Player Matchup

Danzaburou
Danzaburou
MenacingGlare
Danzaburou
Level 106
God Stats
0W - 2L
1,320 SR
Queue Stats
25W - 48L
1,343 Elo+
Party 2
Janus
Janus
RogueDreamer
Janus
Level 125
God Stats
1W - 3L
1,533 SR
Queue Stats
31W - 40L
1,413 Elo+
Party 2
Thor
Thor
UnkindledRose
Thor
Level 119
God Stats
0W - 1L
1,230 SR
Queue Stats
27W - 38L
1,403 Elo+
Party 2
Team Averages
Level 117
1,361 SR
1,386 Elo+

VS

Team Averages
Level 147
1,584 SR
1,410 Elo+
Cliodhna
Cliodhna
BunofFae
Cliodhna
Level 155
God Stats
12W - 2L
1,516 SR
Queue Stats
53W - 69L
1,399 Elo+
Party 1
Janus
Janus
Dah Bush Wookie
Janus
Level 127
God Stats
2W - 0L
1,844 SR
Queue Stats
37W - 44L
1,421 Elo+
Party 1
King Arthur
King Arthur
Lonely Escaped
King Arthur
Level 160
God Stats
2W - 2L
1,393 SR
Queue Stats
71W - 87L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MenacingGlare
Danzaburou
13
0 / 4 / 2
8,748
583
10,496
15,076
6,328
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 8 / 1
9,163
611
7,409
12,567
4,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 5 / 0
9,017
601
6,324
16,233
6,304
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BunofFae
Cliodhna
16
10 / 1 / 6
11,931
795
14,907
14,570
6,570
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 1 / 11
10,523
702
13,062
6,782
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Lonely Escaped
King Arthur
17
6 / 1 / 9
11,663
778
12,286
18,396
18,240
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
17
17
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BunofFae
Cliodhna
10
1
6
13
W
1
1
11
6.5
W
King Arthur
Lonely Escaped
King Arthur
6
1
9
10.5
L
Danzaburou
MenacingGlare
Danzaburou
0
4
2
0.25
L
1
8
1
0.19
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,229
Damage
40,255
43,876
Taken
39,748
17,593
Mitigated
28,045
6,488
Healing
11,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BunofFae
Cliodhna
14,907
1,907
609
6,440
14,570
6,570
649
2,206
12,364
0
49,923
W
13,062
309
0
2,017
6,782
3,235
970
2,693
4,089
45,663
0
W
King Arthur
Lonely Escaped
King Arthur
12,286
1,098
0
2,128
18,396
18,240
330
3,209
15,187
0
39,165
L
Danzaburou
MenacingGlare
Danzaburou
10,496
3,961
0
3,798
15,076
6,328
0
5,927
8,795
0
31,562
L
7,409
824
0
230
12,567
4,961
0
2,146
10,275
38,914
0
L
6,324
1,105
0
2,460
16,233
6,304
0
4,313
11,578
0
17,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,928
Gold Earned
34,117
141
Minions Killed
186
6
Camps Cleared
9
777,128
Distance Traveled
887,277
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,931
795
50
3
4
316,758
3
W
Janus
10,523
702
86
6
4
273,665
2
W
King Arthur
11,663
778
50
3
1
296,854
5
L
Danzaburou
8,748
583
50
3
2
264,349
3
L
Janus
9,163
611
62
4
2
264,236
4
L
Thor
9,017
601
29
2
2
248,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role