Player Matchup

Bellona
Bellona
Arrim
Bellona
Level 106
God Stats
3W - 1L
1,639 SR
Queue Stats
59W - 68L
1,394 Elo+
Party 1
Pele
Pele
Dignified
Pele
Level 65
God Stats
1W - 3L
1,524 SR
Queue Stats
57W - 63L
1,381 Elo+
Party 1
Zeus
Zeus
Gargamel1213
Zeus
Level 126
God Stats
35W - 27L
1,621 SR
Queue Stats
191W - 235L
1,427 Elo+
Solo
Jormungandr
Jormungandr
OokamiNoSora
Jormungandr
Level 54
God Stats
2W - 4L
1,500 SR
Queue Stats
24W - 25L
1,157 Elo+
Party 1
Kukulkan
Kukulkan
RadicalEdgarr
Kukulkan
Level 17
God Stats
1W - 4L
1,353 SR
Queue Stats
4W - 16L
1,130 Elo+
Party 1
Team Averages
Level 74
1,527 SR
1,298 Elo+

VS

Team Averages
Level 66
1,446 SR
1,436 Elo+
Hades
Hades
GlitchyKins54
Hades
Level 26
God Stats
18W - 23L
1,432 SR
Queue Stats
43W - 47L
1,379 Elo+
Party 2
Freya
Freya
HyperSword
Freya
Level 80
God Stats
9W - 3L
1,280 SR
Queue Stats
46W - 40L
1,525 Elo+
Party 2
Neith
Neith
distantsage
Neith
Level 129
God Stats
32W - 45L
1,467 SR
Queue Stats
127W - 130L
1,422 Elo+
Solo
Cthulhu
Cthulhu
gamefan2001
Cthulhu
Level 7
God Stats
4W - 3L
1,479 SR
Queue Stats
12W - 10L
1,446 Elo+
Party 2
Bakasura
Bakasura
jay513
Bakasura
Level 88
God Stats
15W - 9L
1,570 SR
Queue Stats
110W - 101L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arrim
Bellona
16
1 / 4 / 1
9,947
663
6,228
19,585
20,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
17
2 / 5 / 2
10,575
705
5,774
15,796
7,231
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 6 / 4
10,674
712
19,601
13,450
6,818
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
OokamiNoSora
Jormungandr
16
0 / 2 / 5
9,680
645
8,598
13,573
14,930
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
RadicalEdgarr
Kukulkan
18
2 / 4 / 0
10,394
693
15,127
9,752
5,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 6
11,501
767
5,723
12,618
10,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
20
11 / 1 / 7
13,033
869
16,797
13,509
7,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
4 / 1 / 9
11,246
750
14,798
14,210
7,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
gamefan2001
Cthulhu
16
0 / 2 / 10
10,532
702
6,399
17,923
21,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
jay513
Bakasura
19
3 / 1 / 10
11,590
773
13,079
16,236
10,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
7
Kills
21
21
Deaths
7
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Bellona
Arrim
Bellona
1
4
1
0.38
L
Pele
2
5
2
0.6
L
2
6
4
0.67
W
3
2
6
3
W
Freya
11
1
7
14.5
L
Jormungandr
OokamiNoSora
Jormungandr
0
2
5
1.25
L
Kukulkan
RadicalEdgarr
Kukulkan
2
4
0
0.5
W
4
1
9
8.5
W
Cthulhu
gamefan2001
Cthulhu
0
2
10
2.5
W
Bakasura
jay513
Bakasura
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,328
Damage
56,796
72,156
Taken
74,496
54,019
Mitigated
57,343
7,678
Healing
25,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Arrim
Bellona
6,228
1,359
0
1,626
19,585
20,019
48
7,131
11,599
0
23,604
L
Pele
5,774
1,260
0
3,238
15,796
7,231
159
6,412
9,098
0
39,677
L
19,601
1,321
408
2,156
13,450
6,818
402
5,518
7,448
53,150
0
W
5,723
606
499
5,596
12,618
10,826
806
8,556
4,062
31,320
0
W
Freya
16,797
5,069
0
8,231
13,509
7,590
887
6,092
7,417
57,656
0
L
Jormungandr
OokamiNoSora
Jormungandr
8,598
1,881
0
0
13,573
14,930
195
4,978
7,632
27,243
0
L
Kukulkan
RadicalEdgarr
Kukulkan
15,127
432
0
250
9,752
5,021
47
3,613
5,480
50,068
0
W
14,798
6,129
0
4,286
14,210
7,262
1,297
9,024
5,186
0
53,375
W
Cthulhu
gamefan2001
Cthulhu
6,399
610
456
1,358
17,923
21,350
140
13,412
4,511
17,061
0
W
Bakasura
jay513
Bakasura
13,079
10,016
0
4,857
16,236
10,315
2,061
6,242
9,994
0
45,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,270
Gold Earned
57,902
292
Minions Killed
336
0
Camps Cleared
0
1,455,127
Distance Traveled
1,659,203
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,947
663
31
2
0
313,149
1
L
Pele
10,575
705
51
3
0
302,549
2
L
Zeus
10,674
712
82
5
0
271,769
1
W
Hades
11,501
767
63
4
0
315,109
0
W
Freya
13,033
869
100
7
0
323,195
0
L
Jormungandr
9,680
645
43
3
0
294,589
0
L
Kukulkan
10,394
693
85
6
0
273,071
0
W
Neith
11,246
750
74
5
0
292,565
1
W
Cthulhu
10,532
702
12
1
0
340,439
0
W
Bakasura
11,590
773
87
6
0
387,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role