Player Matchup

Osiris
Osiris
D-Jay_360
Osiris
Level 4
God Stats
0W - 2L
1,256 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Scylla
Scylla
HulkSmaaassshhh
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,055 Elo+
Party 2
Hou Yi
Hou Yi
impyi
Hou Yi
Level 65
God Stats
1W - 4L
1,705 SR
Queue Stats
13W - 19L
1,239 Elo+
Party 2
Team Averages
Level 26
1,487 SR
1,265 Elo+

VS

Team Averages
Level 68
1,543 SR
1,380 Elo+
Discordia
Discordia
ThaPoindex
Discordia
Level 69
God Stats
40W - 52L
1,479 SR
Queue Stats
248W - 391L
1,261 Elo+
Solo
Kukulkan
Kukulkan
camelspider08
Kukulkan
Level 107
God Stats
59W - 67L
1,521 SR
Queue Stats
79W - 93L
1,448 Elo+
Party 1
Ne Zha
Ne Zha
itslordbubbles
Ne Zha
Level 29
God Stats
39W - 42L
1,629 SR
Queue Stats
87W - 113L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
D-Jay_360
Osiris
14
1 / 11 / 1
9,828
578
4,351
21,198
18,166
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
0 / 11 / 1
8,442
497
3,619
19,369
6,468
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
impyi
Hou Yi
13
0 / 7 / 2
9,303
547
7,291
17,459
7,317
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ThaPoindex
Discordia
17
5 / 2 / 17
12,236
720
14,361
9,064
4,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
camelspider08
Kukulkan
19
13 / 1 / 14
13,368
786
19,509
8,056
4,184
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
11 / 1 / 15
12,801
753
18,566
12,722
6,416
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
75
1
Kills
29
29
Deaths
4
4
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Osiris
D-Jay_360
Osiris
1
11
1
0.14
L
0
11
1
0.05
W
Discordia
ThaPoindex
Discordia
5
2
17
6.75
W
Kukulkan
camelspider08
Kukulkan
13
1
14
20
L
Hou Yi
impyi
Hou Yi
0
7
2
0.14
W
11
1
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,261
Damage
52,436
58,026
Taken
29,842
31,951
Mitigated
14,816
1,429
Healing
7,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
D-Jay_360
Osiris
4,351
1,961
0
0
21,198
18,166
0
14,755
6,443
0
23,405
L
3,619
555
0
367
19,369
6,468
0
6,871
12,498
16,442
0
W
Discordia
ThaPoindex
Discordia
14,361
1,500
0
1,137
9,064
4,216
661
1,223
7,841
40,883
0
W
Kukulkan
camelspider08
Kukulkan
19,509
1,801
0
2,276
8,056
4,184
395
1,292
6,764
67,912
0
L
Hou Yi
impyi
Hou Yi
7,291
1,737
0
1,062
17,459
7,317
0
12,244
5,215
0
27,946
W
18,566
3,935
225
4,201
12,722
6,416
1,090
2,200
10,138
0
51,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,573
Gold Earned
38,405
101
Minions Killed
198
0
Camps Cleared
12
704,732
Distance Traveled
916,207
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,828
578
31
2
0
227,217
1
L
Scylla
8,442
497
19
1
0
225,435
1
W
Discordia
12,236
720
58
3
0
290,291
2
W
Kukulkan
13,368
786
103
6
6
306,448
6
L
Hou Yi
9,303
547
51
3
0
252,080
2
W
Ne Zha
12,801
753
37
2
6
319,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role