Player Matchup

Nemesis
Nemesis
Bronze III
DivineRuin18
Nemesis
Bronze III
Level 44
God Stats
0W - 1L
1,550 SR
Queue Stats
1W - 5L
1,400 MMR
Solo
Chaac
Chaac
Silver III
HeroesWhoFail
Chaac
Silver III
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,400 MMR
Solo
Poseidon
Poseidon
Bronze V
IMDABOSS1999
Poseidon
Bronze V
Level 137
God Stats
0W - 1L
1,633 SR
Queue Stats
0W - 3L
1,415 MMR
Solo
Hercules
Hercules
Gold IV
Sgt_Odd-Ballx
Hercules
Gold IV
Level 99
God Stats
2W - 4L
1,516 SR
Queue Stats
136W - 137L
1,398 MMR
Solo
Skadi
Skadi
Gold V
finca_danado
Skadi
Gold V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
401W - 402L
1,401 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,540 SR
1,403 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,550 SR
1,404 MMR
The Morrigan
The Morrigan
Gold IV
FacingTheSunset
The Morrigan
Gold IV
Level 123
God Stats
11W - 18L
1,298 SR
Queue Stats
640W - 659L
1,423 MMR
Solo
Lancelot
Lancelot
Platinum III
MOTOMAMII
Lancelot
Platinum III
Level 106
God Stats
3W - 1L
1,750 SR
Queue Stats
302W - 295L
1,562 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold IV
U4iaGaming
Cu Chulainn
Gold IV
Level 136
God Stats
6W - 6L
1,528 SR
Queue Stats
67W - 61L
1,502 MMR
Party 1
Charybdis
Charybdis
Gold III
patoblackdonald
Charybdis
Gold III
Level 94
God Stats
7W - 9L
1,411 SR
Queue Stats
335W - 332L
1,249 MMR
Party 2
Cabrakan
Cabrakan
Gold V
wagnerhouse
Cabrakan
Gold V
Level 141
God Stats
20W - 13L
1,761 SR
Queue Stats
99W - 120L
1,285 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DivineRuin18
Nemesis
16
2 / 4 / 3
9,955
453
11,516
23,112
11,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 6 / 2
9,388
427
10,853
23,417
25,344
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
IMDABOSS1999
Poseidon
15
2 / 6 / 2
9,419
428
6,158
11,055
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Sgt_Odd-Ballx
Hercules
13
1 / 6 / 4
9,220
419
4,531
22,026
17,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 8 / 1
10,374
472
12,219
16,755
5,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ah Muzen CabGilgameshKaliJormungandr

VS

Bans
King ArthurBakasuraHadesAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FacingTheSunset
The Morrigan
20
14 / 1 / 2
13,335
606
15,670
10,177
5,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
MOTOMAMII
Lancelot
18
4 / 2 / 8
11,992
545
17,955
19,793
10,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
U4iaGaming
Cu Chulainn
17
4 / 1 / 3
11,710
532
11,728
19,289
26,726
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
patoblackdonald
Charybdis
18
6 / 1 / 9
11,902
541
20,688
20,469
9,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
wagnerhouse
Cabrakan
16
1 / 2 / 8
11,015
501
7,209
20,226
21,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
7
Kills
29
30
Deaths
7
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DivineRuin18
Nemesis
2
4
3
0.88
W
The Morrigan
FacingTheSunset
The Morrigan
14
1
2
15
L
0
6
2
0.17
L
Poseidon
IMDABOSS1999
Poseidon
2
6
2
0.5
W
Lancelot
MOTOMAMII
Lancelot
4
2
8
4
L
Hercules
Sgt_Odd-Ballx
Hercules
1
6
4
0.5
W
Cu Chulainn
U4iaGaming
Cu Chulainn
4
1
3
5.5
L
2
8
1
0.31
W
Charybdis
patoblackdonald
Charybdis
6
1
9
10.5
W
Cabrakan
wagnerhouse
Cabrakan
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,277
Damage
73,250
96,365
Taken
89,954
64,005
Mitigated
73,610
21,369
Healing
30,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DivineRuin18
Nemesis
11,516
5,310
0
8,577
23,112
11,846
0
2,691
20,275
0
101,349
W
The Morrigan
FacingTheSunset
The Morrigan
15,670
1,995
145
1,953
10,177
5,308
585
1,102
9,075
101,219
7,632
L
10,853
2,217
0
7,313
23,417
25,344
648
4,331
19,018
0
70,727
L
Poseidon
IMDABOSS1999
Poseidon
6,158
735
0
410
11,055
3,762
0
1,475
9,458
74,866
0
W
Lancelot
MOTOMAMII
Lancelot
17,955
3,985
0
7,248
19,793
10,451
2,225
1,689
18,104
0
113,738
L
Hercules
Sgt_Odd-Ballx
Hercules
4,531
1,367
0
4,663
22,026
17,676
78
6,971
14,781
0
27,256
W
Cu Chulainn
U4iaGaming
Cu Chulainn
11,728
2,276
0
3,538
19,289
26,726
406
1,679
17,610
259
84,906
L
12,219
5,002
0
406
16,755
5,377
0
1,557
15,150
0
74,928
W
Charybdis
patoblackdonald
Charybdis
20,688
11,528
0
8,468
20,469
9,944
1,251
606
19,863
0
114,490
W
Cabrakan
wagnerhouse
Cabrakan
7,209
1,204
3,262
6,261
20,226
21,181
259
1,906
18,320
48,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,356
Gold Earned
59,954
526
Minions Killed
676
0
Camps Cleared
0
1,986,945
Distance Traveled
2,182,620
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,955
453
132
6
0
421,392
4
W
The Morrigan
13,335
606
164
7
0
415,188
1
L
Chaac
9,388
427
115
5
0
382,665
3
L
Poseidon
9,419
428
126
6
0
403,295
3
W
Lancelot
11,992
545
161
7
0
507,275
2
L
Hercules
9,220
419
38
2
0
396,340
4
W
Cu Chulainn
11,710
532
147
7
0
434,904
7
L
Skadi
10,374
472
115
5
0
383,253
4
W
Charybdis
11,902
541
136
6
0
407,054
0
W
Cabrakan
11,015
501
68
3
0
418,199
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role