Player Matchup

Jing Wei
Jing Wei
Beanoz4133
Jing Wei
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,128 Elo+
Solo
Tiamat
Tiamat
Cpt Mame
Tiamat
Level 84
God Stats
10W - 17L
1,372 SR
Queue Stats
61W - 69L
1,430 Elo+
Solo
Amaterasu
Amaterasu
Kianagorawrr
Amaterasu
Level 64
God Stats
3W - 4L
1,548 SR
Queue Stats
60W - 67L
1,395 Elo+
Party 2
Bastet
Bastet
LBCallahan
Bastet
Level 81
God Stats
43W - 33L
1,548 SR
Queue Stats
148W - 147L
1,513 Elo+
Party 2
Sobek
Sobek
outlaw-indian03
Sobek
Level 89
God Stats
2W - 2L
1,390 SR
Queue Stats
36W - 59L
1,360 Elo+
Solo
Team Averages
Level 75
1,472 SR
1,365 Elo+

VS

Team Averages
Level 84
1,595 SR
1,676 Elo+
Bakasura
Bakasura
DenMotherBear
Bakasura
Level 159
God Stats
4W - 5L
1,548 SR
Queue Stats
616W - 418L
1,678 Elo+
Party 1
Nox
Nox
JWaggs
Nox
Level 159
God Stats
2W - 0L
1,434 SR
Queue Stats
276W - 100L
1,714 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PickleJuke
Kumbhakarna
Level 13
God Stats
3W - 1L
1,744 SR
Queue Stats
41W - 4L
1,868 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Reeeeee7708
Cu Chulainn
Level 48
God Stats
1W - 0L
1,827 SR
Queue Stats
133W - 27L
1,855 Elo+
Party 1
Medusa
Medusa
csh1979
Medusa
Level 41
God Stats
2W - 1L
1,424 SR
Queue Stats
28W - 54L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Beanoz4133
Jing Wei
13
0 / 3 / 1
8,159
907
1,398
11,697
8,487
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
Cpt Mame
Tiamat
14
0 / 2 / 2
8,386
932
13,932
10,772
7,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Kianagorawrr
Amaterasu
14
0 / 8 / 2
8,940
993
8,059
19,184
18,126
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Bastet
LBCallahan
Bastet
14
3 / 6 / 0
9,216
1,024
17,995
13,758
6,202
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
0 / 4 / 2
8,979
998
6,914
17,182
18,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

134

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DenMotherBear
Bakasura
16
6 / 0 / 13
10,675
1,186
17,948
10,482
7,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nox
JWaggs
Nox
16
7 / 0 / 11
10,514
1,168
14,876
7,844
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Kumbhakarna
PickleJuke
Kumbhakarna
16
2 / 0 / 17
9,648
1,072
4,472
10,578
11,146
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Reeeeee7708
Cu Chulainn
16
4 / 2 / 11
9,548
1,061
14,982
15,664
15,857
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
csh1979
Medusa
16
4 / 1 / 9
9,806
1,090
13,261
10,632
4,604
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
84
3
Kills
23
23
Deaths
3
7
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Beanoz4133
Jing Wei
0
3
1
0.17
L
Tiamat
Cpt Mame
Tiamat
0
2
2
0.5
W
Bakasura
DenMotherBear
Bakasura
6
0
13
12.5
W
Nox
JWaggs
Nox
7
0
11
12.5
L
Amaterasu
Kianagorawrr
Amaterasu
0
8
2
0.13
L
Bastet
LBCallahan
Bastet
3
6
0
0.5
W
Kumbhakarna
PickleJuke
Kumbhakarna
2
0
17
10.5
W
Cu Chulainn
Reeeeee7708
Cu Chulainn
4
2
11
4.75
W
Medusa
csh1979
Medusa
4
1
9
8.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,298
Damage
65,539
72,593
Taken
55,200
58,821
Mitigated
42,251
9,326
Healing
7,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Beanoz4133
Jing Wei
1,398
699
0
352
11,697
8,487
0
4,111
7,115
0
6,861
L
Tiamat
Cpt Mame
Tiamat
13,932
2,331
0
1,418
10,772
7,350
0
2,178
8,257
23,643
0
W
Bakasura
DenMotherBear
Bakasura
17,948
12,537
0
5,144
10,482
7,031
0
3,618
6,684
30
24,600
W
Nox
JWaggs
Nox
14,876
1,874
0
475
7,844
3,613
0
2,567
5,079
27,212
0
L
Amaterasu
Kianagorawrr
Amaterasu
8,059
3,575
785
1,661
19,184
18,126
0
6,222
11,488
0
16,628
L
Bastet
LBCallahan
Bastet
17,995
3,696
0
1,736
13,758
6,202
0
3,496
9,598
37
29,937
W
Kumbhakarna
PickleJuke
Kumbhakarna
4,472
258
0
238
10,578
11,146
0
4,765
5,375
7,303
0
W
Cu Chulainn
Reeeeee7708
Cu Chulainn
14,982
4,393
0
399
15,664
15,857
0
5,654
8,925
325
35,133
W
Medusa
csh1979
Medusa
13,261
11,037
0
869
10,632
4,604
0
2,875
7,664
0
24,982
L
6,914
483
602
2,772
17,182
18,656
0
3,696
12,206
18,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,680
Gold Earned
50,191
114
Minions Killed
164
4
Camps Cleared
7
807,611
Distance Traveled
914,601
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,159
907
11
1
1
158,143
1
L
Tiamat
8,386
932
39
4
1
165,649
1
W
Bakasura
10,675
1,186
60
7
2
206,624
1
W
Nox
10,514
1,168
31
3
3
191,719
0
L
Amaterasu
8,940
993
26
3
1
129,594
0
L
Bastet
9,216
1,024
28
3
0
196,877
1
W
Kumbhakarna
9,648
1,072
9
1
0
184,388
2
W
Cu Chulainn
9,548
1,061
39
4
1
181,294
0
W
Medusa
9,806
1,090
25
3
1
150,576
0
L
Sobek
8,979
998
10
1
1
157,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role