Player Matchup

Ishtar
Ishtar
Abandonallchips
Ishtar
Level 106
God Stats
3W - 9L
1,626 SR
Queue Stats
16W - 37L
1,391 Elo+
Party 2
Baron Samedi
Baron Samedi
EmptyAchro
Baron Samedi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,688 Elo+
Party 2
Ratatoskr
Ratatoskr
Hiiya
Ratatoskr
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 24L
1,608 Elo+
Party 2
Team Averages
Level 86
1,542 SR
1,562 Elo+

VS

Team Averages
Level 60
1,527 SR
1,509 Elo+
Zeus
Zeus
ARCTICWOLF44
Zeus
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 33L
1,486 Elo+
Party 1
Izanami
Izanami
blazeninfer
Izanami
Level 86
God Stats
2W - 1L
1,525 SR
Queue Stats
93W - 103L
1,542 Elo+
Solo
Ymir
Ymir
mildewyvirus
Ymir
Level 25
God Stats
18W - 15L
1,557 SR
Queue Stats
20W - 22L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
10,789
674
11,521
14,163
5,472
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
EmptyAchro
Baron Samedi
15
1 / 7 / 5
10,216
639
6,676
15,032
7,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
Hiiya
Ratatoskr
15
4 / 6 / 3
10,832
677
7,338
14,926
7,310
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 12
11,151
697
14,184
9,346
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
blazeninfer
Izanami
17
8 / 4 / 9
12,229
764
15,817
14,144
8,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
6 / 1 / 11
12,698
794
6,639
13,777
23,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
7
Kills
17
17
Deaths
7
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
L
2
4
3
0.88
L
Baron Samedi
EmptyAchro
Baron Samedi
1
7
5
0.5
L
Ratatoskr
Hiiya
Ratatoskr
4
6
3
0.92
W
Izanami
blazeninfer
Izanami
8
4
9
3.13
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,535
Damage
36,640
44,121
Taken
37,267
20,647
Mitigated
36,641
4,131
Healing
6,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,184
1,640
0
678
9,346
4,488
830
1,505
7,841
53,133
0
L
11,521
3,393
0
401
14,163
5,472
781
6,507
7,656
0
33,024
L
Baron Samedi
EmptyAchro
Baron Samedi
6,676
345
465
869
15,032
7,865
339
7,890
7,142
29,987
0
L
Ratatoskr
Hiiya
Ratatoskr
7,338
1,082
491
1,905
14,926
7,310
457
6,881
8,045
0
24,770
W
Izanami
blazeninfer
Izanami
15,817
10,247
0
2,678
14,144
8,518
2,179
2,246
11,898
0
73,481
W
6,639
721
0
3,405
13,777
23,635
468
3,640
10,137
16,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,837
Gold Earned
36,078
123
Minions Killed
175
2
Camps Cleared
13
744,591
Distance Traveled
846,616
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,151
697
67
4
4
283,347
1
L
Ishtar
10,789
674
34
2
0
243,154
1
L
Baron Samedi
10,216
639
58
4
1
230,443
0
L
Ratatoskr
10,832
677
31
2
1
270,994
3
W
Izanami
12,229
764
99
6
8
262,769
2
W
Ymir
12,698
794
9
1
1
300,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role