Player Matchup

Bellona
Bellona
ChaddoKun
Bellona
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 169L
1,483 Elo+
Party 1
Loki
Loki
LilEwu
Loki
Level 121
God Stats
0W - 3L
1,245 SR
Queue Stats
142W - 103L
1,540 Elo+
Party 1
Yu Huang
Yu Huang
Myxtakes
Yu Huang
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 7L
1,133 Elo+
Party 1
Geb
Geb
b337tank
Geb
Level 47
God Stats
4W - 6L
1,500 SR
Queue Stats
308W - 322L
1,322 Elo+
Solo
Jing Wei
Jing Wei
fijibu
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 50L
1,477 Elo+
Party 1
Team Averages
Level 61
1,449 SR
1,391 Elo+

VS

Team Averages
Level 68
1,453 SR
1,378 Elo+
Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Bingus07
Kukulkan
Level 22
God Stats
3W - 4L
1,141 SR
Queue Stats
79W - 89L
1,417 Elo+
Party 2
Arachne
Arachne
Jungle Wyatt
Arachne
Level 84
God Stats
21W - 19L
1,459 SR
Queue Stats
154W - 141L
1,420 Elo+
Party 2
Sylvanus
Sylvanus
Skullking77
Sylvanus
Level 45
God Stats
7W - 6L
1,518 SR
Queue Stats
43W - 47L
1,187 Elo+
Party 3
Bellona
Bellona
icedFtW
Bellona
Level 43
God Stats
6W - 4L
1,650 SR
Queue Stats
38W - 51L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChaddoKun
Bellona
15
2 / 3 / 0
9,451
525
20,071
22,200
23,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Loki
LilEwu
Loki
15
2 / 3 / 2
9,129
507
10,889
14,824
6,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
Myxtakes
Yu Huang
13
1 / 6 / 1
8,277
460
5,948
12,747
5,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 6 / 0
7,042
391
5,334
20,335
13,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
fijibu
Jing Wei
11
0 / 4 / 1
7,154
397
3,047
10,415
3,521
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
10 / 0 / 0
12,076
671
14,875
14,123
6,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Bingus07
Kukulkan
17
7 / 2 / 3
11,039
613
12,610
8,620
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
Jungle Wyatt
Arachne
16
4 / 1 / 4
10,073
560
11,217
19,966
9,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Skullking77
Sylvanus
14
0 / 1 / 11
10,358
575
4,588
14,130
16,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
icedFtW
Bellona
14
1 / 2 / 5
9,672
537
14,258
18,901
19,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
5
Kills
22
22
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
0
0
10
W
Kukulkan
Bingus07
Kukulkan
7
2
3
4.25
L
Bellona
ChaddoKun
Bellona
2
3
0
0.67
W
Arachne
Jungle Wyatt
Arachne
4
1
4
6
L
Loki
LilEwu
Loki
2
3
2
1
L
Yu Huang
Myxtakes
Yu Huang
1
6
1
0.25
W
Sylvanus
Skullking77
Sylvanus
0
1
11
5.5
L
0
6
0
0
L
Jing Wei
fijibu
Jing Wei
0
4
1
0.13
W
Bellona
icedFtW
Bellona
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,289
Damage
57,548
80,521
Taken
75,740
52,339
Mitigated
55,494
21,945
Healing
29,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,875
7,145
0
5,996
14,123
6,163
6,704
3,054
11,025
0
121,531
W
Kukulkan
Bingus07
Kukulkan
12,610
1,809
0
1,031
8,620
4,282
3,155
1,422
7,128
86,584
0
L
Bellona
ChaddoKun
Bellona
20,071
7,504
0
9,360
22,200
23,849
0
1,131
21,069
0
88,750
W
Arachne
Jungle Wyatt
Arachne
11,217
6,884
0
7,064
19,966
9,019
0
2,450
17,404
0
73,905
L
Loki
LilEwu
Loki
10,889
3,406
0
4,570
14,824
6,059
0
3,597
11,227
0
72,369
L
Yu Huang
Myxtakes
Yu Huang
5,948
739
0
250
12,747
5,411
0
6,202
6,545
52,449
0
W
Sylvanus
Skullking77
Sylvanus
4,588
1,601
4,164
4,438
14,130
16,396
1,251
3,022
10,970
31,905
0
L
5,334
948
2,177
4,454
20,335
13,499
0
4,055
16,280
21,114
0
L
Jing Wei
fijibu
Jing Wei
3,047
2,233
0
1,134
10,415
3,521
0
2,213
8,202
0
40,285
W
Bellona
icedFtW
Bellona
14,258
6,287
0
7,294
18,901
19,634
578
1,640
17,256
0
57,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,053
Gold Earned
53,218
496
Minions Killed
564
0
Camps Cleared
0
1,608,593
Distance Traveled
1,821,336
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,076
671
158
9
0
349,411
4
W
Kukulkan
11,039
613
138
8
0
338,194
3
L
Bellona
9,451
525
164
9
0
356,290
1
W
Arachne
10,073
560
104
6
0
390,990
4
L
Loki
9,129
507
125
7
0
393,721
3
L
Yu Huang
8,277
460
98
5
0
249,537
0
W
Sylvanus
10,358
575
64
4
0
360,069
1
L
Geb
7,042
391
25
1
0
337,995
2
L
Jing Wei
7,154
397
84
5
0
271,050
3
W
Bellona
9,672
537
100
6
0
382,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role