551
20,191
0
130,850
W
King Arthur
Tired Meheecan
King Arthur
7,212
716
0
5,184
20,592
20,298
2,088
1,111
19,481
276
88,812
W
Jormungandr
WhiteTpoisen491
Jormungandr
6,095
2,414
0
3,372
21,461
29,218
278
4,053
17,408
71,911
0
L
Bacchus
XBlazer1
Bacchus
8,253
1,631
0
2,174
12,412
16,980
0
3,903
8,509
41,129
0
L
19,127
1,771
171
5,096
20,644
18,193
1,540
9,103
11,541
128,295
0
L
8,311
1,515
0
500
8,721
8,060
273
192
8,529
106
67,324
L
Izanami
probie2121
Izanami
12,206
8,876
468
6,913
20,890
9,833
852
3,870
17,020
0
78,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,145
Gold Earned
60,938
585
Minions Killed
737
0
Camps Cleared
0
2,253,950
Distance Traveled
2,366,203
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,969
519
140
6
0
418,516
1
L
Mercury
12,007
480
106
4
0
495,225
2
W
Chernobog
12,005
480
154
6
0
476,775
7
W
Pele
11,873
475
144
6
0
527,671
1
W
King Arthur
12,463
499
184
7
0
486,898
2
W
Jormungandr
11,628
465
115
5
0
456,343
0
L
Bacchus
10,749
430
55
2
0
500,049
5
L
Tiamat
12,806
512
199
8
0
492,288
3
L
Lancelot
10,234
409
115
5
0
314,863
1
L
Izanami
10,349
414
110
4
0
451,525
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role