Player Matchup

Artemis
Artemis
 
Artemis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
FerretInABox
Olorun
Level 117
God Stats
8W - 8L
1,553 SR
Queue Stats
588W - 596L
1,554 Elo+
Solo
He Bo
He Bo
GamingWithEli
He Bo
Level 89
God Stats
1W - 0L
1,728 SR
Queue Stats
8W - 8L
1,465 Elo+
Party 1
Chernobog
Chernobog
RussianHakr101
Chernobog
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,465 Elo+
Party 1
Thoth
Thoth
jeffstick
Thoth
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,599 Elo+
Party 3
Team Averages
Level 128
1,556 SR
1,517 Elo+

VS

Team Averages
Level 152
1,500 SR
1,589 Elo+
Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Lv22Swagonite
Geb
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 39L
1,712 Elo+
Party 2
Cupid
Cupid
Summerlyhat02
Cupid
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 33L
1,712 Elo+
Party 2
Nemesis
Nemesis
nHelheim
Nemesis
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 92L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
4 / 0 / 26
11,741
839
17,746
10,687
5,970
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
18
9 / 5 / 16
11,555
825
13,722
15,906
10,752
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
12 / 3 / 13
12,124
866
18,267
15,237
7,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
RussianHakr101
Chernobog
19
5 / 4 / 16
10,911
779
23,845
18,544
10,700
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
jeffstick
Thoth
18
4 / 3 / 16
10,930
781
16,311
10,263
5,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
9 / 3 / 3
11,892
849
22,238
16,100
7,903
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
 
Cthulhu
16
1 / 9 / 7
9,085
649
11,137
27,288
28,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 8 / 11
9,085
649
8,987
23,992
24,321
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
3 / 7 / 7
9,400
671
12,507
15,190
6,850
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
nHelheim
Nemesis
15
0 / 7 / 9
9,254
661
7,462
21,775
17,815
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
51
34
Kills
14
15
Deaths
34
87
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
0
26
17
L
Rama
 
Rama
9
3
3
3.5
L
Cthulhu
 
Cthulhu
1
9
7
0.5
W
Olorun
9
5
16
3.4
W
12
3
13
6.17
L
1
8
11
0.81
W
Chernobog
RussianHakr101
Chernobog
5
4
16
3.25
L
3
7
7
0.93
W
Thoth
jeffstick
Thoth
4
3
16
4
L
Nemesis
nHelheim
Nemesis
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,891
Damage
62,331
70,637
Taken
104,345
40,228
Mitigated
85,552
36,710
Healing
27,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
17,746
6,301
1,667
4,325
10,687
5,970
1,053
3,130
7,457
0
28,929
L
Rama
 
Rama
22,238
17,928
389
7,280
16,100
7,903
634
8,223
7,877
0
47,927
L
Cthulhu
 
Cthulhu
11,137
233
965
2,204
27,288
28,663
0
12,887
14,401
22,637
0
W
Olorun
13,722
8,077
7,390
5,393
15,906
10,752
1,520
3,420
12,384
25,365
0
W
18,267
547
1,055
5,240
15,237
7,461
1,042
4,399
10,693
34,539
0
L
8,987
512
100
3,670
23,992
24,321
0
8,877
15,115
13,023
0
W
Chernobog
RussianHakr101
Chernobog
23,845
12,679
2,369
5,589
18,544
10,700
2,555
4,490
13,909
0
37,351
L
12,507
4,451
920
2,918
15,190
6,850
378
8,814
6,376
0
25,629
W
Thoth
jeffstick
Thoth
16,311
500
2,111
1,571
10,263
5,345
1,764
3,947
6,070
29,636
0
L
Nemesis
nHelheim
Nemesis
7,462
1,532
2,773
6,266
21,775
17,815
0
9,499
12,276
0
14,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,261
Gold Earned
48,716
155
Minions Killed
137
0
Camps Cleared
0
1,321,553
Distance Traveled
1,240,839
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,741
839
39
3
0
302,203
7
L
Rama
11,892
849
66
5
0
242,996
0
L
Cthulhu
9,085
649
20
1
0
244,538
0
W
Olorun
11,555
825
27
2
0
251,383
0
W
He Bo
12,124
866
27
2
0
276,387
0
L
Geb
9,085
649
6
0
0
239,543
0
W
Chernobog
10,911
779
33
2
0
269,268
0
L
Cupid
9,400
671
32
2
0
251,316
0
W
Thoth
10,930
781
29
2
0
222,312
3
L
Nemesis
9,254
661
13
1
0
262,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role