Player Matchup

Poseidon
Poseidon
DoomlessPoem
Poseidon
Level 118
God Stats
4W - 4L
1,500 SR
Queue Stats
167W - 160L
1,421 Elo+
Party 1
Jormungandr
Jormungandr
HolyHrafn
Jormungandr
Level 153
God Stats
6W - 3L
1,491 SR
Queue Stats
197W - 143L
1,599 Elo+
Party 1
Horus
Horus
IamYourDamntion
Horus
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 4L
1,549 Elo+
Party 1
Team Averages
Level 94
1,497 SR
1,523 Elo+

VS

Team Averages
Level 27
1,568 SR
1,549 Elo+
Ymir
Ymir
Gamefanatic013
Ymir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,596 Elo+
Party 2
Danzaburou
Danzaburou
JaggerTheJaggi
Danzaburou
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,457 Elo+
Party 2
Bastet
Bastet
MrBaggerby
Bastet
Level 29
God Stats
1W - 1L
1,705 SR
Queue Stats
7W - 9L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DoomlessPoem
Poseidon
17
4 / 2 / 11
11,889
699
17,738
11,157
4,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
HolyHrafn
Jormungandr
18
7 / 0 / 9
13,196
776
16,609
18,189
21,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 0 / 11
11,735
690
17,483
20,163
25,719
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 1
11,384
670
14,788
20,533
31,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
JaggerTheJaggi
Danzaburou
13
0 / 9 / 2
9,465
557
8,432
19,049
8,344
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
MrBaggerby
Bastet
14
1 / 7 / 1
9,918
583
12,147
22,341
15,043
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
16
Kills
2
2
Deaths
16
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Poseidon
DoomlessPoem
Poseidon
4
2
11
4.75
L
1
0
1
1.5
W
Jormungandr
HolyHrafn
Jormungandr
7
0
9
11.5
W
5
0
11
10.5
L
Danzaburou
JaggerTheJaggi
Danzaburou
0
9
2
0.11
L
Bastet
MrBaggerby
Bastet
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,830
Damage
35,367
49,509
Taken
61,923
52,216
Mitigated
54,649
17,812
Healing
5,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
DoomlessPoem
Poseidon
17,738
1,149
203
1,998
11,157
4,839
933
2,767
8,390
61,888
0
L
14,788
1,996
0
1,376
20,533
31,262
0
12,847
7,686
48,061
0
W
Jormungandr
HolyHrafn
Jormungandr
16,609
4,624
3,795
5,472
18,189
21,658
1,475
6,028
12,161
55,955
0
W
17,483
5,551
1,798
4,546
20,163
25,719
586
6,482
13,681
1,028
32,667
L
Danzaburou
JaggerTheJaggi
Danzaburou
8,432
2,539
0
1,283
19,049
8,344
0
10,602
8,447
0
28,228
L
Bastet
MrBaggerby
Bastet
12,147
4,281
0
3,309
22,341
15,043
0
12,624
9,717
0
35,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,820
Gold Earned
30,767
219
Minions Killed
159
12
Camps Cleared
3
834,326
Distance Traveled
840,989
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,889
699
96
6
4
302,324
1
L
Ymir
11,384
670
61
4
0
310,112
2
W
Jormungandr
13,196
776
93
5
4
244,900
3
W
Horus
11,735
690
30
2
4
287,102
4
L
Danzaburou
9,465
557
44
3
0
226,833
0
L
Bastet
9,918
583
54
3
3
304,044
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role