Player Matchup

Sun Wukong
Sun Wukong
Monsters33199
Sun Wukong
Level 106
God Stats
0W - 1L
1,558 SR
Queue Stats
14W - 22L
1,341 Elo+
Party 1
Ishtar
Ishtar
domIknow
Ishtar
Level 105
God Stats
0W - 1L
1,623 SR
Queue Stats
4W - 5L
1,367 Elo+
Solo
Kukulkan
Kukulkan
iSH00TIN
Kukulkan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,629 Elo+
Party 1
Team Averages
Level 100
1,560 SR
1,446 Elo+

VS

Team Averages
Level 105
1,596 SR
1,333 Elo+
Neith
Neith
EndiiBee
Neith
Level 95
God Stats
74W - 106L
1,373 SR
Queue Stats
143W - 251L
1,299 Elo+
Party 2
Hades
Hades
ImN0tCrAzY5895
Hades
Level 82
God Stats
5W - 2L
1,808 SR
Queue Stats
6W - 6L
1,401 Elo+
Solo
Bellona
Bellona
SquiidBee
Bellona
Level 138
God Stats
4W - 3L
1,605 SR
Queue Stats
143W - 251L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Monsters33199
Sun Wukong
18
3 / 9 / 4
12,991
722
12,097
30,883
27,243
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ishtar
domIknow
Ishtar
17
2 / 9 / 6
12,753
709
14,822
19,850
9,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
iSH00TIN
Kukulkan
15
3 / 7 / 3
12,008
667
14,521
15,318
10,100
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EndiiBee
Neith
18
5 / 2 / 16
13,178
732
11,352
17,029
8,432
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
11 / 3 / 13
13,837
769
20,483
16,986
13,571
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
SquiidBee
Bellona
18
9 / 4 / 12
14,614
812
23,103
26,939
29,591
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
8
Kills
25
25
Deaths
9
13
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Neith
EndiiBee
Neith
5
2
16
6.5
W
11
3
13
5.83
L
Sun Wukong
Monsters33199
Sun Wukong
3
9
4
0.56
W
Bellona
SquiidBee
Bellona
9
4
12
3.75
L
Ishtar
domIknow
Ishtar
2
9
6
0.56
L
Kukulkan
iSH00TIN
Kukulkan
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,440
Damage
54,938
66,051
Taken
60,954
46,559
Mitigated
51,594
10,462
Healing
21,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
EndiiBee
Neith
11,352
4,271
1,163
4,061
17,029
8,432
949
3,571
13,458
0
53,129
W
20,483
1,302
2,561
6,690
16,986
13,571
674
5,097
11,889
49,987
0
L
Sun Wukong
Monsters33199
Sun Wukong
12,097
3,360
0
7,410
30,883
27,243
113
8,859
22,024
183
58,240
W
Bellona
SquiidBee
Bellona
23,103
11,115
1,589
5,753
26,939
29,591
1,254
7,457
19,482
0
62,771
L
Ishtar
domIknow
Ishtar
14,822
6,271
0
2,125
19,850
9,216
854
5,728
14,122
0
51,242
L
Kukulkan
iSH00TIN
Kukulkan
14,521
2,036
0
927
15,318
10,100
245
6,430
8,888
39,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,752
Gold Earned
41,629
192
Minions Killed
205
4
Camps Cleared
11
797,603
Distance Traveled
919,360
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,178
732
72
4
2
307,907
5
W
Hades
13,837
769
62
3
5
304,673
0
L
Sun Wukong
12,991
722
81
5
0
288,978
1
W
Bellona
14,614
812
71
4
4
306,780
0
L
Ishtar
12,753
709
64
4
2
247,068
6
L
Kukulkan
12,008
667
47
3
2
261,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role