Player Matchup

Merlin
Merlin
A Moose Herd
Merlin
Level 97
God Stats
2W - 4L
1,345 SR
Queue Stats
35W - 46L
1,388 Elo+
Party 2
Ishtar
Ishtar
Collman43
Ishtar
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,502 Elo+
Party 2
Ares
Ares
TheLastCaptain
Ares
Level 108
God Stats
0W - 1L
1,380 SR
Queue Stats
28W - 28L
1,448 Elo+
Party 2
Team Averages
Level 97
1,408 SR
1,446 Elo+

VS

Team Averages
Level 99
1,612 SR
1,501 Elo+
Chaac
Chaac
AirGoat juice
Chaac
Level 41
God Stats
4W - 10L
1,552 SR
Queue Stats
96W - 76L
1,478 Elo+
Party 1
Scylla
Scylla
Beeprev26
Scylla
Level 129
God Stats
2W - 3L
1,575 SR
Queue Stats
37W - 40L
1,540 Elo+
Solo
Sylvanus
Sylvanus
nazmoney103
Sylvanus
Level 128
God Stats
2W - 2L
1,707 SR
Queue Stats
245W - 232L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
1 / 6 / 1
11,889
566
13,783
15,637
8,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
Collman43
Ishtar
17
1 / 6 / 2
11,853
564
14,584
19,718
9,398
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 1 / 2
13,518
644
17,356
22,356
35,619
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 6
14,310
681
14,505
20,039
27,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Beeprev26
Scylla
19
5 / 1 / 5
13,912
662
27,547
11,449
6,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
nazmoney103
Sylvanus
18
2 / 2 / 8
13,410
639
10,263
34,247
54,875
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
13
13
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
6
1
0.25
W
6
0
6
9
W
Scylla
Beeprev26
Scylla
5
1
5
7.5
L
Ishtar
Collman43
Ishtar
1
6
2
0.33
L
1
1
2
2
W
Sylvanus
nazmoney103
Sylvanus
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,723
Damage
52,315
57,711
Taken
65,735
53,329
Mitigated
89,246
3,239
Healing
27,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
13,783
465
382
448
15,637
8,312
0
10,104
5,309
58,562
0
W
14,505
1,694
723
6,021
20,039
27,944
1,204
11,544
8,495
0
50,947
W
Scylla
Beeprev26
Scylla
27,547
2,639
0
1,919
11,449
6,427
1,459
4,990
6,459
101,204
0
L
Ishtar
Collman43
Ishtar
14,584
8,482
0
616
19,718
9,398
0
14,536
4,904
0
36,374
L
17,356
1,821
0
1,793
22,356
35,619
0
13,530
8,059
37,423
0
W
Sylvanus
nazmoney103
Sylvanus
10,263
837
6,803
12,410
34,247
54,875
387
15,274
18,973
33,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,260
Gold Earned
41,632
197
Minions Killed
250
4
Camps Cleared
14
1,082,247
Distance Traveled
1,122,729
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,889
566
95
5
2
331,196
4
W
Chaac
14,310
681
76
4
1
391,593
1
W
Scylla
13,912
662
138
7
10
373,174
4
L
Ishtar
11,853
564
66
3
1
341,819
3
L
Ares
13,518
644
36
2
1
409,232
2
W
Sylvanus
13,410
639
36
2
3
357,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role