Player Matchup

Zhong Kui
Zhong Kui
JayManBr0
Zhong Kui
Level 127
God Stats
1W - 0L
1,430 SR
Queue Stats
3W - 10L
1,273 Elo+
Party 1
Neith
Neith
MaceMan09
Neith
Level 138
God Stats
2W - 3L
1,498 SR
Queue Stats
12W - 23L
1,379 Elo+
Party 1
Ymir
Ymir
MadmanKnuckIes
Ymir
Level 142
God Stats
1W - 1L
1,671 SR
Queue Stats
5W - 10L
1,390 Elo+
Party 1
Sol
Sol
S4DE
Sol
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
UrbanClimber94
Thanatos
Level 148
God Stats
43W - 52L
1,431 SR
Queue Stats
131W - 125L
1,530 Elo+
Party 1
Team Averages
Level 124
1,506 SR
1,414 Elo+

VS

Team Averages
Level 51
1,360 SR
1,333 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
Cross Senpai
Thor
Level 23
God Stats
0W - 2L
1,189 SR
Queue Stats
0W - 6L
1,070 Elo+
Party 2
Anubis
Anubis
LilFlann
Anubis
Level 141
God Stats
2W - 5L
1,538 SR
Queue Stats
164W - 166L
1,523 Elo+
Party 3
Merlin
Merlin
MKHLdaGOAT
Merlin
Level 9
God Stats
0W - 1L
1,448 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 2
Baron Samedi
Baron Samedi
Sigil DAD
Baron Samedi
Level 16
God Stats
0W - 1L
1,125 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JayManBr0
Zhong Kui
16
3 / 1 / 13
9,294
775
8,523
8,816
7,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
MaceMan09
Neith
17
9 / 0 / 11
10,263
855
15,726
6,532
3,162
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
7 / 4 / 15
10,263
855
11,825
18,773
17,233
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sol
S4DE
Sol
16
1 / 2 / 15
9,481
790
9,918
6,922
2,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
18
6 / 2 / 3
10,301
858
9,379
9,986
5,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
2 / 5 / 3
8,306
692
8,439
19,027
9,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 4 / 3
8,372
698
4,265
14,755
10,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
LilFlann
Anubis
15
3 / 5 / 2
8,478
707
8,775
13,123
6,871
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
MKHLdaGOAT
Merlin
14
1 / 7 / 2
8,116
676
5,446
10,944
5,104
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Sigil DAD
Baron Samedi
12
0 / 5 / 2
7,231
603
4,019
12,124
6,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
20
26
Kills
8
9
Deaths
26
57
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
5
3
0.7
L
2
4
3
0.88
W
Zhong Kui
JayManBr0
Zhong Kui
3
1
13
9.5
L
Anubis
LilFlann
Anubis
3
5
2
0.8
L
Merlin
MKHLdaGOAT
Merlin
1
7
2
0.29
W
Neith
MaceMan09
Neith
9
0
11
14.5
W
7
4
15
3.63
W
Sol
S4DE
Sol
1
2
15
4.25
L
Baron Samedi
Sigil DAD
Baron Samedi
0
5
2
0.2
W
Thanatos
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,371
Damage
30,944
51,029
Taken
69,973
35,918
Mitigated
39,380
18,434
Healing
10,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
8,439
2,728
0
2,729
19,027
9,571
0
7,100
11,927
0
24,098
L
4,265
1,257
25
2,575
14,755
10,895
0
4,740
10,015
0
19,859
W
Zhong Kui
JayManBr0
Zhong Kui
8,523
592
0
1,862
8,816
7,175
2,851
4,721
4,095
19,338
0
L
Anubis
LilFlann
Anubis
8,775
673
0
4,307
13,123
6,871
0
6,417
6,706
31,887
0
L
Merlin
MKHLdaGOAT
Merlin
5,446
647
0
0
10,944
5,104
180
6,220
4,724
20,890
0
W
Neith
MaceMan09
Neith
15,726
5,092
0
2,775
6,532
3,162
3,640
2,963
3,569
0
37,662
W
11,825
3,357
695
2,298
18,773
17,233
554
6,532
12,241
20,072
0
W
Sol
S4DE
Sol
9,918
5,041
122
2,414
6,922
2,712
2,877
2,707
4,215
33,966
0
L
Baron Samedi
Sigil DAD
Baron Samedi
4,019
783
416
890
12,124
6,939
0
5,789
6,335
15,779
0
W
Thanatos
9,379
3,181
0
8,268
9,986
5,636
100
1,317
8,669
0
41,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,602
Gold Earned
40,503
222
Minions Killed
173
0
Camps Cleared
0
1,218,733
Distance Traveled
984,850
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,306
692
47
4
0
251,925
1
L
Thor
8,372
698
24
2
0
225,024
0
W
Zhong Kui
9,294
775
36
3
0
230,540
0
L
Anubis
8,478
707
45
4
0
151,491
2
L
Merlin
8,116
676
36
3
0
206,462
0
W
Neith
10,263
855
47
4
0
261,033
2
W
Ymir
10,263
855
15
1
0
243,920
3
W
Sol
9,481
790
65
5
0
198,452
1
L
Baron Samedi
7,231
603
21
2
0
149,948
2
W
Thanatos
10,301
858
59
5
0
284,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role