Player Matchup

Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Adamanthino
Sun Wukong
Level 143
God Stats
2W - 2L
1,306 SR
Queue Stats
10W - 11L
1,516 Elo+
Party 1
Chiron
Chiron
Minesam
Chiron
Level 152
God Stats
1W - 0L
1,235 SR
Queue Stats
172W - 142L
1,640 Elo+
Party 1
Fenrir
Fenrir
SrTero
Fenrir
Level 160
God Stats
4W - 3L
1,547 SR
Queue Stats
207W - 146L
1,614 Elo+
Party 1
Geb
Geb
Taviani2
Geb
Level 144
God Stats
52W - 36L
1,708 SR
Queue Stats
53W - 38L
1,644 Elo+
Party 1
Team Averages
Level 151
1,459 SR
1,583 Elo+

VS

Team Averages
Level 131
1,450 SR
1,531 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
BARC321
Ganesha
Level 145
God Stats
1W - 2L
1,359 SR
Queue Stats
28W - 22L
1,596 Elo+
Party 2
Chang'e
Chang'e
NikoGulam
Chang'e
Level 76
God Stats
10W - 6L
1,689 SR
Queue Stats
181W - 132L
1,525 Elo+
Party 3
Awilix
Awilix
OrangeKat742
Awilix
Level 123
God Stats
0W - 2L
1,200 SR
Queue Stats
159W - 109L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 2 / 4
9,018
501
6,543
9,097
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sun Wukong
Adamanthino
Sun Wukong
16
1 / 2 / 4
9,551
531
10,860
18,567
12,997
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
Minesam
Chiron
17
4 / 2 / 0
10,302
572
9,771
14,936
6,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
SrTero
Fenrir
16
8 / 3 / 6
10,148
564
13,533
17,411
8,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 1 / 6
8,577
477
9,049
10,435
9,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
3 / 2 / 1
9,524
529
13,078
13,901
5,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
 
Horus
15
0 / 2 / 4
8,959
498
12,812
14,869
16,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
BARC321
Ganesha
12
0 / 3 / 3
7,938
441
6,272
15,876
17,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
NikoGulam
Chang'e
14
2 / 4 / 0
8,792
488
6,502
13,674
6,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
13
4 / 7 / 2
8,561
476
8,871
18,329
7,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
18
Kills
9
10
Deaths
18
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
2
4
2
L
Xbalanque
 
Xbalanque
3
2
1
1.75
L
Horus
 
Horus
0
2
4
1
W
Sun Wukong
Adamanthino
Sun Wukong
1
2
4
1.5
L
Ganesha
BARC321
Ganesha
0
3
3
0.5
W
Chiron
Minesam
Chiron
4
2
0
2
L
Chang'e
NikoGulam
Chang'e
2
4
0
0.5
L
Awilix
4
7
2
0.71
W
Fenrir
SrTero
Fenrir
8
3
6
3.67
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,756
Damage
47,535
70,446
Taken
76,649
42,083
Mitigated
52,488
19,783
Healing
22,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,543
947
0
1,128
9,097
4,017
0
4,250
4,847
71,406
0
L
Xbalanque
 
Xbalanque
13,078
7,233
0
3,584
13,901
5,038
36
1,046
12,855
0
86,087
L
Horus
 
Horus
12,812
5,924
1,029
4,873
14,869
16,177
0
1,632
13,237
0
72,174
W
Sun Wukong
Adamanthino
Sun Wukong
10,860
2,866
0
8,683
18,567
12,997
792
1,412
16,395
0
81,827
L
Ganesha
BARC321
Ganesha
6,272
852
0
2,134
15,876
17,332
0
5,417
10,459
22,532
0
W
Chiron
Minesam
Chiron
9,771
5,472
424
4,554
14,936
6,481
924
1,433
13,460
0
106,074
L
Chang'e
NikoGulam
Chang'e
6,502
407
1,322
4,464
13,674
6,233
295
5,315
8,359
77,147
0
L
Awilix
8,871
4,495
0
4,781
18,329
7,708
0
2,182
16,147
0
63,926
W
Fenrir
SrTero
Fenrir
13,533
5,791
0
2,746
17,411
8,617
0
3,094
14,213
0
89,270
W
9,049
1,072
0
2,248
10,435
9,971
0
2,585
7,629
30,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,596
Gold Earned
43,774
589
Minions Killed
514
0
Camps Cleared
0
1,762,644
Distance Traveled
1,719,191
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,018
501
128
7
0
312,701
2
L
Xbalanque
9,524
529
147
8
0
317,015
5
L
Horus
8,959
498
124
7
0
354,411
7
W
Sun Wukong
9,551
531
142
8
0
337,587
6
L
Ganesha
7,938
441
4
0
0
350,379
9
W
Chiron
10,302
572
170
9
0
340,394
1
L
Chang'e
8,792
488
143
8
0
313,357
1
L
Awilix
8,561
476
96
5
0
384,029
2
W
Fenrir
10,148
564
108
6
0
385,297
1
W
Geb
8,577
477
41
2
0
386,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role