Player Matchup

Set
Set
 
Set
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
OblivionAllDay
Ymir
Level 32
God Stats
10W - 15L
1,434 SR
Queue Stats
13W - 20L
1,476 Elo+
Party 2
Tiamat
Tiamat
PointLeft
Tiamat
Level 39
God Stats
2W - 2L
1,378 SR
Queue Stats
12W - 17L
1,501 Elo+
Party 2
Thanatos
Thanatos
UnKnoWnGDE
Thanatos
Level 113
God Stats
2W - 2L
1,669 SR
Queue Stats
332W - 192L
1,637 Elo+
Party 1
Chiron
Chiron
fartovuy
Chiron
Level 126
God Stats
0W - 1L
1,843 SR
Queue Stats
32W - 33L
1,566 Elo+
Party 2
Team Averages
Level 68
1,565 SR
1,536 Elo+

VS

Team Averages
Level 50
1,706 SR
1,617 Elo+
Nemesis
Nemesis
MeinKampf6m
Nemesis
Level 26
God Stats
3W - 0L
1,852 SR
Queue Stats
75W - 68L
1,630 Elo+
Party 4
Nu Wa
Nu Wa
Metric55
Nu Wa
Level 40
God Stats
65W - 63L
1,540 SR
Queue Stats
87W - 97L
1,442 Elo+
Solo
Mulan
Mulan
Viriathusfam
Mulan
Level 82
God Stats
10W - 3L
1,692 SR
Queue Stats
91W - 85L
1,578 Elo+
Party 4
Agni
Agni
gangmembr
Agni
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,706 Elo+
Party 3
Bastet
Bastet
zApproximate
Bastet
Level 85
God Stats
1W - 0L
1,945 SR
Queue Stats
297W - 244L
1,731 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
7 / 3 / 1
11,067
582
24,991
16,984
14,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 2 / 7
7,961
419
4,353
15,054
16,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
PointLeft
Tiamat
14
2 / 3 / 4
8,733
460
6,932
13,174
7,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
UnKnoWnGDE
Thanatos
15
4 / 6 / 3
9,354
492
9,438
18,416
8,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
fartovuy
Chiron
16
2 / 4 / 1
9,622
506
8,581
17,499
7,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MeinKampf6m
Nemesis
16
2 / 4 / 3
9,482
499
7,224
21,349
18,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nu Wa
Metric55
Nu Wa
16
4 / 0 / 5
9,521
501
13,125
5,178
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 5 / 4
9,326
491
9,043
20,969
12,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
16
4 / 6 / 8
10,379
546
16,050
16,861
8,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
18
5 / 0 / 4
10,679
562
12,325
16,989
7,189
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
42
15
Kills
18
18
Deaths
15
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
7
3
1
2.5
W
Nemesis
MeinKampf6m
Nemesis
2
4
3
0.88
W
Nu Wa
Metric55
Nu Wa
4
0
5
6.5
L
0
2
7
1.75
L
Tiamat
PointLeft
Tiamat
2
3
4
1.33
L
Thanatos
UnKnoWnGDE
Thanatos
4
6
3
0.92
W
3
5
4
1
L
Chiron
fartovuy
Chiron
2
4
1
0.63
W
Agni
4
6
8
1.33
W
Bastet
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,295
Damage
57,767
81,127
Taken
81,346
52,997
Mitigated
49,412
34,924
Healing
33,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
24,991
13,590
0
8,595
16,984
14,110
0
4,652
12,332
0
101,945
W
Nemesis
MeinKampf6m
Nemesis
7,224
2,524
0
8,935
21,349
18,788
0
1,176
19,320
0
58,953
W
Nu Wa
Metric55
Nu Wa
13,125
3,710
0
750
5,178
2,047
458
2,204
2,902
81,195
0
L
4,353
691
0
2,316
15,054
16,107
0
8,302
6,752
28,079
0
L
Tiamat
PointLeft
Tiamat
6,932
1,678
0
3,340
13,174
7,375
207
7,096
6,078
63,661
0
L
Thanatos
UnKnoWnGDE
Thanatos
9,438
2,685
0
14,680
18,416
8,319
0
5,407
13,009
0
70,425
W
9,043
2,318
0
8,581
20,969
12,499
0
2,237
18,585
34
72,397
L
Chiron
fartovuy
Chiron
8,581
3,526
402
5,591
17,499
7,086
0
4,056
13,442
0
93,794
W
Agni
16,050
2,834
1,748
3,601
16,861
8,889
297
4,492
12,333
59,159
0
W
Bastet
12,325
2,541
0
9,434
16,989
7,189
14
1,176
15,767
0
89,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,737
Gold Earned
49,387
582
Minions Killed
585
0
Camps Cleared
0
1,670,711
Distance Traveled
1,839,600
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,067
582
155
8
0
359,097
2
W
Nemesis
9,482
499
125
7
0
371,347
5
W
Nu Wa
9,521
501
137
7
0
385,704
7
L
Ymir
7,961
419
56
3
0
348,482
5
L
Tiamat
8,733
460
114
6
0
315,775
3
L
Thanatos
9,354
492
88
5
0
320,376
5
W
Mulan
9,326
491
115
6
0
356,364
4
L
Chiron
9,622
506
169
9
0
326,981
2
W
Agni
10,379
546
69
4
0
319,711
1
W
Bastet
10,679
562
139
7
0
406,474
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role