Player Matchup

Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Fr4nc02oo401
Anubis
Level 87
God Stats
11W - 6L
1,652 SR
Queue Stats
515W - 532L
1,419 Elo+
Solo
Ymir
Ymir
GustGOD
Ymir
Level 25
God Stats
13W - 10L
1,625 SR
Queue Stats
36W - 35L
1,383 Elo+
Party 3
Chaac
Chaac
Tiranox
Chaac
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
nikolaswar2
Cliodhna
Level 62
God Stats
5W - 3L
1,440 SR
Queue Stats
139W - 145L
1,418 Elo+
Party 3
Team Averages
Level 64
1,543 SR
1,444 Elo+

VS

Team Averages
Level 72
1,485 SR
1,415 Elo+
Thanatos
Thanatos
DylanGamer-28YT
Thanatos
Level 62
God Stats
4W - 4L
1,568 SR
Queue Stats
86W - 120L
1,395 Elo+
Party 1
Vulcan
Vulcan
FudeBackson
Vulcan
Level 28
God Stats
2W - 1L
1,718 SR
Queue Stats
63W - 69L
1,418 Elo+
Party 2
Aphrodite
Aphrodite
aj_wjsn14
Aphrodite
Level 81
God Stats
14W - 12L
1,464 SR
Queue Stats
120W - 144L
1,384 Elo+
Solo
Chronos
Chronos
geometrygg54321
Chronos
Level 86
God Stats
0W - 3L
1,236 SR
Queue Stats
179W - 193L
1,444 Elo+
Party 1
Bellona
Bellona
vacaatolada666
Bellona
Level 104
God Stats
51W - 49L
1,437 SR
Queue Stats
182W - 206L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 0 / 2
7,505
500
8,728
9,793
4,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
15
2 / 1 / 2
8,847
590
4,970
6,714
3,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
GustGOD
Ymir
11
1 / 0 / 1
7,274
485
3,592
4,930
4,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Tiranox
Chaac
14
1 / 1 / 0
7,869
525
5,981
15,891
11,009
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
nikolaswar2
Cliodhna
12
2 / 2 / 2
7,344
490
5,131
9,713
3,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
1 / 3 / 1
6,874
458
915
9,290
3,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
12
0 / 0 / 0
6,905
460
4,427
6,277
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
aj_wjsn14
Aphrodite
11
0 / 2 / 0
6,925
462
2,030
7,254
3,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
2 / 1 / 0
6,809
454
4,653
12,051
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 1 / 0
8,692
579
11,284
11,961
13,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
7
Kills
4
4
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
2
2
L
Thanatos
1
3
1
0.5
W
Anubis
2
1
2
3
L
Vulcan
0
0
0
0
W
Ymir
GustGOD
Ymir
1
0
1
1.5
W
Chaac
Tiranox
Chaac
1
1
0
1
L
Aphrodite
aj_wjsn14
Aphrodite
0
2
0
0
L
2
1
0
2
W
Cliodhna
nikolaswar2
Cliodhna
2
2
2
1.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,402
Damage
23,309
47,041
Taken
46,833
26,510
Mitigated
26,003
16,150
Healing
23,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,728
6,099
0
4,923
9,793
4,020
378
4,981
4,812
0
81,872
L
Thanatos
915
36
0
7,118
9,290
3,182
0
1,169
8,121
0
37,821
W
Anubis
4,970
88
0
3,494
6,714
3,528
27
2,174
4,540
70,442
0
L
Vulcan
4,427
1,287
0
1,528
6,277
2,282
0
2,207
4,070
57,441
0
W
Ymir
GustGOD
Ymir
3,592
1,022
0
531
4,930
4,247
405
1,731
3,199
22,276
0
W
Chaac
Tiranox
Chaac
5,981
1,493
0
5,675
15,891
11,009
144
0
15,891
0
52,833
L
Aphrodite
aj_wjsn14
Aphrodite
2,030
171
2,024
3,927
7,254
3,553
0
1,910
5,344
28,367
0
L
4,653
734
0
3,572
12,051
3,482
0
3,276
8,775
46,911
0
W
Cliodhna
nikolaswar2
Cliodhna
5,131
468
0
1,527
9,713
3,706
90
2,224
7,489
0
53,432
L
11,284
2,953
0
5,764
11,961
13,504
136
0
11,961
0
75,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,839
Gold Earned
36,205
481
Minions Killed
435
0
Camps Cleared
0
1,436,865
Distance Traveled
1,357,485
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,505
500
127
8
0
277,185
1
L
Thanatos
6,874
458
73
5
0
249,345
2
W
Anubis
8,847
590
136
9
0
276,723
5
L
Vulcan
6,905
460
98
7
0
275,719
6
W
Ymir
7,274
485
31
2
0
304,038
2
W
Chaac
7,869
525
110
7
0
252,825
1
L
Aphrodite
6,925
462
40
3
0
275,018
1
L
Chronos
6,809
454
81
5
0
280,386
2
W
Cliodhna
7,344
490
77
5
0
326,094
0
L
Bellona
8,692
579
143
10
0
277,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role