Player Matchup

Nu Wa
Nu Wa
DaddyDes
Nu Wa
Level 23
God Stats
12W - 24L
1,411 SR
Queue Stats
12W - 28L
1,309 Elo+
Party 1
Geb
Geb
Orbitas
Geb
Level 47
God Stats
1W - 2L
1,390 SR
Queue Stats
7W - 16L
1,237 Elo+
Party 1
Chaac
Chaac
UnLuhKey
Chaac
Level 25
God Stats
0W - 2L
1,142 SR
Queue Stats
9W - 32L
1,220 Elo+
Party 1
Team Averages
Level 32
1,314 SR
1,255 Elo+

VS

Team Averages
Level 66
1,455 SR
1,263 Elo+
Gilgamesh
Gilgamesh
Arielzurdo
Gilgamesh
Level 55
God Stats
1W - 3L
1,103 SR
Queue Stats
4W - 22L
1,101 Elo+
Party 2
Discordia
Discordia
XxJETIONxX
Discordia
Level 121
God Stats
1W - 0L
1,746 SR
Queue Stats
78W - 75L
1,588 Elo+
Solo
Ares
Ares
chango2271
Ares
Level 23
God Stats
2W - 4L
1,515 SR
Queue Stats
4W - 22L
1,101 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DaddyDes
Nu Wa
14
0 / 8 / 0
9,526
560
14,563
15,498
7,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Geb
13
0 / 8 / 0
10,304
606
11,735
25,954
31,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
UnLuhKey
Chaac
13
0 / 8 / 0
9,277
546
18,821
28,418
22,672
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arielzurdo
Gilgamesh
16
5 / 0 / 12
12,742
750
13,935
22,024
23,864
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
XxJETIONxX
Discordia
20
16 / 0 / 8
14,109
830
34,975
14,552
7,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 0 / 17
11,695
688
13,228
27,003
24,579
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
61
0
Kills
24
24
Deaths
0
0
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Arielzurdo
Gilgamesh
5
0
12
11
L
Nu Wa
DaddyDes
Nu Wa
0
8
0
0
L
Geb
0
8
0
0
L
Chaac
UnLuhKey
Chaac
0
8
0
0
W
Discordia
XxJETIONxX
Discordia
16
0
8
20
W
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,119
Damage
62,138
69,870
Taken
63,579
62,057
Mitigated
55,508
5,119
Healing
22,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Arielzurdo
Gilgamesh
13,935
3,505
1,508
2,701
22,024
23,864
815
9,835
12,189
12,515
35,471
L
Nu Wa
DaddyDes
Nu Wa
14,563
3,997
0
250
15,498
7,593
902
13,011
2,111
47,798
0
L
Geb
11,735
2,078
0
1,314
25,954
31,792
100
17,154
8,152
24,024
0
L
Chaac
UnLuhKey
Chaac
18,821
5,467
0
3,555
28,418
22,672
42
19,639
8,159
0
38,341
W
Discordia
XxJETIONxX
Discordia
34,975
3,197
346
4,690
14,552
7,065
709
6,277
8,275
98,924
0
W
13,228
301
633
12,980
27,003
24,579
777
12,215
14,788
36,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,107
Gold Earned
38,546
132
Minions Killed
219
3
Camps Cleared
10
883,239
Distance Traveled
911,372
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,742
750
40
2
2
323,339
3
L
Nu Wa
9,526
560
71
4
1
247,647
2
L
Geb
10,304
606
17
1
0
305,888
7
L
Chaac
9,277
546
44
3
2
329,704
2
W
Discordia
14,109
830
158
9
7
311,174
4
W
Ares
11,695
688
21
1
1
276,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role