Player Matchup

Nemesis
Nemesis
AnimeGamer02989
Nemesis
Level 43
God Stats
2W - 0L
1,782 SR
Queue Stats
5W - 5L
1,484 Elo+
Party 1
Jormungandr
Jormungandr
GangsterCookie
Jormungandr
Level 103
God Stats
1W - 0L
1,296 SR
Queue Stats
43W - 36L
1,499 Elo+
Solo
Vamana
Vamana
ImmortalGlitch__
Vamana
Level 135
God Stats
2W - 0L
1,743 SR
Queue Stats
111W - 99L
1,537 Elo+
Party 1
Ganesha
Ganesha
SchwiftyShark
Ganesha
Level 126
God Stats
1W - 1L
1,297 SR
Queue Stats
172W - 180L
1,530 Elo+
Solo
Nox
Nox
yParisi
Nox
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 91L
1,509 Elo+
Solo
Team Averages
Level 111
1,524 SR
1,512 Elo+

VS

Team Averages
Level 136
1,423 SR
1,516 Elo+
Hercules
Hercules
 
Hercules
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Orchunter824
Cu Chulainn
Level 120
God Stats
2W - 3L
1,234 SR
Queue Stats
204W - 177L
1,550 Elo+
Party 2
Jormungandr
Jormungandr
Walkinchubby
Jormungandr
Level 158
God Stats
9W - 12L
1,381 SR
Queue Stats
488W - 481L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 14
9,289
715
7,985
15,759
8,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
GangsterCookie
Jormungandr
18
9 / 1 / 12
10,687
822
23,588
18,681
21,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
9 / 4 / 4
10,816
832
13,687
18,398
15,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
15
0 / 3 / 20
9,626
740
12,813
19,821
22,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nox
17
3 / 1 / 8
9,562
736
14,996
10,703
6,531
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
1 / 5 / 9
8,962
689
8,562
21,078
14,062
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
 
Chaac
17
0 / 3 / 10
8,415
647
13,100
20,756
12,937
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
 
Gilgamesh
14
0 / 5 / 4
7,651
589
10,029
13,317
5,597
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Orchunter824
Cu Chulainn
15
2 / 4 / 7
8,466
651
10,726
13,910
8,973
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
Walkinchubby
Jormungandr
16
8 / 5 / 2
9,840
757
24,831
16,044
12,676
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
43
22
Kills
11
11
Deaths
22
58
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
5
9
1.1
L
Chaac
 
Chaac
0
3
10
1.67
L
Gilgamesh
 
Gilgamesh
0
5
4
0.4
W
1
2
14
4
W
Jormungandr
GangsterCookie
Jormungandr
9
1
12
15
W
9
4
4
2.75
L
Cu Chulainn
Orchunter824
Cu Chulainn
2
4
7
1.38
W
Ganesha
0
3
20
3.33
L
Jormungandr
Walkinchubby
Jormungandr
8
5
2
1.8
W
Nox
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,069
Damage
67,248
83,362
Taken
85,105
75,271
Mitigated
54,245
28,896
Healing
29,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,562
1,358
1,845
6,658
21,078
14,062
263
13,237
7,841
0
13,331
L
Chaac
 
Chaac
13,100
1,639
2,513
9,257
20,756
12,937
0
13,266
7,490
0
26,237
L
Gilgamesh
 
Gilgamesh
10,029
673
1,284
722
13,317
5,597
0
8,358
4,959
0
16,840
W
7,985
2,399
2,145
2,173
15,759
8,840
613
4,360
11,399
0
12,589
W
Jormungandr
GangsterCookie
Jormungandr
23,588
4,759
3,454
4,553
18,681
21,084
486
5,992
12,689
47,049
0
W
13,687
5,891
2,634
2,959
18,398
15,909
655
5,517
12,881
0
20,884
L
Cu Chulainn
Orchunter824
Cu Chulainn
10,726
2,218
1,375
1,135
13,910
8,973
437
8,171
5,739
0
20,147
W
Ganesha
12,813
1,499
3,608
3,460
19,821
22,907
79
6,756
13,065
19,871
0
L
Jormungandr
Walkinchubby
Jormungandr
24,831
5,770
2,980
1,777
16,044
12,676
36
8,365
7,679
44,929
0
W
Nox
14,996
901
2,638
1,272
10,703
6,531
463
2,206
8,497
28,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,980
Gold Earned
43,334
128
Minions Killed
125
0
Camps Cleared
0
1,263,929
Distance Traveled
1,140,561
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,962
689
13
1
0
228,897
1
L
Chaac
8,415
647
28
2
0
255,665
1
L
Gilgamesh
7,651
589
14
1
0
215,486
0
W
Nemesis
9,289
715
21
2
0
265,650
0
W
Jormungandr
10,687
822
52
4
0
231,161
0
W
Vamana
10,816
832
15
1
0
243,658
3
L
Cu Chulainn
8,466
651
23
2
0
240,148
0
W
Ganesha
9,626
740
0
0
0
248,485
1
L
Jormungandr
9,840
757
47
4
0
200,365
0
W
Nox
9,562
736
40
3
0
274,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role