Player Matchup

Janus
Janus
 
Janus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
DarkSide404
Thanatos
Level 49
God Stats
1W - 1L
1,714 SR
Queue Stats
10W - 8L
1,573 Elo+
Solo
Cu Chulainn
Cu Chulainn
JelloHD
Cu Chulainn
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
352W - 382L
1,392 Elo+
Party 3
Cerberus
Cerberus
Muffinanator
Cerberus
Level 15
God Stats
6W - 7L
1,124 SR
Queue Stats
49W - 52L
1,335 Elo+
Party 3
Cupid
Cupid
delirioloco
Cupid
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,457 Elo+
Party 2
Team Averages
Level 57
1,468 SR
1,451 Elo+

VS

Team Averages
Level 76
1,519 SR
1,485 Elo+
Bacchus
Bacchus
 
Bacchus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Helemina
Shiva
Level 41
God Stats
13W - 12L
1,338 SR
Queue Stats
177W - 162L
1,515 Elo+
Party 1
Neith
Neith
PTMatik
Neith
Level 119
God Stats
19W - 7L
1,685 SR
Queue Stats
242W - 242L
1,367 Elo+
Solo
Pele
Pele
Silibrin
Pele
Level 106
God Stats
14W - 13L
1,571 SR
Queue Stats
201W - 168L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 4 / 0
7,340
524
4,448
8,524
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
DarkSide404
Thanatos
9
1 / 5 / 1
6,038
431
5,024
12,231
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
JelloHD
Cu Chulainn
12
1 / 3 / 1
7,054
504
5,410
14,071
8,131
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Muffinanator
Cerberus
9
0 / 4 / 2
5,323
380
3,108
12,916
8,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 3 / 0
6,574
470
5,623
9,961
3,488
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
5 / 1 / 3
7,570
541
5,321
10,360
8,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hera
 
Hera
12
0 / 1 / 3
7,280
520
3,145
6,447
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
Helemina
Shiva
14
0 / 2 / 5
8,226
588
10,052
11,800
6,513
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
PTMatik
Neith
12
3 / 1 / 3
7,516
537
10,622
9,831
4,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pele
14
11 / 0 / 2
9,171
655
10,741
11,685
4,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
19
19
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
0
0.25
W
Bacchus
 
Bacchus
5
1
3
6.5
W
Hera
 
Hera
0
1
3
1.5
L
Thanatos
DarkSide404
Thanatos
1
5
1
0.3
W
Shiva
Helemina
Shiva
0
2
5
1.25
L
Cu Chulainn
JelloHD
Cu Chulainn
1
3
1
0.5
L
Cerberus
Muffinanator
Cerberus
0
4
2
0.25
W
Neith
PTMatik
Neith
3
1
3
4.5
W
Pele
11
0
2
12
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,613
Damage
39,881
57,703
Taken
50,123
27,603
Mitigated
27,195
19,720
Healing
18,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,448
37
0
1,407
8,524
3,109
0
2,558
5,966
60,340
0
W
Bacchus
 
Bacchus
5,321
448
0
2,492
10,360
8,621
0
2,189
8,131
21,279
0
W
Hera
 
Hera
3,145
576
0
1,760
6,447
2,912
0
3,191
2,898
56,395
0
L
Thanatos
DarkSide404
Thanatos
5,024
1,587
0
7,318
12,231
4,179
0
685
11,546
0
36,836
W
Shiva
Helemina
Shiva
10,052
2,870
83
5,696
11,800
6,513
0
0
11,800
0
69,080
L
Cu Chulainn
JelloHD
Cu Chulainn
5,410
1,789
0
3,605
14,071
8,131
0
227
13,844
0
52,972
L
Cerberus
Muffinanator
Cerberus
3,108
735
0
3,302
12,916
8,696
0
2,139
10,777
18,573
0
W
Neith
PTMatik
Neith
10,622
3,952
0
3,669
9,831
4,536
1,422
1,570
8,261
0
59,145
W
Pele
10,741
3,690
0
4,724
11,685
4,613
0
788
10,855
0
75,425
L
5,623
3,048
199
3,889
9,961
3,488
0
2,857
7,104
0
45,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,329
Gold Earned
39,763
386
Minions Killed
429
0
Camps Cleared
0
1,249,884
Distance Traveled
1,367,112
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,340
524
114
8
0
270,494
3
W
Bacchus
7,570
541
29
2
0
284,989
3
W
Hera
7,280
520
88
6
0
260,422
6
L
Thanatos
6,038
431
60
4
0
237,642
4
W
Shiva
8,226
588
121
9
0
284,771
3
L
Cu Chulainn
7,054
504
97
7
0
252,577
2
L
Cerberus
5,323
380
29
2
0
238,943
1
W
Neith
7,516
537
86
6
0
222,901
0
W
Pele
9,171
655
105
8
0
314,029
0
L
Cupid
6,574
470
86
6
0
250,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role