Player Matchup

Artio
Artio
JuicedAunt
Artio
Level 126
God Stats
2W - 6L
1,520 SR
Queue Stats
109W - 145L
1,367 Elo+
Party 1
Baron Samedi
Baron Samedi
JuicedUnc1e
Baron Samedi
Level 106
God Stats
2W - 6L
1,345 SR
Queue Stats
19W - 26L
1,413 Elo+
Party 1
Ishtar
Ishtar
NortDirty
Ishtar
Level 119
God Stats
8W - 12L
1,420 SR
Queue Stats
96W - 152L
1,323 Elo+
Party 1
Team Averages
Level 117
1,428 SR
1,368 Elo+

VS

Team Averages
Level 90
1,519 SR
1,454 Elo+
Chronos
Chronos
AdrianTacos101
Chronos
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 150L
1,497 Elo+
Party 2
Guan Yu
Guan Yu
Th3_MaCCdaDDY
Guan Yu
Level 45
God Stats
167W - 126L
1,435 SR
Queue Stats
360W - 425L
1,361 Elo+
Solo
Neith
Neith
tr00per17_8520
Neith
Level 68
God Stats
38W - 31L
1,622 SR
Queue Stats
462W - 546L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
11
1 / 6 / 3
8,266
636
10,834
22,858
17,834
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
JuicedUnc1e
Baron Samedi
13
1 / 7 / 3
8,228
633
7,994
15,698
11,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
NortDirty
Ishtar
13
3 / 4 / 1
8,600
662
8,119
14,803
7,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 9
10,600
815
15,940
9,932
4,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
13
2 / 4 / 9
9,195
707
9,584
16,800
12,959
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 1 / 10
10,422
802
21,787
11,482
7,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
5
Kills
17
17
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
8
0
9
12.5
L
Artio
1
6
3
0.42
L
Baron Samedi
JuicedUnc1e
Baron Samedi
1
7
3
0.36
L
Ishtar
NortDirty
Ishtar
3
4
1
0.88
W
Guan Yu
2
4
9
1.63
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,947
Damage
47,311
53,359
Taken
38,214
36,955
Mitigated
24,823
17,404
Healing
14,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,940
6,016
0
3,604
9,932
4,785
1,696
5,612
4,320
37,215
0
L
Artio
10,834
577
3,130
6,772
22,858
17,834
0
6,670
15,900
25,408
0
L
Baron Samedi
JuicedUnc1e
Baron Samedi
7,994
1,369
1,216
2,800
15,698
11,683
0
4,824
10,582
26,066
0
L
Ishtar
NortDirty
Ishtar
8,119
2,705
626
2,860
14,803
7,438
0
3,840
10,771
0
23,155
W
Guan Yu
9,584
642
2,006
4,869
16,800
12,959
0
9,587
7,213
0
26,315
W
21,787
8,500
0
4,020
11,482
7,079
1,111
4,626
6,856
0
48,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,094
Gold Earned
30,217
96
Minions Killed
146
3
Camps Cleared
7
622,905
Distance Traveled
680,074
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,600
815
54
4
2
239,311
0
L
Artio
8,266
636
23
2
1
229,301
1
L
Baron Samedi
8,228
633
41
3
1
186,178
1
L
Ishtar
8,600
662
32
2
1
207,426
0
W
Guan Yu
9,195
707
23
2
2
230,311
1
W
Neith
10,422
802
69
5
3
210,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role