Player Matchup

Ne Zha
Ne Zha
AllowedWalnut98
Ne Zha
Level 122
God Stats
7W - 8L
1,594 SR
Queue Stats
163W - 180L
1,443 Elo+
Party 2
Chaac
Chaac
HeadHunter75309
Chaac
Level 127
God Stats
3W - 2L
1,531 SR
Queue Stats
165W - 177L
1,458 Elo+
Party 2
Thoth
Thoth
UpgradedPie2
Thoth
Level 63
God Stats
2W - 0L
1,718 SR
Queue Stats
101W - 104L
1,457 Elo+
Party 2
Team Averages
Level 104
1,615 SR
1,453 Elo+

VS

Team Averages
Level 93
1,605 SR
1,497 Elo+
Anhur
Anhur
GoshBrooks
Anhur
Level 29
God Stats
6W - 6L
1,764 SR
Queue Stats
150W - 101L
1,650 Elo+
Party 1
Poseidon
Poseidon
JeffGagneQC
Poseidon
Level 125
God Stats
10W - 12L
1,552 SR
Queue Stats
99W - 156L
1,208 Elo+
Solo
Kuzenbo
Kuzenbo
KingdomofGiants
Kuzenbo
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
234W - 183L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 2
8,897
636
8,332
9,396
4,130
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 0 / 3
9,310
665
13,737
16,729
11,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 2 / 2
8,664
619
9,453
5,437
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
0 / 2 / 2
7,825
559
7,061
12,332
5,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
JeffGagneQC
Poseidon
13
2 / 5 / 0
8,467
605
7,216
11,536
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 0 / 2
8,661
619
9,743
14,566
18,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
7
Kills
2
2
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Anhur
0
2
2
0.5
W
3
0
3
4.5
L
Poseidon
JeffGagneQC
Poseidon
2
5
0
0.4
L
0
0
2
1
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,522
Damage
24,020
31,562
Taken
38,434
17,954
Mitigated
27,704
11,718
Healing
6,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,332
706
0
2,126
9,396
4,130
0
6,334
3,062
0
34,013
L
Anhur
7,061
2,787
0
2,415
12,332
5,448
120
2,541
9,482
0
21,296
W
13,737
1,558
0
9,152
16,729
11,492
0
7,351
9,378
0
34,520
L
Poseidon
JeffGagneQC
Poseidon
7,216
578
0
500
11,536
3,947
0
2,690
8,394
34,637
0
L
9,743
4,437
0
3,280
14,566
18,309
0
4,471
9,787
21,997
0
W
9,453
494
0
440
5,437
2,332
0
4,186
1,251
38,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,871
Gold Earned
24,953
177
Minions Killed
129
7
Camps Cleared
3
728,959
Distance Traveled
723,806
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,897
636
69
5
5
263,357
1
L
Anhur
7,825
559
46
3
2
234,548
3
W
Chaac
9,310
665
27
2
1
224,066
1
L
Poseidon
8,467
605
59
4
1
225,835
2
L
Kuzenbo
8,661
619
24
2
0
263,423
0
W
Thoth
8,664
619
81
6
1
241,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role