Player Matchup

Ishtar
Ishtar
Im Back Jurns
Ishtar
Level 95
God Stats
2W - 1L
1,843 SR
Queue Stats
13W - 15L
1,452 Elo+
Party 1
Achilles
Achilles
Johhkr
Achilles
Level 63
God Stats
2W - 5L
1,497 SR
Queue Stats
108W - 189L
1,268 Elo+
Solo
Ra
Ra
NOTGLENN
Ra
Level 97
God Stats
3W - 3L
1,450 SR
Queue Stats
24W - 16L
1,547 Elo+
Party 1
Team Averages
Level 85
1,597 SR
1,422 Elo+

VS

Team Averages
Level 111
1,518 SR
1,405 Elo+
Da Ji
Da Ji
GuiTyler
Da Ji
Level 96
God Stats
51W - 38L
1,594 SR
Queue Stats
368W - 377L
1,546 Elo+
Solo
Vulcan
Vulcan
Scottie_P30
Vulcan
Level 78
God Stats
1W - 0L
1,761 SR
Queue Stats
86W - 123L
1,337 Elo+
Party 2
Terra
Terra
duhz_it
Terra
Level 158
God Stats
1W - 2L
1,198 SR
Queue Stats
145W - 204L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 4
12,329
771
11,952
16,595
6,484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Johhkr
Achilles
16
4 / 6 / 2
11,342
709
9,151
20,903
20,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 9 / 4
9,584
599
8,226
15,400
6,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GuiTyler
Da Ji
17
14 / 6 / 7
13,605
850
18,978
17,933
9,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
16
2 / 2 / 18
11,179
699
13,583
12,513
7,135
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
duhz_it
Terra
16
7 / 1 / 14
11,933
746
11,486
17,412
25,319
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
9
Kills
23
23
Deaths
9
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Da Ji
GuiTyler
Da Ji
14
6
7
2.92
L
5
8
4
0.88
L
Achilles
Johhkr
Achilles
4
6
2
0.83
L
0
9
4
0.22
W
Vulcan
2
2
18
5.5
W
Terra
duhz_it
Terra
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,329
Damage
44,047
52,898
Taken
47,858
33,016
Mitigated
41,838
5,905
Healing
11,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
GuiTyler
Da Ji
18,978
4,123
143
3,366
17,933
9,384
347
3,113
14,637
0
49,162
L
11,952
6,184
0
328
16,595
6,484
985
8,572
8,023
0
30,693
L
Achilles
Johhkr
Achilles
9,151
2,529
0
1,498
20,903
20,264
395
9,796
11,107
0
28,433
L
8,226
613
1,250
2,829
15,400
6,268
364
7,010
8,390
41,969
0
W
Vulcan
13,583
5,403
0
2,900
12,513
7,135
1,578
4,001
8,235
39,104
0
W
Terra
duhz_it
Terra
11,486
1,354
1,230
3,632
17,412
25,319
211
2,091
14,851
35,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,255
Gold Earned
36,717
149
Minions Killed
155
6
Camps Cleared
5
729,916
Distance Traveled
880,223
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,605
850
46
3
1
280,578
0
L
Ishtar
12,329
771
52
3
2
225,403
0
L
Achilles
11,342
709
28
2
0
255,724
5
L
Ra
9,584
599
69
4
4
248,789
3
W
Vulcan
11,179
699
65
4
2
291,959
2
W
Terra
11,933
746
44
3
2
307,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role