Player Matchup

Sylvanus
Sylvanus
FalconBlade27
Sylvanus
Level 88
God Stats
4W - 1L
1,163 SR
Queue Stats
26W - 16L
1,369 Elo+
Party 2
Shiva
Shiva
Mythicalzeus
Shiva
Level 18
God Stats
1W - 4L
1,416 SR
Queue Stats
3W - 4L
1,319 Elo+
Party 2
Chronos
Chronos
Voodooknigh
Chronos
Level 67
God Stats
10W - 4L
1,429 SR
Queue Stats
23W - 12L
1,343 Elo+
Party 2
Hera
Hera
iLionxKxng
Hera
Level 97
God Stats
2W - 3L
1,375 SR
Queue Stats
146W - 142L
1,410 Elo+
Solo
Neith
Neith
xychemist
Neith
Level 17
God Stats
0W - 2L
1,457 SR
Queue Stats
5W - 8L
1,229 Elo+
Party 2
Team Averages
Level 57
1,368 SR
1,334 Elo+

VS

Team Averages
Level 96
1,520 SR
1,454 Elo+
Vulcan
Vulcan
 
Vulcan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
CG Spam409
Mulan
Level 104
God Stats
24W - 20L
1,600 SR
Queue Stats
326W - 338L
1,512 Elo+
Party 1
Neith
Neith
CuchaoPrro
Neith
Level 59
God Stats
1W - 2L
1,611 SR
Queue Stats
3W - 6L
1,449 Elo+
Solo
Thanatos
Thanatos
itsurboyz
Thanatos
Level 71
God Stats
19W - 20L
1,499 SR
Queue Stats
109W - 120L
1,392 Elo+
Party 1
Bacchus
Bacchus
xxMUNCHIEZxx
Bacchus
Level 158
God Stats
16W - 23L
1,391 SR
Queue Stats
266W - 319L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FalconBlade27
Sylvanus
11
3 / 4 / 3
8,499
472
10,068
23,063
24,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 5 / 2
7,454
414
3,095
12,958
6,322
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
Voodooknigh
Chronos
13
3 / 2 / 3
8,290
461
8,045
13,887
5,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 3 / 4
9,076
504
15,248
13,093
5,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Neith
xychemist
Neith
13
1 / 2 / 1
7,981
443
4,772
7,401
3,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
4 / 0 / 5
8,633
480
9,759
8,081
3,255
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
14
6 / 1 / 6
9,111
506
16,408
18,452
16,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
12
0 / 1 / 5
7,943
441
10,599
7,341
3,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
itsurboyz
Thanatos
14
5 / 5 / 4
8,682
482
5,299
13,872
5,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
xxMUNCHIEZxx
Bacchus
11
1 / 2 / 8
8,030
446
5,279
13,523
13,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
9
Kills
16
16
Deaths
9
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
0
5
6.5
W
Mulan
6
1
6
9
W
Neith
0
1
5
2.5
L
Sylvanus
FalconBlade27
Sylvanus
3
4
3
1.13
L
0
5
2
0.2
L
Chronos
Voodooknigh
Chronos
3
2
3
2.25
L
2
3
4
1.33
W
Thanatos
itsurboyz
Thanatos
5
5
4
1.4
W
Bacchus
xxMUNCHIEZxx
Bacchus
1
2
8
2.5
L
Neith
xychemist
Neith
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,228
Damage
47,344
70,402
Taken
61,269
45,347
Mitigated
42,216
19,195
Healing
25,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
9,759
3,368
364
2,779
8,081
3,255
1,307
3,565
4,516
58,000
0
W
Mulan
16,408
2,377
571
6,437
18,452
16,581
110
12,460
5,992
0
54,076
W
Neith
10,599
4,227
0
3,043
7,341
3,327
750
3,228
4,113
0
52,968
L
Sylvanus
FalconBlade27
Sylvanus
10,068
1,967
3,121
4,698
23,063
24,262
25
6,227
16,836
30,987
0
L
3,095
880
369
2,853
12,958
6,322
108
3,406
9,552
0
36,103
L
Chronos
Voodooknigh
Chronos
8,045
3,638
0
4,603
13,887
5,811
0
3,072
10,815
58,436
0
L
15,248
5,827
0
2,569
13,093
5,307
894
1,499
11,594
81,468
0
W
Thanatos
itsurboyz
Thanatos
5,299
1,676
310
8,879
13,872
5,941
177
6,311
7,561
0
45,304
W
Bacchus
xxMUNCHIEZxx
Bacchus
5,279
627
262
2,523
13,523
13,112
648
7,849
5,674
25,736
0
L
Neith
xychemist
Neith
4,772
1,372
0
982
7,401
3,645
379
1,958
5,443
0
48,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,300
Gold Earned
42,399
404
Minions Killed
340
0
Camps Cleared
0
1,582,546
Distance Traveled
1,706,200
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,633
480
84
5
0
373,363
2
W
Mulan
9,111
506
70
4
0
354,369
2
W
Neith
7,943
441
84
5
0
279,776
1
L
Sylvanus
8,499
472
27
2
0
315,950
6
L
Shiva
7,454
414
57
3
0
301,907
2
L
Chronos
8,290
461
92
5
0
341,313
2
L
Hera
9,076
504
135
8
0
303,028
2
W
Thanatos
8,682
482
65
4
0
363,676
2
W
Bacchus
8,030
446
37
2
0
335,016
4
L
Neith
7,981
443
93
5
0
320,348
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role