Player Matchup

King Arthur
King Arthur
Diamond V
 
King Arthur
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Platinum II
Atticohn
Baba Yaga
Platinum II
Level 140
God Stats
5W - 1L
1,756 SR
Queue Stats
37W - 29L
1,890 MMR
Solo
Xbalanque
Xbalanque
Gold I
Tyree21
Xbalanque
Gold I
Level 160
God Stats
55W - 42L
1,686 SR
Queue Stats
433W - 434L
1,694 MMR
Party 1
Artio
Artio
Platinum III
katleen_larry
Artio
Platinum III
Level 128
God Stats
12W - 8L
1,585 SR
Queue Stats
201W - 194L
1,773 MMR
Solo
Vamana
Vamana
Gold II
svgOOO7
Vamana
Gold II
Level 160
God Stats
45W - 45L
1,527 SR
Queue Stats
433W - 434L
1,694 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 150
1,611 SR
1,710 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,586 SR
1,790 MMR
Mulan
Mulan
Gold I
Cap Ang3l
Mulan
Gold I
Level 143
God Stats
1W - 3L
1,375 SR
Queue Stats
133W - 136L
1,653 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
Diligenc3
Ao Kuang
Platinum V
Level 160
God Stats
6W - 8L
1,675 SR
Queue Stats
507W - 512L
1,798 MMR
Solo
Freya
Freya
Gold I
HmmmmMercury
Freya
Gold I
Level 47
God Stats
15W - 13L
1,614 SR
Queue Stats
40W - 24L
1,909 MMR
Solo
Neith
Neith
Platinum II
Phat Shizno
Neith
Platinum II
Level 160
God Stats
20W - 27L
1,598 SR
Queue Stats
719W - 718L
1,894 MMR
Solo
Horus
Horus
Gold I
adddyz
Horus
Gold I
Level 129
God Stats
9W - 7L
1,669 SR
Queue Stats
235W - 237L
1,695 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
11 / 2 / 13
15,875
588
31,550
37,887
49,750
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baba Yaga
Atticohn
Baba Yaga
20
7 / 1 / 14
15,395
570
32,372
19,205
11,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
Tyree21
Xbalanque
20
7 / 2 / 4
15,923
590
22,995
24,696
13,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
0 / 3 / 20
13,560
502
12,198
35,821
50,183
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vamana
svgOOO7
Vamana
19
5 / 6 / 9
13,901
515
13,922
30,692
23,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
CliodhnaMorgan Le FayBakasuraKali

VS

Bans
LancelotGebRavanaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cap Ang3l
Mulan
19
0 / 9 / 2
11,881
440
12,048
31,867
25,495
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Diligenc3
Ao Kuang
18
10 / 7 / 3
13,360
495
23,434
35,554
22,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
2 / 5 / 6
13,454
498
21,761
26,916
13,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
1 / 4 / 3
12,005
445
25,215
22,133
13,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
adddyz
Horus
16
1 / 5 / 8
11,358
421
6,408
26,990
37,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
36
30
Kills
14
14
Deaths
30
60
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
11
2
13
8.75
W
Baba Yaga
Atticohn
Baba Yaga
7
1
14
14
L
Mulan
Cap Ang3l
Mulan
0
9
2
0.11
L
Ao Kuang
Diligenc3
Ao Kuang
10
7
3
1.64
L
2
5
6
1
L
1
4
3
0.63
W
Xbalanque
Tyree21
Xbalanque
7
2
4
4.5
L
Horus
adddyz
Horus
1
5
8
1
W
0
3
20
3.33
W
Vamana
svgOOO7
Vamana
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,037
Damage
88,866
148,301
Taken
143,460
148,562
Mitigated
112,324
54,130
Healing
59,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
31,550
4,001
1,545
10,239
37,887
49,750
390
11,730
26,000
701
121,015
W
Baba Yaga
Atticohn
Baba Yaga
32,372
3,029
0
6,065
19,205
11,931
3,704
3,607
15,514
130,749
0
L
Mulan
Cap Ang3l
Mulan
12,048
1,556
0
10,646
31,867
25,495
567
5,525
26,342
1,720
102,885
L
Ao Kuang
Diligenc3
Ao Kuang
23,434
6,388
0
14,858
35,554
22,248
0
10,451
25,103
98,015
20,769
L
21,761
6,151
0
12,742
26,916
13,329
980
8,837
18,079
110,318
0
L
25,215
5,131
1,219
8,289
22,133
13,919
0
8,308
13,825
0
145,776
W
Xbalanque
Tyree21
Xbalanque
22,995
9,203
0
10,151
24,696
13,091
11,122
9,992
14,208
0
186,022
L
Horus
adddyz
Horus
6,408
3,380
3,399
8,153
26,990
37,333
0
12,150
14,840
0
25,542
W
12,198
1,968
4,606
10,378
35,821
50,183
295
11,589
23,738
37,272
0
W
Vamana
svgOOO7
Vamana
13,922
7,800
0
11,146
30,692
23,607
3,026
8,949
19,136
0
104,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,654
Gold Earned
62,058
698
Minions Killed
727
0
Camps Cleared
0
2,566,247
Distance Traveled
2,331,684
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,875
588
169
6
0
547,616
9
W
Baba Yaga
15,395
570
152
6
0
516,168
9
L
Mulan
11,881
440
164
6
0
441,758
2
L
Ao Kuang
13,360
495
128
5
0
517,977
0
L
Freya
13,454
498
185
7
0
440,080
4
L
Neith
12,005
445
211
8
0
476,113
6
W
Xbalanque
15,923
590
231
9
0
465,604
6
L
Horus
11,358
421
39
1
0
455,756
3
W
Artio
13,560
502
32
1
0
535,987
1
W
Vamana
13,901
515
114
4
0
500,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role