Player Matchup

Tyr
Tyr
DankDeku
Tyr
Level 33
God Stats
2W - 1L
1,585 SR
Queue Stats
4W - 6L
1,195 Elo+
Party 1
Ra
Ra
InsomniShark
Ra
Level 103
God Stats
1W - 1L
1,449 SR
Queue Stats
9W - 8L
1,458 Elo+
Party 1
Bastet
Bastet
lnvictus_Rex
Bastet
Level 67
God Stats
1W - 0L
1,506 SR
Queue Stats
10W - 16L
1,315 Elo+
Party 1
Team Averages
Level 68
1,513 SR
1,323 Elo+

VS

Team Averages
Level 78
1,548 SR
1,251 Elo+
Tsukuyomi
Tsukuyomi
D32 LooseCanon
Tsukuyomi
Level 88
God Stats
2W - 2L
1,645 SR
Queue Stats
39W - 48L
1,296 Elo+
Solo
Fafnir
Fafnir
lappe111
Fafnir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 40L
1,248 Elo+
Party 2
Ishtar
Ishtar
t-rex432
Ishtar
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,208 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 20
15,497
738
15,673
16,984
22,184
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
9 / 4 / 17
15,931
759
24,044
18,845
7,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
20
12 / 4 / 15
15,384
733
24,577
23,838
11,911
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
D32 LooseCanon
Tsukuyomi
16
6 / 10 / 2
13,428
639
17,723
23,054
9,758
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
lappe111
Fafnir
17
1 / 6 / 6
12,305
586
8,457
25,447
36,310
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
t-rex432
Ishtar
18
3 / 14 / 4
13,751
655
16,329
24,927
10,638
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
22
30
Kills
10
10
Deaths
30
52
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
D32 LooseCanon
Tsukuyomi
6
10
2
0.7
W
9
2
20
9.5
W
9
4
17
4.38
L
Fafnir
lappe111
Fafnir
1
6
6
0.67
W
Bastet
12
4
15
4.88
L
Ishtar
t-rex432
Ishtar
3
14
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,294
Damage
42,509
59,667
Taken
73,428
41,753
Mitigated
56,706
19,324
Healing
6,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
D32 LooseCanon
Tsukuyomi
17,723
3,978
82
595
23,054
9,758
0
8,346
14,258
0
43,607
W
15,673
2,715
0
4,326
16,984
22,184
890
4,464
12,520
0
42,446
W
24,044
2,178
1,516
5,450
18,845
7,658
816
2,789
16,056
95,767
0
L
Fafnir
lappe111
Fafnir
8,457
2,445
159
3,800
25,447
36,310
326
6,683
18,328
23,434
0
W
Bastet
24,577
6,916
0
8,032
23,838
11,911
100
4,363
19,475
0
54,113
L
Ishtar
t-rex432
Ishtar
16,329
7,281
333
1,403
24,927
10,638
820
8,067
16,500
0
54,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,812
Gold Earned
39,484
229
Minions Killed
161
14
Camps Cleared
3
1,131,914
Distance Traveled
809,522
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,428
639
45
2
3
286,198
0
W
Tyr
15,497
738
43
2
0
383,082
2
W
Ra
15,931
759
144
7
10
382,332
1
L
Fafnir
12,305
586
32
2
0
285,748
1
W
Bastet
15,384
733
42
2
4
366,500
4
L
Ishtar
13,751
655
84
4
0
237,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role