Player Matchup

Thanatos
Thanatos
Kaiserlock
Thanatos
Level 145
God Stats
213W - 169L
1,580 SR
Queue Stats
263W - 214L
1,511 Elo+
Party 2
Guan Yu
Guan Yu
LowVoiding
Guan Yu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,295 Elo+
Party 3
Aphrodite
Aphrodite
RickGold000
Aphrodite
Level 15
God Stats
5W - 0L
1,889 SR
Queue Stats
64W - 52L
1,507 Elo+
Party 3
Artio
Artio
VoodoozG
Artio
Level 62
God Stats
74W - 60L
1,591 SR
Queue Stats
151W - 118L
1,554 Elo+
Party 2
Cernunnos
Cernunnos
Vyseir
Cernunnos
Level 127
God Stats
7W - 1L
1,737 SR
Queue Stats
454W - 359L
1,586 Elo+
Party 3
Team Averages
Level 72
1,659 SR
1,491 Elo+

VS

Team Averages
Level 128
1,405 SR
1,450 Elo+
King Arthur
King Arthur
Bileplume
King Arthur
Level 123
God Stats
1W - 12L
1,115 SR
Queue Stats
76W - 139L
1,381 Elo+
Party 4
Kukulkan
Kukulkan
KingGinger17
Kukulkan
Level 112
God Stats
195W - 173L
1,534 SR
Queue Stats
269W - 270L
1,492 Elo+
Party 1
Xbalanque
Xbalanque
T0nsilTickl3r
Xbalanque
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
372W - 352L
1,505 Elo+
Party 1
Khepri
Khepri
Vulpixenn
Khepri
Level 124
God Stats
2W - 4L
1,474 SR
Queue Stats
76W - 149L
1,386 Elo+
Party 4
Yu Huang
Yu Huang
xWiGGaLiCiOuSx
Yu Huang
Level 137
God Stats
6W - 11L
1,402 SR
Queue Stats
250W - 239L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kaiserlock
Thanatos
20
8 / 2 / 12
14,177
746
19,250
19,909
14,936
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
LowVoiding
Guan Yu
20
2 / 2 / 17
12,761
672
12,012
31,899
38,568
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
RickGold000
Aphrodite
18
0 / 0 / 14
11,927
628
6,500
14,524
8,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
VoodoozG
Artio
20
4 / 1 / 16
13,204
695
13,463
31,926
45,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cernunnos
Vyseir
Cernunnos
20
10 / 0 / 10
15,408
811
30,445
16,580
8,877
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bileplume
King Arthur
16
0 / 13 / 2
10,573
556
5,190
33,167
23,081
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
KingGinger17
Kukulkan
20
0 / 1 / 3
12,444
655
28,311
11,230
4,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
T0nsilTickl3r
Xbalanque
20
4 / 4 / 1
12,926
680
30,210
17,577
6,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Vulpixenn
Khepri
17
0 / 3 / 1
11,481
604
5,841
16,666
22,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
19
1 / 3 / 2
11,857
624
11,636
10,921
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
14
24
Kills
5
5
Deaths
24
69
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bileplume
King Arthur
0
13
2
0.08
W
Thanatos
Kaiserlock
Thanatos
8
2
12
7
L
Kukulkan
KingGinger17
Kukulkan
0
1
3
1.5
W
Guan Yu
LowVoiding
Guan Yu
2
2
17
5.25
W
Aphrodite
RickGold000
Aphrodite
0
0
14
7
L
Xbalanque
T0nsilTickl3r
Xbalanque
4
4
1
1.13
W
Artio
VoodoozG
Artio
4
1
16
12
L
Khepri
Vulpixenn
Khepri
0
3
1
0.17
W
Cernunnos
Vyseir
Cernunnos
10
0
10
15
L
Yu Huang
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,670
Damage
81,188
114,838
Taken
89,561
116,378
Mitigated
60,728
81,077
Healing
7,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bileplume
King Arthur
5,190
108
0
1,480
33,167
23,081
221
8,308
23,958
0
22,303
W
Thanatos
Kaiserlock
Thanatos
19,250
5,540
0
15,786
19,909
14,936
1,661
7,292
12,617
81
60,018
L
Kukulkan
KingGinger17
Kukulkan
28,311
191
0
391
11,230
4,756
0
1,404
9,582
100,161
0
W
Guan Yu
LowVoiding
Guan Yu
12,012
670
6,380
8,992
31,899
38,568
258
14,153
16,283
80
40,806
W
Aphrodite
RickGold000
Aphrodite
6,500
1,864
13,642
10,506
14,524
8,037
258
7,327
7,197
37,998
0
L
Xbalanque
T0nsilTickl3r
Xbalanque
30,210
13,130
0
2,638
17,577
6,857
685
2,225
15,001
0
77,372
W
Artio
VoodoozG
Artio
13,463
1,106
3,710
13,357
31,926
45,960
598
10,687
21,239
39,499
0
L
Khepri
Vulpixenn
Khepri
5,841
127
0
1,686
16,666
22,245
0
5,026
10,765
13,176
0
W
Cernunnos
Vyseir
Cernunnos
30,445
18,027
0
8,704
16,580
8,877
3,536
6,329
10,251
0
106,252
L
Yu Huang
11,636
712
0
1,269
10,921
3,789
0
1,328
9,193
42,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,477
Gold Earned
59,281
392
Minions Killed
368
0
Camps Cleared
0
2,064,684
Distance Traveled
1,809,916
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,573
556
28
1
0
324,981
0
W
Thanatos
14,177
746
88
5
0
450,521
3
L
Kukulkan
12,444
655
134
7
0
397,495
3
W
Guan Yu
12,761
672
57
3
0
415,303
0
W
Aphrodite
11,927
628
64
3
0
384,466
1
L
Xbalanque
12,926
680
114
6
0
358,258
2
W
Artio
13,204
695
51
3
0
429,506
8
L
Khepri
11,481
604
13
1
0
360,324
0
W
Cernunnos
15,408
811
132
7
0
384,888
0
L
Yu Huang
11,857
624
79
4
0
368,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role