Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Bunjimon
Baron Samedi
Level 122
God Stats
17W - 9L
1,694 SR
Queue Stats
342W - 290L
1,601 Elo+
Party 1
Achilles
Achilles
thomasrock8
Achilles
Level 109
God Stats
46W - 51L
1,530 SR
Queue Stats
439W - 400L
1,621 Elo+
Party 1
Cupid
Cupid
udieeez
Cupid
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 31L
1,449 Elo+
Party 1
Serqet
Serqet
あああは
Serqet
Level 160
God Stats
4W - 0L
1,727 SR
Queue Stats
131W - 122L
1,565 Elo+
Party 1
Team Averages
Level 117
1,590 SR
1,547 Elo+

VS

Team Averages
Level 81
1,514 SR
1,600 Elo+
Ares
Ares
AceXTwitchy
Ares
Level 120
God Stats
5W - 10L
1,449 SR
Queue Stats
242W - 192L
1,659 Elo+
Party 2
Ravana
Ravana
JtBeKrazy
Ravana
Level 29
God Stats
24W - 27L
1,743 SR
Queue Stats
255W - 194L
1,671 Elo+
Party 2
Agni
Agni
K0ZZA
Agni
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 41L
1,735 Elo+
Party 2
Izanami
Izanami
Nitemeresangel
Izanami
Level 100
God Stats
20W - 16L
1,446 SR
Queue Stats
45W - 34L
1,272 Elo+
Solo
Shiva
Shiva
Steelnadzz11
Shiva
Level 126
God Stats
7W - 10L
1,434 SR
Queue Stats
370W - 303L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
12 / 3 / 6
12,709
578
24,385
21,684
9,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
Bunjimon
Baron Samedi
18
3 / 1 / 8
11,871
540
19,476
14,535
10,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
thomasrock8
Achilles
16
6 / 1 / 16
11,473
522
13,372
22,328
34,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
udieeez
Cupid
16
2 / 6 / 5
10,127
460
9,149
15,791
6,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Serqet
17
7 / 3 / 7
11,230
510
13,155
18,039
10,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 4
8,642
393
7,431
24,425
23,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
JtBeKrazy
Ravana
14
1 / 9 / 5
9,194
418
9,806
18,701
9,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
K0ZZA
Agni
15
3 / 5 / 5
10,133
461
18,250
16,022
6,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 6 / 2
10,424
474
11,240
17,407
8,178
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 1 / 0
11,679
531
13,012
23,023
19,310
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
30
30
Kills
14
14
Deaths
30
42
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
12
3
6
5
L
1
9
4
0.33
W
Baron Samedi
Bunjimon
Baron Samedi
3
1
8
7
L
Ravana
JtBeKrazy
Ravana
1
9
5
0.39
L
Agni
K0ZZA
Agni
3
5
5
1.1
L
5
6
2
1
L
4
1
0
4
W
Achilles
thomasrock8
Achilles
6
1
16
14
W
Cupid
udieeez
Cupid
2
6
5
0.75
W
Serqet
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,537
Damage
59,739
92,377
Taken
99,578
71,170
Mitigated
66,291
36,955
Healing
23,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
24,385
3,781
3,759
10,172
21,684
9,257
903
9,103
12,581
105,102
0
L
7,431
350
0
1,828
24,425
23,443
0
9,920
13,929
28,056
0
W
Baron Samedi
Bunjimon
Baron Samedi
19,476
1,116
2,633
4,757
14,535
10,509
952
2,311
12,224
95,366
0
L
Ravana
JtBeKrazy
Ravana
9,806
2,044
0
5,338
18,701
9,173
0
6,888
11,103
0
74,607
L
Agni
K0ZZA
Agni
18,250
1,863
110
3,022
16,022
6,187
0
10,287
5,321
97,877
0
L
11,240
8,432
0
4,445
17,407
8,178
510
4,059
13,278
0
77,245
L
13,012
1,393
177
8,934
23,023
19,310
0
11,422
10,446
0
84,906
W
Achilles
thomasrock8
Achilles
13,372
2,980
0
4,753
22,328
34,350
116
7,180
15,148
0
48,808
W
Cupid
udieeez
Cupid
9,149
5,772
1,850
4,605
15,791
6,859
1,964
2,605
13,186
0
80,469
W
Serqet
13,155
3,953
0
4,426
18,039
10,195
0
4,482
13,557
0
87,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,410
Gold Earned
50,072
596
Minions Killed
585
0
Camps Cleared
0
2,167,521
Distance Traveled
2,046,882
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,709
578
162
7
0
463,435
7
L
Ares
8,642
393
32
1
0
399,296
9
W
Baron Samedi
11,871
540
180
8
0
409,968
7
L
Ravana
9,194
418
106
5
0
421,996
6
L
Agni
10,133
461
143
7
0
421,262
3
L
Izanami
10,424
474
141
6
0
347,786
4
L
Shiva
11,679
531
163
7
0
456,542
6
W
Achilles
11,473
522
46
2
0
422,736
3
W
Cupid
10,127
460
105
5
0
376,182
0
W
Serqet
11,230
510
103
5
0
495,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role