Player Matchup

Hades
Hades
FoolsGold999
Hades
Level 83
God Stats
8W - 4L
1,534 SR
Queue Stats
213W - 232L
1,428 Elo+
Party 1
Ymir
Ymir
GenieBeanie420
Ymir
Level 66
God Stats
1W - 1L
1,533 SR
Queue Stats
161W - 200L
1,323 Elo+
Party 1
Neith
Neith
TheSauceGod42
Neith
Level 62
God Stats
26W - 53L
1,259 SR
Queue Stats
26W - 58L
1,183 Elo+
Party 1
Medusa
Medusa
ThiccRick954
Medusa
Level 60
God Stats
9W - 8L
1,492 SR
Queue Stats
105W - 125L
1,343 Elo+
Party 1
Cu Chulainn
Cu Chulainn
thepolishYETI
Cu Chulainn
Level 43
God Stats
4W - 4L
1,705 SR
Queue Stats
80W - 96L
1,312 Elo+
Party 1
Team Averages
Level 63
1,505 SR
1,318 Elo+

VS

Team Averages
Level 108
1,530 SR
1,388 Elo+
Olorun
Olorun
ARVETON74
Olorun
Level 144
God Stats
8W - 8L
1,617 SR
Queue Stats
440W - 462L
1,397 Elo+
Solo
Jormungandr
Jormungandr
Eminent Strike
Jormungandr
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 244L
1,412 Elo+
Solo
Nemesis
Nemesis
Mootedd
Nemesis
Level 46
God Stats
10W - 16L
1,447 SR
Queue Stats
92W - 97L
1,346 Elo+
Solo
Hachiman
Hachiman
SnoozedKakarot
Hachiman
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 44L
1,356 Elo+
Solo
Baron Samedi
Baron Samedi
lilshaggy420
Baron Samedi
Level 105
God Stats
11W - 8L
1,586 SR
Queue Stats
127W - 101L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 6
10,831
492
13,219
22,692
12,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 1 / 15
10,797
491
12,078
18,652
24,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
3 / 4 / 3
9,593
436
11,812
19,594
9,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
18
16 / 3 / 3
11,946
543
25,672
16,690
8,626
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
thepolishYETI
Cu Chulainn
16
3 / 3 / 6
10,707
487
21,272
22,195
24,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ARVETON74
Olorun
17
2 / 8 / 6
10,893
495
16,368
24,156
11,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
Eminent Strike
Jormungandr
16
2 / 2 / 8
10,388
472
9,394
19,823
15,198
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Mootedd
Nemesis
18
7 / 4 / 3
11,624
528
18,228
22,597
9,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
16
2 / 6 / 6
9,988
454
8,260
18,930
7,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
lilshaggy420
Baron Samedi
14
3 / 7 / 6
9,484
431
14,088
23,229
19,975
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
45
27
Kills
16
16
Deaths
27
33
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Olorun
ARVETON74
Olorun
2
8
6
0.63
L
Jormungandr
Eminent Strike
Jormungandr
2
2
8
3
W
1
5
6
0.8
W
4
1
15
11.5
L
Nemesis
Mootedd
Nemesis
7
4
3
2.13
L
Hachiman
2
6
6
0.83
W
3
4
3
1.13
W
Medusa
16
3
3
5.83
L
Baron Samedi
lilshaggy420
Baron Samedi
3
7
6
0.86
W
Cu Chulainn
thepolishYETI
Cu Chulainn
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,053
Damage
66,338
99,823
Taken
108,735
80,346
Mitigated
63,421
28,635
Healing
28,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
ARVETON74
Olorun
16,368
7,316
1,015
7,561
24,156
11,225
1,590
5,280
18,665
86,537
0
L
Jormungandr
Eminent Strike
Jormungandr
9,394
3,505
0
3,536
19,823
15,198
1,020
2,123
17,016
69,010
0
W
13,219
1,441
270
7,899
22,692
12,882
0
4,889
17,803
115,948
0
W
12,078
2,425
1,702
4,421
18,652
24,751
112
8,974
9,678
42,803
0
L
Nemesis
Mootedd
Nemesis
18,228
9,271
0
4,448
22,597
9,939
157
6,483
15,916
0
101,643
L
Hachiman
8,260
4,088
0
3,060
18,930
7,084
2,156
3,881
15,006
0
66,692
W
11,812
6,414
635
4,818
19,594
9,929
1,187
10,103
9,491
0
61,334
W
Medusa
25,672
13,864
0
3,884
16,690
8,626
676
7,212
9,478
0
75,625
L
Baron Samedi
lilshaggy420
Baron Samedi
14,088
1,360
2,620
6,517
23,229
19,975
472
7,530
15,617
45,662
0
W
Cu Chulainn
thepolishYETI
Cu Chulainn
21,272
4,341
165
4,841
22,195
24,158
684
8,672
13,523
0
80,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,874
Gold Earned
52,377
482
Minions Killed
511
0
Camps Cleared
0
1,900,818
Distance Traveled
1,783,407
1
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,893
495
117
5
0
326,795
13
L
Jormungandr
10,388
472
93
4
0
351,808
2
W
Hades
10,831
492
165
8
0
390,026
1
W
Ymir
10,797
491
46
2
0
372,469
0
L
Nemesis
11,624
528
138
6
0
449,407
0
L
Hachiman
9,988
454
107
5
0
360,197
5
W
Neith
9,593
436
90
4
0
363,683
0
W
Medusa
11,946
543
84
4
0
367,304
0
L
Baron Samedi
9,484
431
56
3
0
295,200
2
W
Cu Chulainn
10,707
487
97
4
0
407,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role