Player Matchup

Baron Samedi
Baron Samedi
Elemental HaZz
Baron Samedi
Level 126
God Stats
7W - 4L
1,667 SR
Queue Stats
199W - 141L
1,535 Elo+
Party 2
Atlas
Atlas
Piglet8261
Atlas
Level 29
God Stats
6W - 3L
1,647 SR
Queue Stats
9W - 5L
1,602 Elo+
Party 2
Thanatos
Thanatos
h1a1maim
Thanatos
Level 75
God Stats
6W - 1L
1,656 SR
Queue Stats
37W - 25L
1,504 Elo+
Party 2
Team Averages
Level 77
1,657 SR
1,547 Elo+

VS

Team Averages
Level 42
1,492 SR
1,520 Elo+
King Arthur
King Arthur
BeamTheTobi
King Arthur
Level 28
God Stats
5W - 2L
1,663 SR
Queue Stats
88W - 80L
1,469 Elo+
Party 1
Artemis
Artemis
Hasishington
Artemis
Level 28
God Stats
6W - 7L
1,422 SR
Queue Stats
130W - 111L
1,598 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Just PX4
Morgan Le Fay
Level 69
God Stats
2W - 4L
1,391 SR
Queue Stats
201W - 186L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Elemental HaZz
Baron Samedi
20
4 / 5 / 6
14,642
697
29,321
21,794
11,984
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
19
3 / 2 / 7
15,036
716
10,437
27,756
37,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thanatos
h1a1maim
Thanatos
20
6 / 6 / 5
14,779
704
11,703
20,870
10,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeamTheTobi
King Arthur
19
4 / 2 / 8
13,360
636
11,237
25,405
22,994
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Hasishington
Artemis
18
3 / 5 / 7
12,677
604
19,146
19,349
9,313
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Just PX4
Morgan Le Fay
18
6 / 6 / 7
13,336
635
25,813
17,280
8,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
13
Kills
13
13
Deaths
13
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BeamTheTobi
King Arthur
4
2
8
4
W
Baron Samedi
Elemental HaZz
Baron Samedi
4
5
6
1.4
L
Artemis
Hasishington
Artemis
3
5
7
1.3
L
Morgan Le Fay
Just PX4
Morgan Le Fay
6
6
7
1.58
W
Atlas
3
2
7
3.25
W
Thanatos
h1a1maim
Thanatos
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,461
Damage
56,196
70,420
Taken
62,034
60,440
Mitigated
40,888
35,672
Healing
1,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BeamTheTobi
King Arthur
11,237
985
0
0
25,405
22,994
0
18,221
7,184
0
39,100
W
Baron Samedi
Elemental HaZz
Baron Samedi
29,321
1,411
3,341
10,504
21,794
11,984
927
7,790
13,427
92,127
0
L
Artemis
Hasishington
Artemis
19,146
7,970
0
1,095
19,349
9,313
330
12,379
6,970
0
53,913
L
Morgan Le Fay
Just PX4
Morgan Le Fay
25,813
2,604
0
657
17,280
8,581
56
9,610
7,670
57,970
0
W
Atlas
10,437
3,503
0
7,128
27,756
37,777
380
9,657
17,300
38,574
0
W
Thanatos
h1a1maim
Thanatos
11,703
2,568
0
14,699
20,870
10,679
1,594
7,325
13,205
477
56,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,457
Gold Earned
39,373
240
Minions Killed
177
11
Camps Cleared
5
1,125,419
Distance Traveled
1,080,732
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,360
636
49
2
2
396,701
1
W
Baron Samedi
14,642
697
132
6
6
363,763
4
L
Artemis
12,677
604
54
3
3
343,856
0
L
Morgan Le Fay
13,336
635
74
4
0
340,175
4
W
Atlas
15,036
716
30
1
1
374,672
0
W
Thanatos
14,779
704
78
4
4
386,984
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role