Player Matchup

Bakasura
Bakasura
Insidiouss
Bakasura
Level 120
God Stats
11W - 18L
1,646 SR
Queue Stats
454W - 403L
1,600 Elo+
Party 1
Ishtar
Ishtar
JK L0I
Ishtar
Level 88
God Stats
9W - 12L
1,530 SR
Queue Stats
280W - 250L
1,531 Elo+
Party 1
Ymir
Ymir
PAPA DEANER
Ymir
Level 72
God Stats
3W - 4L
1,547 SR
Queue Stats
221W - 221L
1,536 Elo+
Party 1
Scylla
Scylla
TheGhostsBane
Scylla
Level 122
God Stats
0W - 2L
1,186 SR
Queue Stats
122W - 113L
1,534 Elo+
Party 3
Hades
Hades
Ze12oChance
Hades
Level 129
God Stats
1W - 3L
1,447 SR
Queue Stats
146W - 131L
1,557 Elo+
Party 3
Team Averages
Level 106
1,471 SR
1,552 Elo+

VS

Team Averages
Level 142
1,502 SR
1,530 Elo+
Gilgamesh
Gilgamesh
Balllifetay
Gilgamesh
Level 156
God Stats
5W - 3L
1,604 SR
Queue Stats
420W - 425L
1,555 Elo+
Party 2
Horus
Horus
Ej Sempai
Horus
Level 103
God Stats
20W - 12L
1,520 SR
Queue Stats
235W - 228L
1,578 Elo+
Party 2
Anubis
Anubis
Lazyassassin417
Anubis
Level 137
God Stats
24W - 22L
1,676 SR
Queue Stats
144W - 173L
1,478 Elo+
Party 2
Hou Yi
Hou Yi
ZOhM GEE
Hou Yi
Level 160
God Stats
5W - 20L
1,198 SR
Queue Stats
352W - 366L
1,535 Elo+
Party 2
Ishtar
Ishtar
manuel0104
Ishtar
Level 153
God Stats
7W - 7L
1,511 SR
Queue Stats
59W - 59L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Insidiouss
Bakasura
17
8 / 6 / 2
10,963
548
15,083
21,851
10,590
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
JK L0I
Ishtar
14
0 / 5 / 2
8,462
423
6,916
17,736
7,682
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
0 / 5 / 7
8,297
415
4,931
19,720
24,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 3 / 3
8,300
415
11,061
12,215
4,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 5 / 0
9,196
460
7,237
20,065
16,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Balllifetay
Gilgamesh
19
9 / 1 / 8
11,701
585
14,659
19,041
13,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
Ej Sempai
Horus
15
5 / 0 / 6
10,256
513
18,472
16,666
16,802
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 3 / 7
10,157
508
13,866
14,043
7,200
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
ZOhM GEE
Hou Yi
18
5 / 1 / 3
11,209
560
10,747
9,053
3,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ishtar
manuel0104
Ishtar
14
1 / 5 / 2
9,477
474
11,856
16,392
7,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
10
Kills
24
24
Deaths
10
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Balllifetay
Gilgamesh
9
1
8
13
W
Horus
Ej Sempai
Horus
5
0
6
8
L
Bakasura
Insidiouss
Bakasura
8
6
2
1.5
L
Ishtar
JK L0I
Ishtar
0
5
2
0.2
W
4
3
7
2.5
L
0
5
7
0.7
L
2
3
3
1.17
W
Hou Yi
ZOhM GEE
Hou Yi
5
1
3
6.5
L
0
5
0
0
W
Ishtar
manuel0104
Ishtar
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,228
Damage
69,600
91,587
Taken
75,195
64,120
Mitigated
49,116
19,613
Healing
21,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Balllifetay
Gilgamesh
14,659
5,665
0
1,655
19,041
13,695
0
4,919
12,997
0
116,081
W
Horus
Ej Sempai
Horus
18,472
6,926
583
5,896
16,666
16,802
0
6,696
9,505
698
63,234
L
Bakasura
Insidiouss
Bakasura
15,083
9,768
0
6,120
21,851
10,590
0
1,669
20,182
0
71,093
L
Ishtar
JK L0I
Ishtar
6,916
3,349
0
3,445
17,736
7,682
1,578
3,398
14,338
0
72,361
W
13,866
824
0
7,401
14,043
7,200
0
4,554
8,914
78,618
0
L
4,931
578
294
3,004
19,720
24,704
0
4,193
15,527
16,824
0
L
11,061
1,578
0
500
12,215
4,791
0
1,992
10,223
55,831
0
W
Hou Yi
ZOhM GEE
Hou Yi
10,747
5,366
0
2,226
9,053
3,862
3,104
468
8,415
0
97,560
L
7,237
741
0
6,250
20,065
16,353
870
3,312
16,753
69,422
0
W
Ishtar
manuel0104
Ishtar
11,856
6,859
0
3,796
16,392
7,557
2,558
6,902
8,348
0
80,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,218
Gold Earned
52,800
479
Minions Killed
651
0
Camps Cleared
0
1,792,242
Distance Traveled
1,830,445
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,701
585
161
8
0
410,305
2
W
Horus
10,256
513
98
5
0
405,703
2
L
Bakasura
10,963
548
136
7
0
434,115
2
L
Ishtar
8,462
423
109
5
0
319,142
3
W
Anubis
10,157
508
100
5
0
355,568
4
L
Ymir
8,297
415
32
2
0
353,948
4
L
Scylla
8,300
415
80
4
0
378,298
0
W
Hou Yi
11,209
560
162
8
0
342,997
4
L
Hades
9,196
460
122
6
0
306,739
3
W
Ishtar
9,477
474
130
7
0
315,872
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role