Player Matchup

Cu Chulainn
Cu Chulainn
Joshurawr
Cu Chulainn
Level 154
God Stats
1W - 2L
1,459 SR
Queue Stats
102W - 103L
1,397 Elo+
Party 1
Susano
Susano
ScreamingHannya
Susano
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,180 Elo+
Party 1
Terra
Terra
SoopaSecretSqurl
Terra
Level 160
God Stats
2W - 2L
1,842 SR
Queue Stats
245W - 266L
1,437 Elo+
Solo
Atlas
Atlas
Stu33er
Atlas
Level 86
God Stats
1W - 1L
1,929 SR
Queue Stats
50W - 55L
1,400 Elo+
Party 1
Raijin
Raijin
Superyoshi01
Raijin
Level 85
God Stats
1W - 3L
1,407 SR
Queue Stats
56W - 63L
1,478 Elo+
Solo
Team Averages
Level 107
1,627 SR
1,379 Elo+

VS

Team Averages
Level 93
1,588 SR
1,451 Elo+
Lancelot
Lancelot
 
Lancelot
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ByWeRiTo
Horus
Level 69
God Stats
5W - 2L
1,511 SR
Queue Stats
152W - 152L
1,369 Elo+
Solo
Atlas
Atlas
MUSHROOM MAN273
Atlas
Level 123
God Stats
1W - 0L
1,927 SR
Queue Stats
36W - 33L
1,486 Elo+
Solo
Sol
Sol
OrderlyRage
Sol
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,409 Elo+
Solo
Serqet
Serqet
xxxDarkFrostxxx
Serqet
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
253W - 293L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Joshurawr
Cu Chulainn
17
3 / 7 / 6
10,121
633
21,300
21,450
22,511
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
1 / 7 / 6
9,371
586
16,208
16,558
10,331
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 0 / 6
9,459
591
8,407
10,948
9,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atlas
Stu33er
Atlas
17
3 / 5 / 6
10,988
687
15,538
24,188
36,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
15
2 / 6 / 4
9,385
587
20,948
17,664
10,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
7 / 3 / 10
11,222
701
13,445
21,336
17,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Horus
ByWeRiTo
Horus
16
2 / 2 / 16
10,014
626
8,824
21,511
27,468
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
3 / 0 / 19
12,385
774
20,860
24,280
29,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
10 / 2 / 11
12,530
783
32,143
19,750
11,255
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

18
3 / 2 / 15
10,724
670
8,989
19,944
29,102
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
96
9
Kills
25
25
Deaths
9
28
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
7
3
10
4
W
Horus
ByWeRiTo
Horus
2
2
16
5
L
Cu Chulainn
Joshurawr
Cu Chulainn
3
7
6
0.86
W
3
0
19
12.5
W
10
2
11
7.75
L
1
7
6
0.57
L
0
0
6
3
L
Atlas
Stu33er
Atlas
3
5
6
1.2
L
Raijin
2
6
4
0.67
W
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,401
Damage
84,261
90,808
Taken
106,821
89,561
Mitigated
114,945
28,255
Healing
55,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
13,445
3,628
1,735
4,004
21,336
17,574
1,883
8,943
12,393
0
22,821
W
Horus
ByWeRiTo
Horus
8,824
4,579
16,099
10,095
21,511
27,468
573
8,567
12,944
0
14,453
L
Cu Chulainn
Joshurawr
Cu Chulainn
21,300
2,166
811
1,022
21,450
22,511
0
9,485
11,965
1,036
32,480
W
20,860
6,528
4,583
5,552
24,280
29,546
612
11,024
13,256
43,979
0
W
32,143
13,385
1,319
7,346
19,750
11,255
3,833
9,014
10,736
68,695
0
L
16,208
1,817
0
249
16,558
10,331
0
9,664
6,894
0
30,349
L
8,407
252
7,875
5,756
10,948
9,403
0
7,161
3,082
18,988
0
L
Atlas
Stu33er
Atlas
15,538
5,183
1,900
3,085
24,188
36,978
0
15,032
8,904
26,645
0
L
Raijin
20,948
1,881
3,317
4,240
17,664
10,338
0
11,661
5,628
34,601
0
W
8,989
2,299
3,032
2,069
19,944
29,102
732
8,045
11,899
0
12,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,324
Gold Earned
56,875
128
Minions Killed
158
0
Camps Cleared
0
1,288,045
Distance Traveled
1,514,224
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,222
701
15
1
0
307,579
1
W
Horus
10,014
626
8
1
0
310,736
1
L
Cu Chulainn
10,121
633
24
2
0
256,866
0
W
Atlas
12,385
774
39
2
0
317,103
0
W
Sol
12,530
783
83
5
0
254,498
1
L
Susano
9,371
586
37
2
0
257,285
0
L
Terra
9,459
591
19
1
0
290,967
2
L
Atlas
10,988
687
10
1
0
250,658
0
L
Raijin
9,385
587
38
2
0
232,269
0
W
Serqet
10,724
670
13
1
0
324,308
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role