Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
HeavenlyVape
Ravana
Level 145
God Stats
15W - 11L
1,450 SR
Queue Stats
293W - 290L
1,532 Elo+
Party 3
Skadi
Skadi
IamMattMan
Skadi
Level 127
God Stats
70W - 68L
1,565 SR
Queue Stats
207W - 253L
1,551 Elo+
Party 2
Atlas
Atlas
Tharathgar
Atlas
Level 120
God Stats
76W - 88L
1,570 SR
Queue Stats
135W - 157L
1,543 Elo+
Party 2
Scylla
Scylla
fatalcondor
Scylla
Level 80
God Stats
10W - 3L
1,794 SR
Queue Stats
68W - 65L
1,458 Elo+
Party 3
Team Averages
Level 120
1,576 SR
1,517 Elo+

VS

Team Averages
Level 67
1,657 SR
1,482 Elo+
Fenrir
Fenrir
DavWig
Fenrir
Level 59
God Stats
11W - 5L
1,765 SR
Queue Stats
62W - 50L
1,575 Elo+
Party 1
Guan Yu
Guan Yu
GhostWindSamurai
Guan Yu
Level 86
God Stats
3W - 3L
1,317 SR
Queue Stats
110W - 115L
1,499 Elo+
Party 1
Khepri
Khepri
Toxicitay13
Khepri
Level 68
God Stats
10W - 3L
1,971 SR
Queue Stats
84W - 89L
1,463 Elo+
Party 1
Xbalanque
Xbalanque
crunchyMattress
Xbalanque
Level 67
God Stats
15W - 16L
1,658 SR
Queue Stats
30W - 43L
1,400 Elo+
Party 1
Kukulkan
Kukulkan
ronburgundy69420
Kukulkan
Level 56
God Stats
5W - 4L
1,574 SR
Queue Stats
109W - 123L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
1 / 2 / 2
6,836
526
5,391
9,728
4,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ravana
12
0 / 2 / 0
7,093
546
6,666
5,726
2,646
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Skadi
12
6 / 1 / 1
7,609
585
8,150
6,302
2,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atlas
10
1 / 0 / 7
6,663
513
3,607
8,051
7,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
13
2 / 0 / 2
7,261
559
4,761
4,820
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DavWig
Fenrir
10
3 / 4 / 1
6,530
502
4,363
11,795
4,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 0 / 1
7,636
587
3,589
10,780
6,813
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
8
0 / 1 / 2
5,833
449
2,065
6,628
3,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
crunchyMattress
Xbalanque
9
0 / 4 / 0
5,343
411
3,095
9,413
2,944
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 0
6,523
502
3,926
5,658
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
10
Kills
5
5
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
2
2
1
L
Fenrir
DavWig
Fenrir
3
4
1
0.88
L
2
0
1
2.5
W
Ravana
0
2
0
0
W
Skadi
6
1
1
6.5
W
Atlas
1
0
7
4.5
L
Khepri
0
1
2
1
L
Xbalanque
crunchyMattress
Xbalanque
0
4
0
0
W
Scylla
2
0
2
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,575
Damage
17,038
34,627
Taken
44,274
18,163
Mitigated
20,943
12,656
Healing
15,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,391
2,766
0
3,438
9,728
4,468
0
1,764
7,964
0
57,833
L
Fenrir
DavWig
Fenrir
4,363
1,612
0
4,410
11,795
4,887
0
2,858
8,937
0
36,382
L
3,589
1,372
85
7,098
10,780
6,813
0
0
10,780
0
52,077
W
Ravana
6,666
2,536
0
3,243
5,726
2,646
0
0
5,726
0
58,745
W
Skadi
8,150
3,750
0
750
6,302
2,191
2,557
922
5,380
0
53,627
W
Atlas
3,607
1,413
0
3,665
8,051
7,227
413
2,446
5,605
17,502
0
L
Khepri
2,065
317
1,464
1,568
6,628
3,805
0
2,440
3,901
13,664
0
L
Xbalanque
crunchyMattress
Xbalanque
3,095
1,074
0
802
9,413
2,944
0
729
8,684
0
32,845
W
Scylla
4,761
727
0
1,560
4,820
1,631
0
859
3,961
52,273
0
L
3,926
349
0
250
5,658
2,494
200
2,341
3,317
48,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,462
Gold Earned
31,865
438
Minions Killed
348
0
Camps Cleared
0
1,248,132
Distance Traveled
1,124,385
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,836
526
99
8
0
279,373
7
L
Fenrir
6,530
502
61
5
0
246,392
0
L
Guan Yu
7,636
587
115
9
0
223,989
6
W
Ravana
7,093
546
117
9
0
253,955
4
W
Skadi
7,609
585
87
7
0
221,827
3
W
Atlas
6,663
513
23
2
0
267,881
3
L
Khepri
5,833
449
16
1
0
234,572
10
L
Xbalanque
5,343
411
54
4
0
207,138
1
W
Scylla
7,261
559
112
9
0
225,096
8
L
Kukulkan
6,523
502
102
8
0
212,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role